About Lorkan MillsmanMale Cleric 2
DEFENSE: AC 18 (10 +5/armor, +2/shield, +0/Dex, +1 untyped), touch 11, flat-footed 18
OFFENSE: Spd 20ft. Melee scimitar +3 (S, 1d6+2, 18-20/x2)
Ranged dagger +1 (1d4+2, 19-20/x2, range 10ft) ATTRIBUTES Str 14, Dex 10, Con 12, Int 07, Wis 17, Cha 14 Base Atk +1, CMB +3, CMD 13 Feats : Luck of Heroes, Spell Focus(Conjuration), Augment Summoning Skills: (ACP -6)
Spells: (4/3+1)
Class Features:
Domains:
Glory Domain
Granted Powers: You are infused with the glory of the divine, and are a true foe of the undead. In addition, when you channel positive energy to harm undead creatures, the save DC to halve the damage is increased by 2. Touch of Glory (Sp): You can cause your hand to shimmer with divine radiance, allowing you to touch a creature as a standard action and give it a bonus equal to your cleric level on a single Charisma-based skill check or Charisma ability check. This ability lasts for 1 hour or until the creature touched elects to apply the bonus to a roll. You can use this ability to grant the bonus a number of times per day equal to 3 + your Wisdom modifier. Domain Spells: 1st—shield of faith, 2nd—bless weapon, 3rd—searing light, 4th—holy smite, 5th—righteous might, 6th—undeath to death, 7th—holy sword, 8th—holy aura, 9th—gate. Good Domain
Touch of Good (Sp): You can touch a creature as a standard action, granting a sacred bonus on attack rolls, skill checks, ability checks, and saving throws equal to half your cleric level (minimum 1) for 1 round. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. Domain Spells: 1st—protection from evil, 2nd—align weapon (good only), 3rd—magic circle against evil, 4th—holy smite, 5th—dispel evil, 6th—blade barrier, 7th—holy word, 8th—holy aura, 9th—summon monster IX (good spell only).
Equipment: (cost, weight, location)
GP
DESCRIPTION: Age 24 yrs Height 5'10" Weight 170 lbs. Hair Brown Eyes Brown Personality: INFJ - The Protector:
Quietly forceful, original, and sensitive. Tend to stick to things until they are done. Extremely intuitive about people, and concerned for their feelings. Well-developed value systems which they strictly adhere to. Well-respected for their perseverance in doing the right thing. Likely to be individualistic, rather than leading or following.
Introverts:
Intuitives:
Feelers:
Judgers:
Personality Profile:
(Introversion - mild leaning)
Lorkan finds comfort in routine, where thought can be pushed aside and actions become instinctive. He finds time with people pleasant but taxing, due to the many complexities and permutations they bring to the table. **Change Sense Motive to Diplomacy - simplicity and openness in social dealings disarming; not so good in sensing other's motivations** (Intuitive - strong leaning)
Note, he is excellent at following instructions. But, the reason for the directions is often lost on him unless he experiences first hand success when things go as directed and/or failure when things go awry from the directions.
(Judger - mild leaning)
Background I, random snippets:
Lorkan served with distinction in the military, and gained his superior's stamp of approval to the consternation of his peers. Lorkan did this through disciplined and consistent work ethic, not through ingenuity.
**Persevering attitude - Adage: Always do something** **Workhorse, not tactical leadership material** **Doing is more important than holding back to showing someone up** Lorkan’s superior pushed hard to get the cleric moved south in the war efforts. But, the higher-ups failed to see the potential in the man, and denied the request. Lorkan took it in stride, as the decision was theirs, not his to make.
Lorkan was picked on as a child. It bothered him, though he did nothing about it...
Background II, Personality in Action:
As a child, Lorkan's mother attempted to teach Lorkan proper reading and writing. While Lorkan learned the mechanics, he faltered often when his mother tested him, to her great consternation. His father, instead, suggested he write to his friend. His abilities improved drastically as a result.
**Mother took this personally.** **Mother wants Lorkan to change, to learn to do things her way.** **Father gets Lorkan and what he needs.** **Lorkan loves his mother, and does not understand why she's always angry with him. With each rebuke, he resolved to try harder to earn her love.** Despite failing in the greater understandings, Lorkan took great joy in the repetitive practice his mother forced upon him. He took this joy with him to every new task he tried to master. This proved very beneficial as he drilled under his supervisors.
He learned to obey his superiors, as he found out quickly, but not too often, that failure to do so earned him disciplinary responses. While every so often following directions did not lead to success, the success rate was sufficiently high that this became a rule of living.
Lorkan finished his military term with mixed results when it came to peers. Some took advantage of his simplicity, while others found joy in his open and honest dealings.
Appearance: Lorkan is unassuming, with short brown hair and steady brown eyes. The cleric typically sports heavy gear, reflecting his military bent. The equipment is well kept and polished, but clearly worn from heavy use. The mark of Sarenrae adorns both the shield and the armor, and a wooden symbol of Sarenrae dangles from rope about the man’s neck. |