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Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Light smirks silently to herself for a moment before adding, "I picked up some spelunking gear before we left town earlier,... might help " Perception: 1d20 + 9 ⇒ (9) + 9 = 18 ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Light reaches into her bag as the temperature begins to rise and pulls from it a flask that she refreshes herself with. "it isn't that bad down here I'd say, I just don't want to remain here longer than necessary." flask of endure elements ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Questions: 1:why would we mine for 4-5hrs straight? We have enough people to switch off with so then none of us would be too tired if at all. 2:Do we really need 20lbs of silver? ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() "Um?... I would like to know what it said personally. Especially if it is a warning. Besides,... you having to "abide" by what it says seems a little more serious... Don't you think?" ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Perception: 1d20 + 9 ⇒ (17) + 9 = 26 Light watches as Kael stops at the wall and moves ahead from behind the group to look at with him. "it does seem odd to just suddenly end..." looking to Kael she steps through with him without a word and gun at the ready. Perception: 1d20 + 9 ⇒ (11) + 9 = 20 [B]"a shrine of some sort?...">/b] light says in a barely audible whisper intended for herself. Her eyes traced the various details of the room without another word as if waiting for something to jump out at her. ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() "Im picking up a scent to the right... a flowery scent of sorts..." Light whispers to the others. She raises her gun toward the darkness beyond her field of vision via her ioun stone. ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Sense Motive: 1d20 + 3 ⇒ (8) + 3 = 11 Perception: 1d20 + 9 ⇒ (12) + 9 = 21 Light keeps an eye on Goodwill from a distance at first as she followed silently. The sounds of their footsteps rung in her ears as she accounted for every last one of her and her comrades'. Looking about the cave system, or that of which she could make out, was phenomenal in size to her. Diplomacy: 1d20 + 2 ⇒ (14) + 2 = 16"Goodwill, we have no say in what you do in the future. But do realize, there is atonement for all past aggressions. We will give you your sought out revenge, though I doubt it will help much." trying to lift his spirits in hopes to at the least keep him helpful "Should anyone see any silver mines before me, speak up. I have a pickaxe that I bought in town prior to coming here." ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Service walks up to th email mayor as well, slapping him across the face and waiting a moment allowing the echo of her actions to sink in. "yes, after this kill yourself for all I care... but don't you dare chicken out now. All those lives are forfeit to dyibe in vein if you do. Such a coward of what was once a man." She turns and looking to the others, says, "it's now or never, are you all ready?" ready action to knock the mayor pronew should he elect himself to aggressive behavior of any form other than just words. Also, actively taking tens for perception since we are out of combat. ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() "My guess is that the game has been played long enough to have made the mayor give up,... that or just short of him going insane. Which is most likely why he erased his memories based on what we were told... This very well might be and probably is a sham but if we don't do something more will die." ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Light sighs at Kael shaking her head slightly. "So what do you say Malik? If we're to do this am I to assume your pieces are in place for this endeavor? If so, point us, I'm not getting any younger" ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() "true,... however he said he was looking for those capable of killing him. In saying so, my guess is that one, he killed to draw the attention of those stronger and/or, two, make those whom cared enough, seek the necessary power to do so. In a round about way he kept his options open while having a little fun. He is evil afterall." Light wonders to herself the possibility of working with the man. Though against her better judgement, it seemed the only way to killing him. "perhaps I could get more info from you as well?" Raising her eyebrow she thinks, "at least something would be a lead" ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() "Blindly walking into this situation was the only choice for me. Helping the townspeople was and is more important to my morals and thus I had no choice in the matter." She looks towards Goodwill now, " Based on the knowledge we were given, if what he says is true, then Goldwill's memories have been altered as well..." ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() "Complimenting us isn't going to give us reason to help you," Light begins while looking to Kael and Mordrin specifically. "While we could argue a million reasons why to, or why not to help you, I doubt after a shot like that anyone should be capable of standing so healthily... Get to your point, brazen or not, don't think any of us really care about your life anymore than you do of ours. So I ask this of you, you want to die,... how do we kill you? What is in it for us if we help you?" Light takes a deep breath thinking to herself and once more looking for any sudden changes in the current situation. "My point is that we need more information, I don't very well like walking into a deal blindly." "Nor will I without good enough reason..." ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Light calmly reloads her gun, "You kill relentlessly, taking lives of people that don't deserve such a fate,... what is it you wish to accomplish or say?" ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Light moves 10 feet to the front-left of Ziggit Those aquired items sure would be useful about now" Pass secret message to Ziggit: 1d20 + 6 ⇒ (13) + 6 = 19DC19 Sense Motive Actual Message:
Use the alchemist fire from earlier. Assumably you each have one from him, I already had mine from before. Ranged, precise shot, Deadly Aim of Death Attack: 1d20 + 8 ⇒ (20) + 8 = 28
Confirm: 1d20 + 8 ⇒ (7) + 8 = 15 4d12 + 4 + 8 ⇒ (3, 5, 7, 8) + 4 + 8 = 35 ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() You expect far too much Tassadar. We have taken our own precaution, we know our strengths and weaknesses. Mordrin bought that wand of his own choice, no one is forcing him to buy anything and on top of which we each have our own means to heal. Whether it be by potion or not, I'm not expecting anything more from Mordrin than to be another member of the crew striving towards a common goal. That said, your opinion is noted, however keep in mind if we don't work together then there is no place for your character in the party. We have all taken our own time specializing or buying things that will in fact help the party, not just healing is required... For example the extra gear, food, and potions I bought to help the selfish caster be able to traverse through a cave should we find ourselves having to climb, jump gaps or swim. I have held my tongue thus far with minimal criticism or sarcasm but let's be honest here, it's annoying to hear you b&+%+ all the time over a wand when we took our own money to make everyone else's lives easier in our own way. @Mordrin,if you feel it is your job to purchase healing supplies alone, don't. I appreciate you're doing so, but I myself, do not expect it. Also save that charge, I'm only missing 2 hp ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() "we will take what we get and have to make due. Unfortunately we aren't the game masters here... 'he', is." she says vaguely. Light looks about the tunnel taking a moment to think to herself before continuing, "Mayor? Your thoughts?... you know these caves far better than we do. Are there any such advantageous places to fight further in?" ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Light nods to Kael, catching and swiftly placing the Thunderstone in a pouch on her person. "This could come in handy, though I wonder what beast that roar came from... seems there are more and more questions for every answer..." Falling back into what was essentially a line, Light would bring up the rear in hopes that by doing so a sneak attack would be foiled by her keen perceptive skills. ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Its all up to interpretation imo. I don't like giving up my wisdom at all being my main casting stat, but instead had a lower cha. Of course in the other game I dropped int for more points and took extra channeling for more channels per day. She is full caster, with limited melee potential at the moment. Playing a support roll to make others shine and do better is something I enjoy doing in the game and with the cleric, is super easy. For the purpose of the burning hands though, take into account the DPR is = to a minimum and maximum. Using it in aoe based situations your DPR is higher than max, and likewise vice versa in cases with resistance. Fire and acid are two surefire earlier on damaging abilities to slow or stop regen/fast healing. Not to mention these little buggers are made essentially of paper in this case scenario. I don't feel either side is truly wrong, but even that spell could really put a stop to a good many things in this campaign. for example, gunpowder is a thing, along with other gunslingers. a simple mage hand and/or spark spell could ruin a gunslinger's day, lol. ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Light aims at the Cacodaemon in front of Tassadar. Ranged Attack: 1d20 + 8 - 4 ⇒ (18) + 8 - 4 = 22
Deadly Aim, Point Blank Shot, swift action reload ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Mine is a heal both essentially. However I also give utility while doing so and have channels for days to expend. But it is true, heal bots aren't necessary as being confined to doing such alone is highly unnecessary ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Will Save: 1d20 + 4 ⇒ (6) + 4 = 10
damage: 1d8 + 1 ⇒ (4) + 1 = 5 Light relieves her gun from an aimed position and slams the butt of the stalk into her foot before returning to an aimed position. ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Acrobatics Away: 1d20 + 8 ⇒ (15) + 8 = 23 Ranged Attack: 1d20 + 8 ⇒ (7) + 8 = 15 Deadly Aim
Swift action to reload musket Fort Save: 1d20 + 5 ⇒ (14) + 5 = 19 "..." ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() and I am making it a point to do so. As for GM pacing, he will let me know what happens based on how I control my character as I move on ahead to check something on my own volition ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Light presses on, uninterested until Ziggit asks the very thought she'd had. ..."what does happen if one or the other dies?".... Perception: 1d20 + 9 ⇒ (20) + 9 = 29 Walking a bit ahead, Light listens carefully in hopes to catch any signs of movements as her crew-mates make noise she fears gave away the element, if any, of surprise. ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() 1d20 + 9 ⇒ (14) + 9 = 23 "I hear water, to our right it sounds as if its hitting against the floor and to our front off of water. Tread lightly in the case you should slip." Light says in a hushed voice so as to not speak over the sounds she was hearing. ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Light pulls out a tiny flaming stone and holds it to her fore-head. A soft glow emanates from it as it begins revolving about her head. Perception: 1d20 + 9 ⇒ (10) + 9 = 19 "As I'd said earlier. Tassadar,.. A girl has her secrets." Taking a step forward she falls into line behind Kael pulling her gun out of her holster, "Guess we'll see,". Light places her mask back on her face. ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() Light nods with confidence. "I've also taken precautions should I be correct of the near future." Looking to Tassadar she would add, "I'm curious to trying something new should we face these "Ofuda" again... I'm unsure what would happen." "Mayor Goodwill?, is there anything else before we continue into enemy territory? " Beginning to walk forth she continues., "otherwise, I'm ready to move out." ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() "It seems too obvious to me, but I doubt the veins actually ran dry. More like, the "creature/s", scared off any workers... I'm willing to bet they found something valuable down there."Light says while holstering her gun. She very well might have been wrong but her gut told her otherwise. ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() it was more to hold gold and various other items, but that would be more helpful, going with the bandolier, ill get the bag another day :) thanks Kael! ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() I'make just gonna grab more alchemical cartridges, some healing potions/alchemist fire and a minor bag of holding, (if that's okay with you Mr Nomington?) ![]()
Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
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none ![]() "quite the opposite Tassada-" Light begins before he begins leaving. She breathes in taking a deep sigh and listens as the door opens and closes. "let's be sure to keep an eye on him in case he wanders. That aside though, one would think he would grasp what we are getting at. I suppose age truly has no measure of one's walk in life. I cannot go back in time and stop you, mayor. But I can help you now. That is our intent if I may be so bold, but as Kael mentioned, your help in our resuplying would be helping mutually." Light looks to Ziggit and the mayor, "our new recruit certainly is cautious. I can only hope he gains wisdom from this so he can live out a long life. He is a good person though, of that I am positive." without apologizing for Tassadar she also hoped to address it in a manner that cam across as sympathetic and understanding. "your thoughts on this mayor?" she inquires getting back to the case at hand. Rising from her seat and placing her cup down, she would walk to as streets idea Sandow available and watch for Tassadar in the case he wandered too far or was attacked for some reason. Uneasy about the outcome, this was the least she could do to calm her mind.
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