Tiefling

Nyall's page

3 posts. Alias of PsionicFox.


About Nyall

Nyall
Demon-spawn tiefling bloodrager (crossblooded, spelleater)//oracle 1 (Pathfinder RPG Advanced Class Guide 15, 83, 85, Pathfinder RPG Advanced Player's Guide 42, Pathfinder RPG Advanced Race Guide 168)
CG Medium outsider (native)
Init +1; Senses darkvision 60 ft.; Perception +6
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Defense
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AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 14 (2 HD; 1d8+1d10+4)
Fort +4, Ref +1, Will +0; +4 Competence bonus vs. disease, +2 trait bonus vs. fear
Resist cold 5, electricity 5, fire 5
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Offense
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Speed 40 ft.
Melee greatsword +5 (2d6+6/19-20)
Special Attacks bloodrage (6 rounds/day)
Spell-Like Abilities (CL 2nd; concentration +5)
. . 1/day—shatter (DC 15)
Oracle Spells Known (CL 1st; concentration +4)
. . 1st (4/day)—cure light wounds, divine favor, shield of faith
. . 0 (at will)—create water, detect magic, read magic, spark[APG] (DC 13)
. . Mystery Battle
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Statistics
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Str 18, Dex 12, Con 14, Int 10, Wis 11, Cha 16
Base Atk +1; CMB +5; CMD 16
Feats Power Attack
Traits child of the crusades (mendev), stolen fury
Skills Acrobatics -1 (+3 to jump), Bluff -1, Diplomacy -1, Disguise -1, Intimidate +7, Perception +6, Profession (cook) +4, Sense Motive +4, Spellcraft +4
Languages Abyssal, Common, Hallit
SQ destined strike +1, fast movement, oracle's curse (wasting), prehensile tail, revelation (war sight)
Other Gear chain shirt, greatsword, backpack, bedroll, belt pouch, candle (10), flint and steel, hemp rope (50 ft.), mess kit, pot, soap, torch (10), trail rations (5), waterskin, 21 gp
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Special Abilities
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Bloodrage (6 rounds/day) (Su) +4 Str, +4 Con, +0 to Will saves, -2 to AC when enraged.
Child of the Crusades (Mendev) +2 trait bonus on all saves against fear.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Destined Strike +1 (3/day) (Su) As a free action, gain insight bonus to one melee attack.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Prehensile Tail Your tail can retrieve small objects on your person as a swift action.
Stolen Fury +2 trait bonus to CMB vs. Demons
War Sight (Su) Take your choice of 2 initiative rolls.
Wasting +4 competence bonus to save vs. Disease

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