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Pathfinder Adventure Path Subscriber. Organized Play Member. 2 posts. No reviews. No lists. No wishlists.


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Pathfinder Adventure Path Subscriber

If a mythic champion makes a Sudden Attack (roll attack twice and take higher result) against a mythic guardian who uses Sudden Block (roll attack twice and take lower result) then what happens? Normal, single roll? Roll thrice and take the median? Or does Golarion just implode?

Sudden Attack:
Sudden Attack (Ex): As a swift action, you can expend one use of mythic power to make a melee attack at your highest attack bonus. This is in addition to any other attacks you make this round. When making a sudden attack, you roll twice and take the better result, adding your tier to the attack roll. Damage from this attack bypasses all damage reduction.

Sudden Block:
Sudden Block (Su): As an immediate action, you can expend one use of mythic power to hinder a melee attack made against you or an adjacent ally. Add your tier to your AC or the ally's AC against this attack. The creature making the attack must make two attack rolls and take the lower result. Once the attack is resolved, you or your ally (your choice) can make one melee attack against the creature. The damage from this attack bypasses all damage reduction.


Pathfinder Adventure Path Subscriber
Orfamay Quest wrote:


In general, the farther you get from civilization, the more likely you are to encounter something really dangerous,

Sometimes it seems to be the opposite for the monsters. Your low-level adventurers stay near the city and venture outwards once they gain level. Meanwhile, the low-CR monsters venture farther than their high-CR counterparts.

You are tasked with stopping the orc invasion. The CR the party faces gets progressively higher as you near the orc camp. But if you look at it from the flip side it means that when the orc chief sent out his minions, his CR5 warriors struggled to put their boots on, the CR3 only made it halfway, and only his CR1 mooks managed to successfully assault the city.

I usually just ignore this as one of those playability trumps reality situations. If the first thing your party saw upon leaving the city gates was the orc elites leading the vanguard, then that could lead to a very short campaign.