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![]() After centuries of calm, the Nameless One is stirring.By next spring, or perhaps sooner, the Nameless One and his forces will be at the walls of the great city of Avendoom. The Army is gathering and the Kingdom is preparing. A call for hero's had been given. . . But in a time of peace and tranquility, will anyone answer? Hello to all that come! I am looking to start a homebrew game with active PPL. I have a lot of free time at work so I need something to fill it with. looking to see if there are any PPL that can post a few times a day during 9am-5pm and want to try a homebrew game. ![]()
![]() Merchants, thieves, master of war. All have heard the tails of fortune and fame that the great city of Hara bestows on its citizens. The last ship set to cross the Naga Sea before the winters freeze comes has set course to Hara. As a lost soul, you hope to find new meaning in Hara and climb abroad at the port of Eerie. Its 4 week by sea from Eerie to Hara and the journey is not a kind one. The ship holds 100 people and yet there seems to be well over that amount on board. Foods running low and sickness takes hold. 2 weeks into the journey there’s talk of turning around. Then comes a evening that seems to last forever. The air is thick and the night’s sky is black as death with no stars in site. Fog starts to settle about blocking out what little light the ship torches give out. The captain call out “ ALL HANDS ON DECK “ . With the ship’s crew feeling up the deck, you’re thrown to the ground as if the ship struck something. Crawling to the edge of the ship expecting to see the ship run up on something you see nothing. The fog is so thick you can’t tell were the ship ends and the water begins. Then another bump that knocks everyone on deck down followed by a loud crack. You turn to see what going on but the fog has consumed all. You can’t even see more that 5 ft in front of you. Scream start to cry out followed by the splash of something hitting water. Fear grabs hold of you and your frozen in place with one hand on the ships railing. Water come rushing over the side and your world go black. The sounds of the ocean crashing ashore wakes you. Sun blinds your eyes as you open them. Your body, which is barely able to move is covered by pieces of wood and sand fills you mouth. As you get up you see dead body’s all around the beach, pieces of what look like your ship wasting ashore and a few other survivors moving about.As you start to look about more you see a tall cliff that border all side of the beach cutting it off from the rest of the island it seems. 3 huge looking cave are carved into the cliff sides at random places . As you look back to the ocean you see beautiful blue water that meets a wall of blackness. this wall seems to go one forever each way. After a short amount of time you notice that the few survivors are gathering were the main part of the ship wasted ashore. Feel free to get up and search the area and introduce your self to the other survivors. ![]()
![]() Back Story
Objective
Player info
Looking to start Monday if we have enough players. Lvl 1 chars any race or class but no 3rd party stuff and no Psions. I will be using http://www.d20pfsrd.com for all material. 200GP to start No evil Alignment Stats: roll 9 times and keep the 6 that you want. Tip: heavy undead game. Feel free to ask questions ![]()
![]() So I want to make a catfolk fighter using only claws on both hand. I am confused on how fighting works with only natural weapons. to me the rule reads like I would never get more than 2 attack from a higher BAB but all so I would not take any neg for using a claw in each hand? Natural Attacks: Attacks made with natural weapons, such as claws and bites, are melee attacks that can be made against any creature within your reach (usually 5 feet). These attacks are made using your full attack bonus and deal an amount of damage that depends on their type (plus your Strength modifier, as normal). You do not receive additional natural attacks for a high base attack bonus. Instead, you receive additional attack rolls for multiple limb and body parts capable of making the attack (as noted by the race or ability that grants the attacks). If you possess only one natural attack (such as a bite—two claw attacks do not qualify), you add 1–1/2 times your Strength bonus on damage rolls made with that attack. You can make attacks with natural weapons in combination with attacks made with a melee weapon and unarmed strikes, so long as a different limb is used for each attack. For example, you cannot make a claw attack and also use that hand to make attacks with a longsword. When you make additional attacks in this way, all of your natural attacks are treated as secondary natural attacks, using your base attack bonus minus 5 and adding only 1/2 of your Strength modifier on damage rolls. Feats such as Two-Weapon Fighting and Multiattack can reduce these penalties. ![]()
![]() It is said that heroes who performed amazing deeds in life are rewarded in the afterlife with a place in the heavens! If that’s true then it must also be true that the most vile and loathsome creature to walk must also be rewarded for their Sins in hell! Welcome to the Death Games. --- This would be my first time GMing so if there are rule that I miss or the encounters are too easy or hard, feel free to let me know. I am looking for 4 players. This will be a short game just to get my feet wet. --- Pbp rules
--- The characters requirements
--- Movement and map
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