immune to sleep, +2 on saves vs Enchantments, lowlight vision, weapon proficiecies w/longbow, shortbow, rapier and longsword, +2 to listen, search and spot.
+2 dex,-2con figured in stats.
Stats:
AC:17(+3dex,+1buckler,+3 MW studded leather),touch:13,FF:14
Speed:30'(20', now medium encumbered.)
Fort:+3,Ref:+3,Will:+6
Hp:16current dmg:0
BaB:+1, melee:+2, ranged:+4
rapier +2melee 1d6+1 dmg 18-20/x2
longbow +4ranged 1d8 dmg 20/x3 20arrows 100' inc.
dagger +4ranged 1d4+1 19-20/x2 10' inc.
acid flask +4ranged touch 1d6 dmg,1 splash5', 4ammo 10' inc.
thunderstone +4 ranged touch special dmg, 10' inc. 2ammo
lrg animal, Hd3d8+6,
Hp:19
Initiative:+1,Speed:60(40'with medium encumberence)
AC:13(-1size+1dex+3natural)touch:10,FF:12
BaB+2.attacks hoof -2 melee 1d4+1.(Never attacks only self defense if cornered.)space/reach:10/5
lowlight vision, scent,listen+4,spot+4
F:+5,R:+4,W:+2
endurance,run
lght load up to 150 #s, medium 151-300,hvy301-450.
equipment carried:saddle, saddlebags,tack n harness,(5 sunrods, 50'silk rope, 1 grappling hook, 1 waterskin, 6days rations), 2 days feed,(2 thunderstones, 4flasks of acid and a dagger).Also has 3oz of ink,inkpen and 15 sheets parchment(for scribing scrolls).
wgt:231#s ridden/83#s gear.items in () are now carried by lua.
animal-speak w/animals once per day as a spell like ability.add Knowledge nature as a class skill.
plant-rebuke or command plant creatures as an evil cleric rebukes or commands undead. usable 5 times/day.
cleric abilities and feats:
turn undead 5 /day need line of effect not sight, 60' turn closest 1st.max HD affected 1d20+1 = 7-9=1HD,10-12=2HD,13-15=3HD,16-18=4HD,19-21=5HD,22+=6HD. 2d6+3 determines how many Hd actually turned.lasts 10 rnds.
feat scribe scroll: base price = spell level x caster level x 25.cost to create is 1/25 xp of base price and 1/2 gp of base price. I.E. 1st level spell would cost me (2nd lvl caster) 25gp n 2 xp.
as per cleric all armor proficiencies,all shields save tower shields and simple weapons.
History:
Raised along the outer edge of the woodlands,in the village called Valdervast*, Luathoria spent as much time among humans as she did the elves.She deeply reveres the woods and has sworn her life to the service of Ehlonna. At the same time she is intensly curious about other cultures and has come to be amused by the frenetic energy of the shorter lived races. Recently she has seen the devestation and destruction caused to a small village by a raiding paty from the untamed lands. Seeking to aid the common people, Lua has left her beloved forest to try to influence the outlook of the neighboring powers that be,from within. As the tree can break down a rock by growing within it , she will attempt to effect small changes in the military. Being an elf,Lua takes the long view and isn't stymied by setbacks, nor is she in a rush. True change takes time.*Valdervast is a small mixed racial village on the border between the elven kingdom, Kassel and the more wild humanoid lands.Valdervast means littleworld in elvish.