Ramidreju

Liquidarity's page

Organized Play Member. 6 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


RSS


I most want to see Inquisitor or Warpriest next. I'm very curious as to how 2e will handle classes that previously leaned on swift actions.


It's my understanding that a shield bash requires martial weapon proficiency, as that's how it shows up in the weapons table.


Gorbacz wrote:
Oh, no alignment.

I did a delve as Fumbo at PaizoCon. Someone at my table asked about the lack of Alignment. Logan Bonner was our GM, he replied that no listed alignment was an oversight on the pre-gen sheet. He indicated that the pre-gens will still have alignments.


2 people marked this as a favorite.

Why is the pit trap the only one with a fortitude and or reflex save?


I won't be able to wild-shape until level 6 due to the archetype. I'm okay to work around it then as it seems like my other costs will likely focus on barding for my companion and amulets of mighty fist for my character and companion.

What armor am I eligible to start with though?

Also, I'm looking at Dirty Fighter for my other trait as I should be constantly flanking thanks to my animal companion.


Hey all,

I plan on going to my first PFS event tomorrow and want to make sure that my character will be legal and useful to random parties. I would appreciate any feedback or advice.

Materials:
Advanced Player's Guide
Animal Archive (for animal tricks)
Bestiary 2 (for allosaurus companion)
Ultimate Magic (for Saurian Shaman archetype)

Build:
Human - Druid
Archetype: Saurian Shaman
Nature Bond: Animal Companion - Allosaurus
Traits: Reactionary and ?
Feats: Toughness, Heavy Armor Proficiency

Str: 18 (16+2 racial)
Dex: 12
Con: 14
Int: 10
Wis: 14
Cha: 8

Equipment:
Wooden Cudgel
Sling
Some sort of heavy armor

Orisons:
Detect Magic
Guidance
Stabilize

Spells:
Shillelagh

Skills:
Climb
Craft
Fly
Handle Animal (1 point)
Heal
Knowledge (geography)
Knowledge (nature) (1 point)
Perception
Profession (Butcher) (1 point)
Ride
Spellcraft (1 point)
Survival
Swim

Languages:
Common
Druidic

Animal Companion: Allosaurus
Str: 14
Dex: 16
Con: 10
Int: 2
Wis: 15
Cha: 10
Special Qualities low-light vision, scent.

Tricks:
Attack

Feats:
Toughness