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![]() Rule 0. Your DM's correct. Mine directly contradicts the +5 DC for missing requirements were spells are concerned. I can understand why. I've put 6 ranks in to craft alchemy have a +3 from class skill +2 from master alchemist and an int if +5. A +5 to the DC is kinda pointless. Now to the point. I would rule that if the alchemist can't make the extract then she can't make the potion. Alchemist extracts aren't spells and the alchemist can only transpose some spells into formula. So if she can't cast ans she can't make an extract what is she using to brew. To clarify I'd rule only formula on the alchemists list qualify. ![]()
![]() http://sites.google.com/site/pathfinderogc/classes/3rd-party-prestige-class es/4-winds-fantasy-gaming/armor-bonded "Requirements To qualify to become an armor bonded, a character must fulfill all the following criteria. Base Attack Bonus: +6. Skills: Craft (Armorsmithing) 4 ranks. Feats: Armor Proficiency (medium). Special: The character must have worn the suit of masterwork medium or heavy armor they are bonding with for at least the last two levels of experience. The ritual to bond a character to her armor (which is performed at 1st level) takes 24 hours and costs 100 gp per armor bonus the suit provides." This character is going to be a supplemental healer with the Dragon Disciple/bard and a wand of cure moderate which was made last session. ![]()
![]() I asked for ideas on which build that I put forward would be a good tank with some healing. I set up a very specific choice. Skills and HP vs. Healing and feats. I still want to go down the Armor Bonded Prestige class for mechanical reasons and RP reasons. So basically Telling me that ABs won't work is like telling me that swim flippers are no good for running while I'm pulling on a wetsuit. ![]()
![]() First no monks in the campaign. (DM's ruling) Next the reason for the 4/3 split was to maximize heals while taking the prestige class at minimum level and have lots of hit points. The Druid 6 Barbarian 1 and Cleric 6 Fighter 1 would require me to be level 8 before going down the AB route and I'd only get 1D10+6D8 for HD or 1D12+6D8 respectively. Rogue is a problem for the same reason as the above and provides no healing. Range is lacking in heals as before. 1-2 per day essentially. Paladin looks good on paper till I realize if i walk in to the party with a LG character it's not going to end well. ![]()
![]() Hey. I'm working on a backup character for my weekly game. My current character has been on deaths door too many times, not to mention were she almost said screw the party after last week (the sorcerer was trying to rip her off on magic items and the rogue sang everything we've done to the Mafia) and I want to have a back up ready just in case I need one. So the party needs a tank (the dragon disciple bard is covering that ATM but he keeps on going down), and healing (My current character tries to cover that with infused extracts but it really isn't working.) I was looking into an Armor Bonded as an option. Finally my choice boiled down to 4 Druid 3 Barbarian providing more skills and more HP or a 4 Cleric 3 Fighter providing more feats and more healing. Any thoughts? ![]()
![]() OK I know this isn't exactly written in stone. Most spells have "Saving Throw _________ negates (harmless); Spell Resistance yes (harmless)" with just a few exceptions. One is Bomber's Eye. Why this is important is this can only be made into a potion like spell thingy. The same is true for Transmute Potion to Poison, Alchemical Allocation, and Amplify Elixir. ![]()
![]() ZappoHisbane wrote: I got tripped up by this as well. By the rules-as-written (RAW), Alchemists do not have a caster level. They use their alchemist level as caster level for the purposes of Extracts and the Brew Potion feat, but that's it. Thus, they do not meet the prequisites of the other Item Crafting feats. That's actually wrong. In the alchemist page it says: "The alchemist uses his level as the caster level to determine any effect based on caster level."However if you want to argue that an alchemist isn't a caster perhaps you could explain why a non-caster has class skills for knowledge arcana and spell craft. ![]()
![]() I have a 5th level Alchemist that took craft wondrous items this level. Now the requirements for Belt of Incredible Dexterity include Cat’s Grace. I'm kinda new to magic item creation (first time I've taken craft wondrous as this is only the 2nd campaign I've been in that's gotten to 5th level.) and had a question Can I use dexterity mutagen instead of Cat’s Grace? That said if I don't use cat's grace and dexterity mutagen doesn't work it's just a +5 to the DC of the craft check right and I can still make the belt correct? |