Divine Crusader

Lilaxe's page

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I too would love a copy of this.

Have been considering running PF and this would be a great starter module.

Movie plot spoiler:
gene@scootersoriginali.com


why not have mass healing spells, or mass healing powers? These wouldnt burn Turn Undead. Clerics could get a scaling amount of these with Cha bonus as well.

GM


XP Chart

I like the idea of the DM picking how tough or easy he wants his campaign to be.

Ive never liked the idea of class switching without penalties, so I might adopt the idea that single class characters stay on the easy path, but if they switch to a new class, they move to medium xp, then if they want another jump, they move to hard xp.

GM


It seems like an awful lot of healing available (3 + cha bonus per day) en masse without much to offset. Maybe a rule about the healing not taking effect if the Turn does no damage to undead? or even that the amount healed is equal to the amount of total damage done?


Downloaded the new rules, and had a quick read.

Like the ideas on skills. Simplifies the system without negating DC. An option for (+ class level) would be (+ levels skill has been known) - would make skill choice earlier on count more than picking up at skill at 10th level and instantly becoming master. That could complicate what is supposed to simplify the system.

My big question is the healing during turning undead. What would stop players from "Turning Undead" when there is no undead around, just to heal the group?

Gene