Kwava

Lysander the Swordsman's page

130 posts. Alias of Ouachitonian.


Full Name

Lysander

Race

Elf

Classes/Levels

Swashbuckler (Inspired Blade/Wildstrider) 1

Gender

Male

Size

Medium

Age

124

Alignment

CG

Location

Phaendar

Languages

Celestial, Common, Draconic, Elven, Goblin, Sylvan

Strength 10
Dexterity 18
Constitution 10
Intelligence 18
Wisdom 10
Charisma 8

About Lysander the Swordsman

Background:

Like many elves on Golarion, Lysander was born and raised in Kyonin. Unlike most elves, he left as soon as he could. His parents had wanted him to continue in the family tradition of studying magic, but he had little interest in, and less aptitude for, spellcasting. So he convinced them to let him travel to Ustalav and attend the universities there, ostensibly in the hope that he might have better luck with non-elven magical traditions. In reality, while he sat through a few basic classes on matters arcane, he was more interested in literally everything else, from classes in mathematics, history, politics, or languages, to observing the short lives of the lesser races, to duelling during his time at the University of Lepidstadt. Duelling especially became one of his great passions.

But after a scant few decades at various schools, he grew bored of that as well, and decided to put his talents with the blade, andhis knowledge of history and politics, to use. He took ship south to the nation of Molthune, which had put out a call for soldiers to serve in its struggle against neighboring Nirmathas. Military life was...not quite what he was expecting. Granted, a few weeks of boredom pass without notice to an elf, but he really had expected more freedom to fight in the ways he was best suited, and taking orders from mayflies who were only in their second decade of life chafed so. He was close to calling it quits anyway, when he had a frontrow seat to the Fort Ramgate Massacre. That disgusting spectacle was the final straw for him, and he used the confusion afterwards to slip away, heading north into the Nirmathi forests. After a few days, he came upon Phaendar, ad decided to setle down there for a few years, let this blow over. Maybe even head back to Kyonin in a decade or so. Or maybe out to Rostland, to test his skills against their duelists. He'd take his time, and see what life brought him. In the meantime, it was easy enough to make a living. The young races always needed to know things, and he knew so very many things. Or training in which end of a blade to hold.

Appearance & Personality:

Lysander is a fairly typical elf, tall and willowy, with long, pointed ears and light blonde hair. He wears a chain shirt beneath normal elven clothing, carries a buckler and a rapier. If he can find a book he hasn't read, he often purchases or rents it, as he always hungers after knowledge. He regards shorter-lived races mostly with disdain, unless individuals have proven themselves capable. Otherwise, they are hardly more valued to him that than favored pets; treat them well, tell them they're very good, and don't be too sad when they die in a few short years.

Stats:

Lysander
Male elf swashbuckler (inspired blade, wildstrider) 1 (Pathfinder RPG Advanced Class Guide 56, 125, Ultimate Wilderness 96)
CG Medium humanoid (elf)
Init +6; Senses low-light vision; Perception +4
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Defense
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AC 19, touch 14, flat-footed 15 (+4 armor, +4 Dex, +1 shield)
hp 11 (1d10+1)
Fort +1, Ref +7, Will +2
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Offense
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Speed 35 ft.
Melee dagger +1 (1d4/19-20) or
rapier +6 (1d6/18-20)
Ranged longbow +5 (1d8/×3)
Special Attacks deeds (derring-do, opportune parry and riposte), panache (5)
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Statistics
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Str 10, Dex 18, Con 10, Int 18, Wis 10, Cha 8
Base Atk +1; CMB +1; CMD 15
Feats Breadth Of Experience[APG], Weapon Focus (rapier)
Traits indomitable faith, ironfang survivor, warrior of old
Skills Acrobatics +5, Diplomacy -1 (-6 to improve other creatures' attitudes towards you), Escape Artist +5, Intimidate -1 (-6 to improve other creatures' attitudes towards you), Knowledge (arcana) +6, Knowledge (dungeoneering) +6, Knowledge (engineering) +6, Knowledge (geography) +7, Knowledge (history) +7, Knowledge (local) +10, Knowledge (nature) +11 (+12 while in forest terrain), Knowledge (nobility) +6, Knowledge (planes) +6, Knowledge (religion) +7, Perception +4, Stealth +5, Survival +5 (+6 while in forest terrain); Racial Modifiers +1 Knowledge (nature), +1 Survival, woodcraft[APG]
Languages Celestial, Common, Draconic, Elven, Goblin, Sylvan
SQ condescending, inspired panache, moonkissed
Other Gear chain shirt, buckler, arrows (20), dagger, longbow, rapier, bedroll, belt pouch, flint and steel, masterwork backpack[APG], mess kit[UE], pot, silk rope (50 ft.), soap, torch (10), trail rations (5), waterskin, wrist sheath, spring loaded, wrist sheath, spring loaded, 21 gp
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Special Abilities
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Condescending -5 to Diplomacy and Intimidate checks to improve others' attitudes toward you.
Deeds
Inspired Panache (Ex) Gain no panache from killing blow, only from rapier crits.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Moonkissed Gain a bonus on all saving throws.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.
Woodcraft +1 Knowledge (Nature) and Survival, increasing to +2 in forests.