Ryan Dancey wrote:
Lord Toast wrote:
Why only three factions?
What does “triple A MMO” mean? Is there an actual organization certifying MMO’s?
There will be many NPC factions in the game world. In the Crusader Road area, we plan only 3 NPC Settlements but that doesn't mean there will only be 3 NPC factions active in that area.
The idea is to give every type of character a "home" to start from, and to have the basis for a good economic system that will require goods to be moved to more than one place to maximize their value.
We also get a nice "rock/paper/scissors" effect from these three particular factions. Its unlikely that players attracted to them will be able to form a 2 vs. 1 situation to make life miserable for the odd man out.
"AAA" is a generic term used in the videogame industry to denote a project that is being funded at the top of the cost curve for similar projects. Call of Duty is a AAA FPS. RIFT is a AAA fantasy theme park MMO. I usually try to refer to Pathfinder Online as a "next generation" fantasy sandbox rather than as a AAA MMO to avoid people putting it into a box that requires $50-$100 million in funding and 3-5 years (minimum) of development. I think the "next generation" is defined by much smaller budgets and must faster development cycles.
The "AAA" designator is applied without any 3rd party certification. It's just a marketing term.
Thanks Ryan.
I was worried about the possibility of 2 vs 1. I recall the old days of UO where the idea was the players would police themselves when it came to PKer's....that didn't work out to well.