Android

Lephos's page

No posts. Organized Play character for PaleDim.


Race

| ♥️20 | ⛨17 | F+9 R+8 W+4; +1 vs disease, poisons, radiation | Perc +4 (+3 to Sense Motive); darkvision, low-light vision | Stealth +6

Classes/Levels

| speed 25ft | Kinetic Gate Active☐ | Exploration: Avoid Notice | Active Conditions: none | Botting

Gender

male android (warrior) kineticist (fire, metal) 1

Occupation

◆◇↻♥️⛨☐☑

About Lephos

Male android kineticist 1 (Lost Omens Ancestry Guide 68, Rage of Elements)
Rare, Medium, Android, Humanoid
Heritage warrior android
Background mana wastes refugee
Perception +4 (+3 to Sense Motive); darkvision, low-light vision
Languages Androffan, Common, Draconic, Dwarven, Osiriani
Skills Acrobatics +6, Arcana +5, Diplomacy -2, Nature +4, Occultism +5, Pathfinder Society Lore +5, Performance -2, Religion +4, Stealth +6, Survival +4, Wilderness Lore +5
Str +0, Dex +3, Con +4, Int +2, Wis +1, Cha -1
Items leather armor, shortsword, backpack, bedroll, chalk (10), flint and steel, rations (1 week) (2), rope (foot) (50), soap, torch (5), waterskin, purse (10 gp, 6 sp)
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AC 17; Fort +9; Ref +8; Will +4; +1 circumstance bonus against disease, poisons, and radiation
HP 20
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Speed 25 feet
Melee [1] shortsword +6 (versatile S, agile, finesse), Damage 1d6 P
Ancestry Feats Nightvision Adaptation[LOAG]
Class Feats Flying Flame, Shard Strike, Versatile Blasts
Skill Feats Trick Magic Item
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BBCode/Bot Me
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◆ Stride 25 ft
◆ Interact: <details…>
◆ Seek
◆ Stand
◆ Step
Weapon Strikes
[dice=◆ Strike: Shortsword (agile, finesse), Piercing damage]1d20+6; 1d6[/dice]
[dice=◆ Strike: Shortsword (agile, finesse), Slashing damage (versatile)]1d20+6; 1d6[/dice]
Channel Elements
Channel elements: kinetic aura (10 ft emanation)
use a 1-action Elemental Blast or impulse stance
Kinetic Blast (+7/+2/-3)
Fire (60 ft, 1d6 Fire)
[dice=◆ kinetic blast: ranged fire (range 60 ft), impulse attack, fire damage]1d20+7; 1d6[/dice]
[dice=◆ kinetic blast: melee fire, impulse attack, fire damage]1d20+7; 1d6[/dice]
[dice=◆◆ kinetic blast: ranged fire (range 60 ft), impulse attack, fire damage]1d20+7; 1d6+4[/dice]
[dice=◆◆ kinetic blast: melee fire, impulse attack, fire damage]1d20+7; 1d6+4[/dice]
Metal (30 ft, 1d8 Piercing or Slashing)
[dice=◆ kinetic blast: ranged metal (range 30 ft), impulse attack, piercing or slashing damage]1d20+7; 1d8[/dice]
[dice=◆ kinetic blast: melee metal, impulse attack, piercing or slashing damage]1d20+7; 1d8[/dice]
[dice=◆◆ kinetic blast: ranged metal (range 30 ft), impulse attack, piercing or slashing damage]1d20+7; 1d8+4[/dice]
[dice=◆◆ kinetic blast: melee metal, impulse attack, piercing or slashing damage]1d20+7; 1d8+4[/dice]
Base Kinesis
◆◆ Base Kinesis (L bulk, 30 ft): Generate/Move/Suppress

Generate wrote:
You bring an ordinary, non-magical piece of the chosen element from its elemental plane. The element can be used for any of its normal uses. For example, air can be breathed by an air-breathing creature, and fire casts light and can ignite flammable substances.
Move wrote:
Move an existing piece of the element up to 20 feet in any direction. If you bring it into your space, you can catch it in an open hand. You can Sustain the impulse to keep moving the element.
Suppress wrote:
You destroy an existing piece of element, such as snuffing out a flame or evaporating water from a cup. This affects only natural forms of the element, not durable, crafted goods like a stone statue, metal lock, or wooden door.

Flying Flame

[dice=◆◆ Flying Flame (path up to 30 ft), Fire damage, DC17 basic reflex]1d6[/dice]
Shard Strike
Shards
[dice=◆◆ Shard Strike: Shards (15 ft cone), Slashing damage, DC17 basic reflex]1d6[/dice]
a creature that critically fails takes 1d6 persistent bleed damage
Spines
[dice=◆◆ Shard Strike: Spines (30 ft line), Piercing damage, DC17 basic reflex]1d6[/dice]
a creature that critically fails is clumsy 1 until the start of Lephos’ next turn