Iseph

Magic-14's page

94 posts. Organized Play character for pumpkinstew.


Race

| SP 8/8 HP 11/11 | RP 5/5 | EAC 15; KAC 16 | Fort +3; Ref +4; Will +2 | Init: +4 | Perc: +0, SM: -2, Low-light vision, Darkvision 60 ft

Classes/Levels

| Speed 30ft | Active conditions: None.

Gender

Male LN android spacefarer sharpshoot soldier 1

Size

Medium

Alignment

Lawful Neutral

Languages

Common

Occupation

Mercenary

Strength 11
Dexterity 18
Constitution 12
Intelligence 14
Wisdom 10
Charisma 8

About Magic-14

WORK IN PROGRESS

SFS # 236587-701
Experience 0
Slotted Faction Wayfinders
Wealth 7 Credits

Reputation 0 Fame, 0 Global Reputation
Reputation with Acquisitives:
Reputation with Dataphiles:
Reputation with Exoguardians:
Reputation with Second Seekers (Luwazi Elsebo):
Reputation with Wayfinders:
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Magic-14
Soldier 1
LN Medium humanoid (construct)
Init +4; Senses Perc +0, SM -2, Low-light vision, Darkvision 60 ft

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Defense
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EAC 15, KAC16
SP 2/8 HP 11/11 RP 5
Fort +3, Ref +4, Will +2

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Offense
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Speed 30 ft.
Melee Survival Knife +5 (1d4 slashing)
Ranged Azimuth Laser Rifle +6 (1d8 fire) 120’ 17/20
Space 5 ft.; Reach 5 ft.
Special Attacks
Spell-Like Abilities

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Statistics
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Str 11, Dex 18, Con 12, Int 14, Wis 10, Cha 8

Skills
Acrobatics +8, Athletics +4, Bluff -1, Computers --, Culture --, Diplomacy -1, Disguise -1, Engineering +6, Intimidate -1, Life Science --, Medicine +6, Mysticism --, Perception +0, Physical Science --, Piloting +8, Mercenary --, Sense Motive -2, Sleight Of Hand --, Stealth +4, Survival +4

Starship-Combat Version of Skills

Feats
Weapon Focus (Longarms)

Languages
Common

Other Abilities Sniper’s Aim: When you make a ranged attack against a target with cover, reduce the AC bonus from cover by 2. You can’t use sniper’s aim against an enemy with total cover.

Combat Gear
Other Gear

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Special Abilities
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Boons Slotted this Adventure
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Ally:
Faction:
Personal:
Promotional:
Social:
Starship:
Slotless: Welcome To Starfinder

All My Boons:

Welcome To Starfinder

Bot Me!:

Magic-14 will try to maintain distance and fire with his rifle.

[dice=Azimuth Laser Rifle]1d20+6[/dice]
[dice=Fire Damage]1d8[/dice]

[dice=Survival Knife] 1d20+5[/dice]
[dice=Slashing Damage]1d4[/dice]

In ship combat, Magic-14 prefers gunner and pilot stations