
Full Name |
"Little" Dagrun Torgisson |
Race |
Human |
Classes/Levels |
HP 11/11 | AC 17 T 14 FF 13 | F +3 R +3 W +3 | CMD 15 (+1 vs. Trip, Disarm) | Init +3 | Perception +2 |
Gender |
M |
Size |
M |
Age |
22 |
Alignment |
CG |
Languages |
Skald, Elven, Dwarven, Giant, Orc |
Strength |
11 |
Dexterity |
17 |
Constitution |
13 |
Intelligence |
18 |
Wisdom |
13 |
Charisma |
10 |
About "Little" Dagrun
Init +3; Perception +2
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Defense
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AC 17, touch 14, flat-footed 13 (+3 Armor, +3 Dex, +1 Dodge)
HP 11 (1d10+1)
Fort +3, Ref +3, Will +3
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Offense
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Speed 30 ft.
Melee Rapier +4 (1d6/18-20 x2)
Melee Dagger +4 (1d4/19-20 x2)
Ranged Longbow +4 (1d8/x3)
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Statistics
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Str 11, Dex 17, Con 13, Int 18, Wis 13, Cha 10
BAB +1; CMB +1; CMD 15 (+1 against trip/disarm)
Feats Weapon Finesse, Dodge, Iron Will
Skills Craft: (Carpentry) +9, Intimidate +8, Kn. (History) +8, Kn. (Engineering) +8, Kn. (Nature) +8, Perception +2, Swim +4, UMD +5
Languages Skald, Elven, Dwarven, Giant, Orc
Gear Rapier, Dagger, Studded Leather, Longbow, Quiver w/20 arrows
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Special Abilities
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Armor and Shield Proficiency: Light
Weapon Proficiency: Proficient with all simple and martial weapons
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Traits/Racial Features
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(Magic) Dangerously Curious - +1 to UMD checks, and it becomes a class skill.
(Social) Bruising Intellect - May use Intelligence modifier in place of Charisma modifier for Intimidate checks.
(Game) Karl - +1 rank in Craft: (Carpentry)