Golden Goblin Statue

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I had the same idea so Ive been looking around and only found the lifesurge weapon ability. Its kinda meh. So I would look for synergy instead of combo. For example powerful heal over time could synergize well since it then get time to heal while the force field takes the brunt.


can a swarm fight against a swarm? or do they simply miss each other forever?


Does the spell bless weapon work for slingstaff as a sling because of slipslinger style? meaning if I have the sacred keepsake blessed button I get to use bless weapon on the slings ammunition?

Blessed button: "...A halfling who uses it while casting bless weapon on a sling enables the sling to confer the spell’s benefits to the ammunition it fires."

Slipslinger style: "...you treat all ranged and thrown weapons that have “sling” in their name as if they were slings for all feats and class abilities that require such weapons, as well as the warslinger racial trait."

Obs! just assuming spells is a class ability.


Remebered you can always exchange a standard to a move action so even if you fail on you move action maintain you can do another move action maintain to get that swift action grapple.
For 1 and 3 I meant "initiate grapple" when I said "grapple".
Aydin im confused on 6. Do you mean only single or multiple replaces is possible? also I just saw the quick bull rush feat so im not sure you can replace just one of the many attacks (without the quick bull rush feat) and is more inclined to believe in skaldis answer where you replace the full attack.


1. Does a grapple counts as a maintain on that round?
2. if not on 1 can that character do maintain on his move action because of greater grapple? I dont see why you couldnt because the grapple rules says "you can take any action that doesn’t require two hands to perform,"
3. can a character grapple someone as a move action with his greater grapple?
4. can a character grapple as a swift action because of rapid grapple if he fails on his move action grapple maintain but succeds on his standard action grapple maintain?
5. Greater beast totem says it can make a pounce at end of a charge does that mean that someone who have it can make everything that is a charge (move + attack) to make a full attack after that attack? essentially giving one extra attack. or is it just greater beast totem that is weird worded?
6. Can that character with pounce substitute one of the attack for a bull rush?"You can make a bull rush as a standard action or as part of a charge, in place of the melee attack."


Hi does a animal companion who gets 10 or more int have (1+int mod)*nr of HD or (1+int mod+2)*nr of HD? because creature type animal gets (1+int mod+2)*nr of HD.

"Skill points equal to 2 + Int modifier (minimum 1) per Hit Die"


1. Hi I wonder if armor check penalty applies to skills which have had their skill modifier exchanged to another?
For example wand adept of counterfeit mage lets one use dex insteed of cha for umd does the acp then applies to umd?

2. Also what about the opposite that is str or dex skills which have been exchanged for other modifier does they evade the acp?
For example Ceaseless Observation of Empiricist who uses int insteed of dex for disable device does the acp then not apply to disable device?

"An armor check penalty applies to all Dex- and Strength-based skill checks."

I think it is no for 1 and 2 but I am not sure thats why im seeking clarity.

sources:
http://www.d20pfsrd.com/equipment---final/armor#TOC-Armor-Check-Penalty
https://docs.google.com/document/d/1o91Z-s0R7Vf2Ujj1lFqGC5W--9JOyU0I6uC9XRI R5to/edit?pli=1#
http://www.d20pfsrd.com/classes/core-classes/rogue/archetypes/paizo---rogue -archetypes/counterfeit-mage
http://www.d20pfsrd.com/classes/hybrid-classes/investigator/archetypes/paiz o---investigator-archetypes/empiricist


Does the effect word life touch cost nothing to cast? does any wordspell cost anything to cast or are they all free?


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Calth wrote:


And I say I have supported my claims, you disagree with them, and then pretend they arent a possible valid conclusion. I don't need anything beyond the Spell Combat rule, the off-hand FAQ, and my interpretation of the intent of Precise Strike. That is completely self-contained.

1.) Precise Strike is intended to forbid the use of your off-hand making an attack.
2.) Off-hand is not a physical hand (per FAQ)
3.) Spell Combat is an attack that utilizes the off-hand
4.) Therefore Precise Strike and Spell Combat dont work together.

1. yes

2. yes
3. that doesnt make the off hand an attack.


I wonder it says in thunder behemoth that it is immune to mind affecting and binding is mind affecting so does the "Any creature may attempt to control the called godspawn via spells like dominate monster or binding." supersede the immunity and allow one to cast binding on the godspawn?


Calth wrote:
It was updated to have the keyword in Ultimate Magic, and is listed in the PRD here.

That explains it thanks


Found also that archiveofnethys have the same thing as d20pfsrd
http://www.archivesofnethys.com/SpellDisplay.aspx?ItemName=Blindness/Deafne ss


So I wonder if Blindness/Deafness is a curse because on d20pfsrd (http://www.d20pfsrd.com/magic/all-spells/b/blindness-deafness)
and on paizo there is no mention of it being a curse (http://paizo.com/pathfinderRPG/prd/spells/blindnessDeafness.html)
is paizo missing information or is d20fsrd wrong?


Simon Legrande wrote:
Lodrak wrote:


Simon Legrande wrote:

It's not an arrow with some acid on it. It's not an arrow with acid damage enchanted onto it. It's an arrow completely made of acid, there is no 50% anything. Whatever it hits is going to have a splotch of acid burning it for the next few rounds.

If you want to do what you're trying to do, use Flame Arrow instead.

Not exactly true since assuming the reason it doesnt do splash damage means the arrow doesnt go splotch and is simple stuck and burning. Flame arrow is cool.
Throw a block of room temperature Velveeta at a wall, then come back and tell us how much splash it made.

Its magic its pretty much up for interpretation what actually happens when it hit. It could even be solid acid for example the acid could have a high freezing point.


Jeraa wrote:

Acid Arrow doesn't create an actual arrow any more than Lightning Bolt creates a crossbow bolt, or Magic Missile creates a cruise missile or a Sidewinder.

The title is just descriptive.

Lightning bolt and Magic missile is pure energy because they are evocation spells so their names is mostly flavours but conjuration(creation) is different. With conjuration(creation) spells you actually create something and Im referring to this "...a creation spell manipulates matter to create an object or creature in the place the spellcaster designates...". In acid arrow spell effect description it states "one arrow of acid".

Now it just seems there is no way of actually shooting with it by a bow because you cant hold onto it and it automatically disappears if it fails to hit its target.


Stiletto wrote:

I think I am overthinking this.

The Weapon Finesse feat says:
...light or one-handed piercing melee weapons...

Does this mean:
light piercing melee weapons and one-handed piercing melee weapons?
or
all light weapons and all one-handed piercing melee weapons?

Please Help.

--S----------

What your talking about? In weapon finesse it says "With a light weapon, elven curve blade, rapier, whip, or spiked chain made for a creature of your size category..."

http://www.d20pfsrd.com/feats/combat-feats/weapon-finesse-combat---final


Inferal healing is a pretty good low lvl heal (for wizard):
http://www.d20pfsrd.com/magic/all-spells/i/infernal-healing

Is the dwarf 188-250 years old? if so here are aging effects:
http://www.d20pfsrd.com/alignment-description/description


bbangerter wrote:
Lodrak wrote:
wraithstrike wrote:

It is an arrow made of acid, but it is not like wooden arrow, and since it springs out of your hand you can't really keep it anyway.

Anything allows you to keep it is GM Fiat.

So then lets say I miss then it got a 50% of being destroyed but if it isnt then would I be able to pick it up and shoot with it? assuming I have sufficient resistance or immunity to acid damage.
No, if the attack misses the spell is over. If it hits, it does its normal effect, then the spell is over.

I guess it falls under spell failure if thats you mean.

http://www.d20pfsrd.com/magic#TOC-Spell-Failure
Lincoln Hills wrote:
It may help avoid confusion to note that the arrow is already moving away from you at high speed at the instant that it is created. And that it's not considered ammunition - it's a spell effect. Don't read too much into the fact that it's named "acid arrow" rather than "acid spray." After all, I wouldn't try to hold shut a door with a lightning bolt, nor would I toss a fireball for my dog to retrieve.

Arrow is ammunition and it is a arrow made out of acid. It is being created by creation magic type.

http://www.d20pfsrd.com/magic#TOC-Conjuration
Simon Legrande wrote:

It's not an arrow with some acid on it. It's not an arrow with acid damage enchanted onto it. It's an arrow completely made of acid, there is no 50% anything. Whatever it hits is going to have a splotch of acid burning it for the next few rounds.

If you want to do what you're trying to do, use Flame Arrow instead.

Not exactly true since assuming the reason it doesnt do splash damage means the arrow doesnt go splotch and is simple stuck and burning. Flame arrow is cool.


wraithstrike wrote:

It is an arrow made of acid, but it is not like wooden arrow, and since it springs out of your hand you can't really keep it anyway.

Anything allows you to keep it is GM Fiat.

So then lets say I miss then it got a 50% of being destroyed but if it isnt then would I be able to pick it up and shoot with it? assuming I have sufficient resistance or immunity to acid damage.


MurphysParadox wrote:

An "arrow of acid" (that is a blob of acid shaped like an arrow) "springs forth from your hand" (directly out of your hand) "and speeds to its target" (immediately moving towards the intended victim).

So... no. If you tried, you'd melt the bow. Assuming you could stop the arrow from instantly streaking off to the target. Also assuming you can hold an arrow-shaped blob of acid and then fire it.

Stabbing shot can't work because you aren't making a full attack with your bow, you're casting a spell.

You can't hold onto the spell because it is not a melee touch spell, it is a ranged attack.

The bow doesnt melt that easily it got a hardness 5 + 5 hp and objects take only half damage from energy types which means it wont even get through the hardness because it does only 2d4 acid damage. ref to "The arrow deals 2d4 points of acid damage with no splash damage." and

http://www.d20pfsrd.com/equipment---final/damaging-objects

you can make a full-attack action with bow while casting spells if your using ranged spellstrike.

Acid arrow is a ranged touch attack ref to "You must succeed on a ranged touch attack to hit your target."

wraithstrike wrote:
The spell allows you to shoot the acid from your hand. It does not create an actual arrow made of anything solid.

I am not sure about that since acid arrow says in its effect "one arrow of acid" is it then not possible to understand it as an actual arrow is being created?


I wonder would you be able to shoot the arrow of acid from the spell acid arrow with a bow?
would you also be able to use it with the stabbing shot feat?
I guess you have to use acid arrow with quicken or myrmidarchs ranged spellstrike for it to work? Or can you hold onto the acid arrow until next turn?