Aron Kir

Lucius Pence's page

176 posts. Alias of joerice.


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M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Damn, that would have been amazing!


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Dang. This was a fun one! May I ask what was up with the Calistria amulet?


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Lucius likewise is good for little more than manual labor in this instance. "Don't any of you magic types have a water spell?"


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Lucius gets the heck out of the way.


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Sorry! I'm back on it!


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

perception: 1d20 + 12 ⇒ (9) + 12 = 21Lucius also searches the room.


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Dropping this in all my games. I started a new work assignment today that leaves me with less posting time. How much less I'm not sure, but my teacher hours mean I can still post every day. I'm not quitting by any means, just letting you know my posting hours will be more limited.


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

knowledge local: 1d20 + 10 ⇒ (5) + 10 = 15"Hm. It's a spriggan. Violent, malicious little things who lack all sense of love, happiness, and beauty. They resemble gnomes but have an alien, feral appearance. I'm glad it's dead."


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

"Rude."


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

perception: 1d20 + 12 ⇒ (20) + 12 = 32"Fear not, I, Baron Lucius Pence, called "Luscious," Chosen One of Calistria, shall examine this trap ...for clues!"


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

If Govannon's roll didn't get it, Lucius can't.


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Boss, is Lucius consciously aware who brought him back?


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

"Can someone figure out what it does? Is it cursed? Whose symbol is this? I never paid much attention in religions class."


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

"As myself as ever I am. I always suspected I was god's gift but now I know!"


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

"I always feel myself. I ...well, I met a beautiful female in the void. She said her mistress wasn't done with me. She ..." Lucius feels around his neck and produces a holy symbol of some sort, made of Mithral and what seems to be diaphanous insect wings. "Is this ...this is new. Is it magic?"


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

"Well, I was. I didn't care for it."


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Suddenly, with a loud gasp, Lucius sits straight up. He scans the area in a panic, and sees his companions. "I ...I ..." he seems almost a different man, but his usual poise eventually returns. "Well, I've always said I'll try anything once, but THAT I HEARTILY do not recommend. I mean, the goddess lapdance was nice, but the rest was rather unpleasant."


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Not like this! NOT LIKE THIS! Lucius hopes he filled his lungs with enough air to survive killing this thing, but his ribs were being crushed. He thrashes around, both trying to get his bearings and stabbing at his captor with his daggers.
perception which way is up: 1d20 + 12 ⇒ (1) + 12 = 13
first dagger: 1d20 + 7 ⇒ (15) + 7 = 22
damage: 1d4 + 3 + 4d4 ⇒ (4) + 3 + (1, 3, 4, 4) = 19
dagger 2: 1d20 + 7 ⇒ (19) + 7 = 26
damage: 1d4 + 3 + 4d4 ⇒ (2) + 3 + (3, 1, 1, 3) = 13
confirm?: 1d20 + 7 ⇒ (18) + 7 = 25
damage: 1d4 + 3 ⇒ (1) + 3 = 4


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Lucius curses and grunts in pain. Daggers spring into his hands and he stabs at the thing crushing him.

cold iron dagger: 1d20 + 7 ⇒ (17) + 7 = 24damage: 1d4 + 3 + 4d4 ⇒ (4) + 3 + (4, 1, 3, 3) = 18
alchemically silvered dagger: 1d20 + 7 ⇒ (11) + 7 = 18damage: 1d4 + 3 + 4d4 ⇒ (3) + 3 + (2, 4, 3, 3) = 18


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

"I mislike this." Lucius reloads his crossbow.


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Lucius hesitantly fires into melee. "Ew, get it get it get it!"crossbow: 1d20 + 10 - 4 ⇒ (11) + 10 - 4 = 17damage: 1d10 ⇒ 8


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

heavy crossbow: 1d20 + 10 ⇒ (14) + 10 = 24damage: 1d10 + 4d8 ⇒ (1) + (5, 1, 2, 6) = 15"Cannibalism is crass even if you are delicious."


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

"Agreed. It's REALLY gross."


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Govannon:
"Thank you, Govannon. I've sensed you are perhaps the most just and most merciful of us. I thank you for understanding. It WOULD be easier if the other barons knew ...though I suspect the Queen does know. She will be my next to tell, but as you note, I am hesitant to tell our dwarven comrade. Someone is trying to discredit the Carnifex in his land, and he's all-too eager to believe it."


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Lucius puts his fingers to his lips when he hears the sounds. He starts creeping forward, trying to figure out what he heard. Stealth: 1d20 + 14 ⇒ (3) + 14 = 17perception: 1d20 + 12 ⇒ (6) + 12 = 18


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

"Ugh ...this is difficult for me. I did not mean to cast aspersions. Just note the possible political problems. I am not blackmailing you. I sense you are just. So I will tell you this; I know the Carnifex wasn't here because I am the Carnifex."


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

"Dear brother Baron, I will be upfront, a quality I'm sure you've noticed I tend to avoid. During the festival I had my agents gathering ...information on our guests. One, instead, observed you and the elven lady. Of course I don't judge you or anyone else their pleasures, and I thus understand how important this mission is for you, even more so than the others. But worry not, your secret is safe with me. In truth, as a gesture of good faith...I...I would like to offer you a secret of my own: the most important one I have."


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

As they ride, Lucius looks for a chance to speak to Govannon privately.


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Dunno if this link will work, made it public. But if you're curious to see the minis here they are: https://www.facebook.com/thereisnopointtothis/media_set?set=a.1016146882398 5494&type=3


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Oh, I know. Only quoted that for the list of who they are. Precious also never came to be.


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12
Lucius Pence wrote:

Ruler (Cha) - Lucious Lucius +3 Cha to Stability I believe

Viceroy (Half Cha) - Precious (race and gender not clear Illusionist Wizard 1) +3 Int Economy
Councilor (Wis/Cha) - N'goyo Kaba (female Mwangi Rakshasha Sorcerer 1) +3 Cha Loyalty
General (Str/Cha) - Helene Pence (female Seasoned Commander Fighter 1/ruler's sister) +3 Str Stability
Grand Diplomat (Int/Cha) - Kiron Farron (Male Elven Negotiator Bard 1) +3 Cha Stability
High Priest (Wis/Cha) - Reverend Ivelisse Hernande (Female Taldan Cleric of Arshea 1) +3 Cha Stability
Magister (Int/Cha) - Joseph Ralthus (Male Half Orc Void Wizard 1) +3 Econ
Marshal (Dex/Wis) - Lilliana Mouro/The Viper (Female Elven Hooded Champion Ranger 1) +3 Dex Economy
Royal Enforcer/Kogi Kaishakunin - Itto Daigoro (Male Tian-Min Dreadnaught Barbarian 1) +5 Str Loyalty
Spymaster (Dex/Int) - COHORT Noumoussa Kaba (female Mwangi Investigator 5) +4 Int to any
Treasurer (Int/Wis) - Quinlain Morgain (halfling male Arcane Physician Wizard 1) +3 Str Econ
Warden (Con/Str) - Cheh Chen (male Tian-Ling Martial Artist Monk 2) +3 Str Loyalty

By my count:
Loyalty +11
Stability +12
Economy +12
+4 each round to whatever.

I mmmmmmmmay have spent the better part of today on heroforge.com making all these weirdos.


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Lucius bows. "As you wish, my Queen."


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

"Perhaps some of our people should remain here or in tow, to establish a presence." Maybe an in-character reason for the cohorts staying back? If unnecessary just tell Lucious that.


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

"Not even the Carnifex can be in two places at once. This copycat is trying to paint it in a bad light, using innocent citizens as brushstrokes! He or she will pay dearly."


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Lucius' face takes on a demeanor the others have never seen before, almost completely blank ...

"My ...dog? Are you referring to the vigilante called the Carnifex? Because I can assure you, he has not left my realm to work in yours. I have it on impeccable authority that it was still in Carnivalia at least until the day I left to come here, to help you, with a problem."Diplomacy, not sure if that's applicable here: 1d20 + 13 ⇒ (7) + 13 = 20


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Sense Motive sheesh what's up with him??: 1d20 + 12 ⇒ (1) + 12 = 13
"Ah, Baron Girndmar! Nightfall has the stoic charm of its Baron, I do declare! Are you admiring my coiffure, as the Galtans say? I use a marvelous human invention called a 'comb.' But that's not important now! We must investigate!"


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

"Oh, Govannon. I know it must have been hard to wait for us. But you have my full attention. This must be investigated ...and we must save anyone we can. We'll find her--er, them."


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

"Ew. Ew! EWWWW! All these EARTH TONES! MY EYES ARE DYING OF BOREDOM!"

"The Baron means he is glad to see you all again," Noumoussa says.


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

As Noumousso reads the invitation Lucius sighs. "Oh, ew. I bet it's dirty EVerywhere in Nighthelm. We must pack extra soaps and oils and such. Limited entourage, this time. Just us and attendants. Our sisters will take care of Carnivalia and that house fire."

She nods an elegant, dark head wrapped in green and yellow. "And what of the Carnifax?"

Lucius hesitates. "Just in case. I mistrust the dwarf."


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Roger that, boss. Spreadsheet updated.


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Stability Check: 1d20 + 22 ⇒ (14) + 22 = 36Lot #, 6x6 grid: 1d36 ⇒ 21 SUCCESS
Stability Check: 1d20 + 22 ⇒ (5) + 22 = 27Lot #, 6x6 grid: 1d36 ⇒ 1FAILif I'm only rolling for lots with buildings: 1d11 ⇒ 9
Stability Check: 1d20 + 22 ⇒ (10) + 22 = 32Lot #, 6x6 grid: 1d36 ⇒ 36SUCCESS
Stability Check: 1d20 + 22 ⇒ (10) + 22 = 32Lot #, 6x6 grid: 1d36 ⇒ 29SUCCESS
Stability Check: 1d20 + 22 ⇒ (12) + 22 = 34Lot #, 6x6 grid: 1d36 ⇒ 22SUCCESS

So either the first lot, with nothing, had a fire and unrest goes up, or the ninth lot-with-a-building goes up, losing a house and gaining unrest. Which one, boss? Rules aren't clear on the pfsrd as to how to select/roll for lots.


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Damn, good luck.


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Yes, take care of your kid!


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

DM:
Lucius seethes while Noumoussa dismisses the messenger. When the messenger is safely away, Lucius pounds his fist against the table. "Damn me for thinking too slowly! They've killed her. Bloody, stupid merchants!" He spits the last word out like venom. "Ask Galt what happens when you let merchants gather power!"

Noumoussa's long, dark fingers take his hand. "Perhaps, sire, I could ensure it ...became well-known that the Ardis caravan would be a lucrative, and, for the right bandits, easy hit. Kill a merchant and another takes his place. Kill their business and the whole family withers."

Lucius gradually snaps out of it as his spymaster speaks. He nods. "Yes. They will suffer. And let's set up something for those that the Carnifex has saved but have no safe place to return to. An inn. With enough rooms that some can be reserved as a halfway house. I won't let this happen again. I need wine!"


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

DM:
Lucius will send a messenger along with Itto Daigoro to find the Ardis caravan and personally offer the woman and her family passage to Carnivalia and employment under the Baron himself.


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Lucius activities:
As the Pence household travels back to Carnivalia, Lucius spends some time with Noumoussa. "Find out who the girl was. I want her and her family provided for and protected. Find a place in Carnivalia for them if they want. And I want those merchants' names. No one speaks to me that way. Er, except ancient, powerful dragons. I knew he'd show. I fear some of our ...nobler nobles are already chaffing under his heel. Better keep our eyes open, can't have them rushing into a rebellion that can't be won. Ivelisse performed wonderfully ...let's build her that shrine when we return. Rather, let's have it built. As for ...the reaction of my peers to the justice done ...I must admit I'm surprised. The Carnifex fought by their side! Govannon seems just, I'm glad he's our lawmaker. I expected less insecurity from the Queen. We must see to it that she is comfortable with her power. For now, we'll stick to operating at home. Broaden and strengthen the network before branching out."


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Been hashing out some rp for these two months, should post tomorrow.


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Turn 12 Gozran :
(Balance 17 BP, Size 8, Unrest 0)
Upkeep - Stability DC 29: 1d20 + 22 ⇒ (7) + 22 = 29 +1 BP
— Consumption: 0
Edicts - Dragon Tax 1 BP, Build Inn 10 BP Claim Hex 1 BP, Build Road 1 BP,
—Holiday: 6
—Promotion: S
—Taxation: N
Economy: 1d20 + 22 ⇒ (9) + 22 = 31/3=10 =18 BP
Balance - 18 BP, Size 9, Consumption Net = -2, Unrest 0

Event Chance: 1d100 ⇒ 11

Magic Item Rolls:
magic item chance, high good: 1d100 ⇒ 55
minor magic item: 1d100 ⇒ 86
Specific Minor Wondrous Item: 1d100 ⇒ 22PHYLACTERY OF FAITHFULNESS Hahahahaha, oh, Lucius


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Turn 11 (Pharast):
- (Balance 22 BP, Size 7, Unrest 0)
Upkeep - Stability DC 28: 1d20 + 21 ⇒ (3) + 21 = 24 Gain Unrest 1.
— Consumption: 0
Edicts - Dragon Tax 1 BP, Build House (3 BP, -1 Unrest), Claim Hex 1 BP, Build Road 1 BP, Build Shrine (to Arshea) 8 BP
—Holiday: 6
—Promotion: S
—Taxation: N
Economy: 1d20 + 21 ⇒ (6) + 21 = 27/3=9 =17 BP
Balance - 17 BP, Size 8, Consumption Net = -3, Unrest 0


M Human Human Vigilante 7| AC 25/26 FF 19 T 21| HP 5/38| F +3 R +10 W +6| Init +4| Percep +12

Works for me!

Full Name

Shenhua

Race

INIT: +2, CMB: +0, CMD: 15,

Classes/Levels

ATT: None, PERC: +3

Gender

Human Commoner 1, HP: 6/6, AC: 15/15/10, SV: 0/5/-1,

Size

M

Age

14

Special Abilities

None

Alignment

Lawful Neutral

Deity

Shizuru

Location

Azir

Languages

Taldan, Tian

Occupation

Child

Homepage URL

http://www.matthewcampbell.com/ShenHua.pdf

Strength 8
Dexterity 20
Constitution 10
Intelligence 8
Wisdom 8
Charisma 16

About Shenhua

Human commoner 1
N Medium humanoid
Init +2; Senses Perception +3
DEFENSE
AC 15, touch 15, at-footed 10
hp 6 (1d6)
Fort +0, Ref +5, Will –1
OFFENSE
Speed 30 .
Melee
STATISTICS
Str 8, Dex 20, Con 10, Int 8, Wis 8, Cha 16
Base Atk +0; CMB +0; CMD 15
Feats Point Blank Shot, Precise Shot
Skills Diplomacy +4, Perform (Dance) +4, Perform (Strings) +4
Languages Common, Tian

The Dance:
Life in the Imperial Court of Tian Ja is structured in the extreme. Each person has their place and future happiness
comes from finding it and then molding oneself around it. is concept
forms the basis of Shenhua’s personality and guides her actions in all that she does.

With that said, one’s proper place changes with our environment and as
we move into new situations, so too do we find proper new opportunities
opening themselves to us.

Shenhua was the Emperor’s daughter by way of a courtesan. is was a very
limiting position in Tian Ja, but is not binding in Avistan. She is a student in Avistan and this position comes with many benefits not available in the Court. Namely, a student is transitioning from what they were to what they want to be.

Recent History:
Higashyama Kentaro sat impassively as his advisors argued among themselves. Such bickering was pointless, yet he let them get it out of their system. In another hour or so, he would agree with the faction supporting Hokuto, his position all along. By doing so, he focused the blame for this no-win situation squarely on them, rather than on himself.

Hokuto herself sat at the end of the room closest to the doors, looking at him with a crooked smile. She knew as well as he that to go against the mandate of heaven would leave him powerless, his clan at the mercy of anyone with the slightest amount of ambition.

Emperor Shigure, sat not three leagues from this very room, a ‘guest’ of Kentaro himself. e Emperor had never hinted at the arrangement made by his ancestors, and if this foreign woman had not shown up, the Higashyama would have broken the accord unknowingly.

How fortunate that his guards had intercepted her here, rather than allowing her to travel on to his ancestral lands. This woman, or one like her, arrived every generation in the Year of the Rabbit. Each time, she would take with her the imperial princess with the greatest arcane ability. Many attempts had been made in the last several hundred years to get around this agreement. Not only did they fail, but they invariably foretold the coming of a new Emperor. Should this happen today, it would be a disaster for the Higashyama, for they would lose their hostage.

“Enough!” Despite his plan for delay, his patience finally wore thin.

“Ichihara-sensei, will you know the girl you are to take? None of the princesses seem particularly gied in the arcane arts but I have no
desire to cross the mandate of heaven.”

With her assent, the court withdrew to the Empress’s quarters. Four guards stood at the doorway, their polearms blocking the mass of women huddled on the other side of the room. Loud wailing burst forth as he entered the room, grating on the last of his nerves. He waited but a moment before realizing that Ichihara had continued down the passage behind him. Embarassed, he spun about, now following the foreign woman.

His face turned red around gritted teeth as sweat broke out on his brow.
Without warning, Ichihara turned right and descended a flight of stairs, finally coming to a stop before the quarters of the courtesans. Quickly sliding open the door, she stepped inside, followed by his guards. Surprised, Kentaro followed, his fury reigned in by curiosity.

Walking into the courtyard, the foreign woman approached a young courtesan sitting beside a still pond, her fourteen year old daughter beside her. “This is the one,” spoke the seer. “She will come with me to the land of sand.”

Smiling inwardly, Kentaro realized his problem was solved. Who cared that she took the daughter of a whore? Meeting Ichihara’s gaze, he felt quite pleased with himself and it was only later that he would question his fortune. If he had won, why was she the one smiling?



Personality:
The Emperor’s courtesans live a somewhat leisurely life provided they pay deference to his wives and remember their place. Very few of them have children and then only girls as boys are taken from their mothers and disposed of while infants. As girls, the Emperor’s daughters have no right of inheritance, be they legitimate or not.

Tian Ja in general, and Minkai in particular, is a patriarchal society and while lineange is tracked maternally, it is inherited paternally. Within this structured environment, Shenhua’s life has been relatively easy if not more than a little boring. As a daughter of the Emperor, she is forbidden to mingle with the common folk. Ancient tradition gives the common folk of Minkai certain rights and the daughters are therefore kept inside the imperial compound.

Most courtesans eventually become courtesans themselves although this is not mandated. In reality, the girls are pretty much ignored and therefore taught the only skills possessed by the adults around them - their mothers. Tradition strictly forbids their selection as further imperial courtesans, and so usually nd themselves to attention of young soldiers with rising stars as all but the ve most prestigious families can gain face through the addition of imperial blood.

Shenjua is a not untypical for a girl of her station. She is quiet, with good manners well suited to formal occassions. She has impeccable manners and knows exactly how to behave whether meeting with foreigners, the common folk, or even the Emperor himself.

Shenhua is also skilled in the arts, skilled with the samisen, dancing and fluent in both Tian and the common language in the distant land of Taldan. She is proficient with the spear through her dance training but
has no arcane training at this time.

Shenhua worships Shelyn in her Tian Ja aspect as the Mistress of Chrysanthemums and knows all of the Mistress’s holy texts, actually little more than historical romances, by heart. Secretly, Shenhua has always longed to be a holy geisha, a travelling priestess of Shelyn but
understands that this can never happen due to her birth.

Despite her easy demeanor and acceptance of fate, Shenhua is exquisitely aware of exactly where she stands in the hierarchy of world nobility. While she is extremely unlikely to use this as an opportunity to put others down, she would not accept another putting her below her station.
While Avistani might look down on her as the illegitimate daughter of a courtesan, this position is not considered shameful in Tian Ja.

Lastly, Shenhua is not very materialistic, preferring to cultivate relationships rather than accumulate wealth. She is relatively mercenary in this regard, having been trained by her mother to utilize what skills and opportunities she has. While Shenhua may sometimes act willfully, she does not do so by being rude or burning bridges.

Future:
So this was the City of Man? It was nothing as she’d imagined, but then she’d imagined something more like home but...different. The city was loud and boisterous and the people dressed in such variety. The heat, certainly oppressive, was not as bad as she’d expected nor was the sun as bright as it seemed at home.

Standing before the brightly striped tent, she tried to summon the courage to enter. Ordered by Ishihara-sensei to learn about the town
and its residents before nightfall, she’d sought guidance in the only place familiar, the cards of a seer.

Lifting the flap, the cool, dark interior beckoned with quiet comfort. The pungent smell of incense made her head spin a little, yet with one step forward she entered another world.

“Come, enter. You seek answers, yes? Let Ba’at illuminate your path forward. All need guidance, especially those rst stepping foot onto foreign lands.”

A sigh of relief escaped Shenhua’s lips as she saw the seers cards. While the art was different, the familiar forms of the Liar and the Bear provided comfort. At least she used the same cards as home.

Once she was seated, the foreign seer pulled the top card, laying it down for Shenhua to read. “e Dance. You draw comfort from the familiar and move within the connes of tradition with foresight and grace. You dislike being cast adri, having to redene your place in a new heirarchy, and yet still have you come to this far land. You hope to remain true to your ways and therefore cause the unknown to accommodate itself to you. Let us see how that will work out.”

Following Shenhua’s nod of understanding, the foreign fortune teller took up her card once again, quickly shuffling it into the stack. Laying out nine cards in a three by three pattern, the seer moved her finger from left to right and top to bottom, peering at them carefully. Tapping the top left card, she spoke in a dreamy voice, echoing as if coming from far away.

“The Tangled Briar. A figure from antiquity will dominate your future. Both a victim and a perpetrator of great wrongs, it will “e Big Sky. e day of your arrival has finally come, the end of a journey you began some months ago. Freedom is yours for the taking for the first time in
your life, yet it fills you with fear. You must pass through the unknown with boldness, but also caution.

The Desert represents not only where you find yourself now, but the great distance you have traveled to get here. Look to a teacher or physician to guide you and you will find treasure awaiting you.

The Empty Throne. e spirits of your ancestors stir, unable to sleep within their graves while those that slew them rest in their beds above. To you has it fallen to lay these specters to rest that your spirit may
eventually lie with them in peace.”

Shenhua became more uncomfortable with each card. The inner working of the Imperial Court seemed laid open to a foreign witch. e secrets of
her people were not meant to be laid bare here, on the other side of the world.

“The Betrayal. e envy of the unworthy has cast aside the mandate of heaven. Only through self sacrice and restraint will your path forward succeed. You must turn from this material world to the one that lies beyond to change that which has gone wrong here.

The Courtesan. Three women drive your fate - your mother, your mentor, and yourself. How you treat each will determine success or failure. Beware the capriciousness of others, but always remember that as one of these three, you are an integral part of your own future.

The Uprising. A force infinitely more powerful than yourself lies athwart your path, both ahead and behind. You have no better chance of defeating it than a child bearing the brunt of the storm, yet defeat it you must. It will not be enough to pass it by or sneak around. Only
by overcoming it will your spirit be able to take its place with those of your ancestors.”

With the Tian Ja girl now gone, the fortune teller slithered out from behind her table. Her long trip had been worth the effort and the girl once again set on a path of conflict. War would come to Mingya at the girl’s hand - Ba’at would make certain of it.