Elven Blood; Low-light Vision; Bonus Feat - Skill Focus; Elven Immunities - Immune to magic sleep effects; +2 racial saving throw bonus against enchantment spells and effects; Keen Senses - +2 Perception; Two favored classes
Alignment
Chaotic Good
Location
Sandpoint
Languages
Common, Elven, Chelaxian, Varisian
Occupation
Entertainer - Dance
Strength
10
Dexterity
18
Constitution
13
Intelligence
14
Wisdom
10
Charisma
12
About Lona
Background:
She grew up roaming the poorer districts of Magnimar, struggling to survive until she found a home in one of the local organizations, who saw potential in her looks and quick study. She has spent the recent years in Sandpoint, serving as one of the eyes and ears of the organization while learning the lay of the town and establishing herself as a familiar presence among the locals.
Class Abilities:
Favored Enemy (H:Human +2): Bonus to Bluff, Perception, Sense Motive, Survival; Bonus to Attack and Damage Rolls
Proficient with all simple and martial weapons, light armor, medium armor, shields (not tower shields)
Wild Empathy: Change animal attitudes in a way similar to Diplomacy. Check bonus = +2. Animal must be within 30 ft.
Track: Add half ranger level (min 1) to Survival checks made to follow tracks