Ajin Ra Baqa

Libitina's page

1 post. Alias of Palandri.


Full Name

Libitina

Race

F+14 R+11 W+11 | Perc +11 (Darkvision) | Speed 35' |

Classes/Levels

Exploration: Scout| Status:

Gender

N Female Psychopomp Eidolon 6 | ♥️ 74/74 | AC 23 (Protected) |

Special Abilities

◆◇↺♥️✋□☑ම@

Alignment

AC 23 (Protected)

Deity

AC 24 (Protected)

About Libitina

Name: Libitina
Type: Psychopomp Soul Guardian Eidolon (Vanth)
Alignment: Neutral
Deity: Pharasma
Home Plane: The Boneyard
Level: 6

AC: 24
Size: Medium
Speed: 35 feet (Alacritious Action)
Senses: Darkvision
Languages: Common, Necril, Orcish, Requian
Traits: N, Medium, Eidolon, Soul Guardian

Ability Scores: Str +4 (19), Dex +3, Con +4, Int +0, Wis +1, Cha -0
Perception: +11 (E)
Saving Throws: Fort +14 (E) - Ref +11 (T) - Will +11 (E)

Paizo Profile for Mandoo, Libitina's Summoner

Description:

Age: Ageless and immortal
Gender: Female (she/her/hers)
Height: 96" (244cm)
Weight: 400lbs (180kg)
Bones: Black
Feathers: Black
Mask: Black
Eyes: Red (glowing)

Much like the rest of her vanth ilk, Libitina appears as an 8ft-tall black-boned human skeleton with large glossy black raven-like wings sprouting from her scapulae. A 6ft long skeletal tail extends whip-like from the base of her pelvis. Covering her skull is a polished black mask resembling a vulture’s skull through which her glowing red eyes can be seen.

The symbol of her station is a distinctive one-piece adamantine scythe with a handle almost as long as her own body and featuring symbols from a long lost language etched onto its blade. Much like with her mask, she is seldom seen without her weapon in public, but can dismiss and recall either at will from the Boneyard.

Though she exhibits a certain level of affection for Mandoo, especially in private, to strangers she plays the part of the stern and resolute guardian of the dead; one of Pharasma's dispassionate front-line soldiers in the never-ending war against soul thieves, the undead, and anyone who would disrupt the natural cycle of mortality. She communicates with Mandoo through their telepathic bond and usually lets him do the talking, but she understands Common and can speak it if necessary.

When summoned by him, she will not stray far from Mandoo's side. She is his bodyguard, and will act decisively against anyone threatening him with physical harm.

Abilities:

Spirit Touch
Your eidolon's unarmed Strikes affect incorporeal creatures as though etched with a ghost touch property rune and deal an extra 1 negative damage to living creatures and an extra 1 positive damage to undead.

Feats:

Glider Form (◆)
Your eidolon glides slowly toward the ground, 5 feet down and up to 25 feet forward through the air. As long as it spends at least 1 action gliding each round and has not yet reached the ground, it remains in the air at the end of your turn.

Alacritious Action
Your eidolon moves more quickly. It gains a +10-foot status bonus to its Speed.

Eidolon's Opportunity (↺)
Trigger A creature within your eidolon's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
Your eidolon makes a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, your eidolon disrupts that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike.

Skills:

Acrobatics: +3 (U)
Arcana: +0 (U)
Athletics: +15 (E) (Lifting Belt)
Crafting: +0 (U)
Deception: +9 (T) (Ventriloquist's Ring)
Diplomacy: +9 (T) (Diplomat's Badge)
Intimidation: +9 (T) (Demon Mask)
Lore: Pathfinder Society: +8 (T)
Lore: Undead: +8 (T)
Medicine: +12 (E) (Battle Medic's Baton)
Nature: +9 (T)
Occultism: +0 (U)
Performance: +8 (T)
Religion: +11 (T)
Society: +0 (U)
Stealth: +3 (U)
Survival: +9 (T)
Thievery: +3 (U)

Attacks:

Note: Libitina's Strikes benefit from the fundamental and property runes on Mandoo's +1 Striking Handwraps of Mighty Blows.

Melee (0) +1 Striking Ghost Touch Vanth Scythe (Trip, Unarmed, Magical) +15, Damage 2d8+4 S +1 positive/negative (Spirit Touch)
Melee (0) +1 Striking Ghost Touch Wing (Agile, Finesse, Unarmed, Magical) +15, Damage 2d6+4 B +1 positive/negative (Spirit Touch)

Defenses:

Unarmored Defense (T) (Soul Guardian Psychopomp Eidolon Armor: +2 AC with a +3 Dex cap)