
Leopardfist |

I ended up going with a mix build, since we are using a 25 point buy system, and even though many of the Summoning Feats are not available, I still felt I could get value out of Summoning, and playing as a Caster.
I went with the following build. Our DM is letting us rebuild every 5 levels, which came into consideration here, as I can move more towards a caster only Cleric at that time. This is our first campaign between 6 of us real life friends, so he is being very forgiving.
LEVEL: 5 Cleric of Desna
STR: 16
DEX: 14
STA: 14
INT: 7
WIS: 20
CHA: 7
FEATS:Combat Reflexes, Improved INitiative, Spell Focus Conjuration, Augment Summoning.
SKILLS (2 per lvl): Perception (5), Knowledge Religion (5)
DOMAINS: Luck & Travel
TRAITS: Reactionary +2 Initiative, Eyes and Ears of the City +1 Perception, and Perception is a Class Skill.
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Previously this build had +2 Str and -2 Wisdom, had power attack, and had Acrobatics trained, and was played as a Reach Combat Cleric. So I feel I can still play him this way, but without staying in melee range as his AC is only 16 with a Mithryl Breastplate. I chose not to go heavy armor yet due to the penalties, specifically to casting.
He will still be using his Longspear, but next rebuild I will go with a shield and a one hander.
SOOO, Any thing I am missing here? I know maintaining the melee capability is a little costly to other stats/skills/strengths, but am I missing anything big?