
Classes/Levels |
AC 17, touch 17, flat-footed 14 (+4 class, +2 Dex, +1 Dodge) hp 17 ((2d6+1d8)+3) Fort +3, Ref +5, Will +3 Init +2, Senses Perception +6 |
About Leo Buccini
Leo Buccini
Male Human Smart 2 Fast 1
Init +2, Senses Perception +1
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DEFENSE
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AC 17, touch 17, flat-footed 14 (+4 class, +2 Dex, +1 Dodge)
hp 17 ((2d6+1d8)+3)
Fort +3, Ref +5, Will +3
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OFFENSE
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Speed 30 ft.
Melee Unarmed +1 (1d3/x2)
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STATISTICS
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Str 11, Dex 14, Con 12, Int 17, Wis 12, Cha 13,
Base Atk +1; CMB +1; CMD 14
Feats Combat Expertise, Defensive Martial Arts, Personal Firearms Proficiency, Archaic Weapon Proficiency, Simple Weapon Proficiency
Traits Threatening Defender, Improvisational Equipment
Skills
Acrobatics +6
Appraise +7
Bluff +5
Climb +4
Computer Use +10
Craft (Electronic) +8
Craft (Mechanical) +7
Diplomacy +5
Disable Device +9
Escape Artist +6
Heal +2
Knowledge (Behavioral Science) +7
Knowledge (Civics) +7
Knowledge (Current Events) +7
Knowledge (Earth and Life Sciences) +7
Knowledge (History) +7
Knowledge (Investigation) +8
Knowledge (Physical Sciences) +7
Knowledge (Streetwise) +7
Knowledge (Tactics) +7
Knowledge (Technology) +8
Pilot +6
Repair +12
Perception +6
Ride +3
Sleight of Hand +6
Stealth +7
Languages English, Some Spanish
Gear
Clothing Outfit (Normal Everday), Backpack, Cell Phone, Computer, Notebook, Multipurpose Tool
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Occupation
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Technician
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Talents
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Savant Repair
Improvisational Equipment When using an item for anything other than its intended purpose—such as using a crowbar as a grappling hook or an old shirt to bandage a deadly wound—reduce the improvisation penalty by 2. This doesnot apply to improvised weapon penalties. Your GM may rule that somethings are just not suitable for use in certain ways
Evasion