Salvator Scream

Locke - Raphael's page

8 posts. Alias of Arknight.


Full Name

Locke

About Locke - Raphael

Locke - PL 10

Strength 0, Stamina 2, Agility 3, Dexterity 3, Fighting 2, Intellect 3, Awareness 6, Presence 3

Advantages
Contacts, Eidetic Memory, Luck, Ranged Attack

Skills
Athletics 4 (+4), Deception 2 (+5), Expertise: Music 2 (+5), Expertise: Streetwise 7 (+10), Insight 4 (+10), Investigation 2 (+5), Perception 4 (+10), Persuasion 4 (+7), Treatment 2 (+5)

Powers
Aerokinesis: Move Object 10 (25 tons)
. . Burst Area Move Object 5 (Alternate; 1600 lbs.; Extras: Burst Area: 30 feet radius sphere, Selective)
. . Whirlwind: Cloud Area Deflect 10 (Alternate; Extras: Cloud Area: 15 feet radius sphere)
Air Catapault: Leaping 5 (Leap 250 feet at 60 miles/hour)
. . Gliding: Flight 5 (Alternate; Speed: 60 miles/hour, 900 feet/round; Flaws: Gliding)
Air Sense: Senses 2 (Awareness: Air, Ranged: Touch)
Feature - Freshen Air: Feature 1
Feature - Micro-storms: Feature 1 (weather)
Feature - Small Gusts of Wind: Feature 1 (air)
Senses 4 (Precognition; Flaws: Limited: Only Weather)
Weather Control: Environment 8 (Other: Effects 3, Radius: 0.5 miles; Extras: Selective)
. . Arctic Freeze: Cumulative Affliction 10 (Alternate; 1st degree: Hindered, Vulnerable, 2nd degree: Defenseless, Immobile, DC 20; Extras: Alternate Resistance (Dodge), Cumulative, Extra Condition, Increased Range: ranged; Flaws: Limited Degree)
. . Blinding Thunderclap: Dazzle 10 (Alternate; Affects Sense: Auditory, DC 20; Extras: Alternate Resistance (Dodge), Extra Sense: Visual)
Weatherproof: Movement 1 (Environmental Adaptation: Weather)

Offense
Initiative +3
Aerokinesis: Move Object 10, +4 (DC 20)
Arctic Freeze: Cumulative Affliction 10, +4 (DC Dog/Fort/Will 20)
Blinding Thunderclap: Dazzle 10, +4 (DC Dog/Fort/Will 20)
Burst Area Move Object 5 (DC 15)
Grab, +2 (DC Spec 10)
Throw, +4 (DC 15)
Unarmed, +2 (DC 15)

Complications
Motivation: Doing Good
Motivation: Responsibility
Prejudice - Bullies
Secret ID - Raphael

Languages
English

Defense
Dodge 6, Parry 6, Fortitude 8, Toughness 2, Will 8

Power Points
Abilities 44 + Powers 71 + Advantages 4 + Skills 16 (31 ranks) + Defenses 15 = 150

Background: living on the streets for the last 10 years (since he was 11), Raphael (Ralph or Rafe for common use) thought he saw it all. The good, the bad, and the ugly of people. Always 'escaping' from foster homes and shelters, he would find places and ways to survive on his own. Even love couldn't bring him off the streets. It was a short time of happiness because his girlfriend was found dead in an alley, an apparent victim of an overdose (although Rafe knew differently because she was deathly afraid of needles from seeing her own mother OD in front of her when she was younger). Rafe hasn't figured out what happened but he knows he will one day.

I see his girlfriend's death as fairly recent, in the last six months. He'd known her for a couple of years, but never really saw themselves as a couple until the last year or so.

He's always been the kind to stand up against bullies and people who use others, and with thinking about his friend's death, he's been trying to figure out how he can help out in general.

His parents were wealthy, corporate execs who didn't let the money and power go to their heads. His faher died in a train-vs-car accident on the way home from work, and his mother shortly thereafter suffered a schizophrenic break and was hospitalized. Their home and funds were liquidated to pay for the potentially lifetime care leaving Rafe in foster care where he promptly began running away.

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