Full Name |
Lemore Saul |
Classes/Levels |
Fighter 1 |AC:18, touch 14, flat-footed 14| HP10/10|Fort +3, Ref +4, Will +1|Percept +2, Int: +8 |
Strength |
15 |
Dexterity |
18 |
Constitution |
10 |
Intelligence |
12 |
Wisdom |
13 |
Charisma |
8 |
About Lemore Saul
Male Lemore Saul - N medium humanoid
Languages: Common, Elvin
----------------STATISTICS---------------------
Abilities: Str 15, Dex 18, Con 10, Int 12, Wis 13, Cha 8
Traits: Reactionary + 2 init,Forlorn + 1 fort
Ability Increase: +2dex +2int -2 con
Favored Class Bonus: none
----------------Equipment--------------------
Chain Shirt: +4ac +4dex (30G)
Rapier : 1d6/18-20x2
Long Bow: 1d8/x3
50 arrows
----------------DEFENSE---------------------
AC:18, touch 14, flat-footed 14
CMB ; CMD
Speed:30ft
hp:10
Fort +3, Ref +4, Will +1
Int: +8
----------------OFFENSE---------------------
Base Atk +1
Rapier: +5 (1d6+2/18-20x2)
Long Bow: +5(+6 30 ft)(1d8/x3)(+1dam 30 ft)
-----------------CLASS ABILITIES-----------------
Bonus Feat x1
-----------------Skills & Feats------------------
Skills
Climb 1 rank trained + str = 6
Stealth 1 rank untrained + dex = 5
Perception 1 rank un trained + wis = 2
Feats
Rapid shot
Point blank
-----------------RACIAL FEATURES-----------------
+2 Dexterity, +2 Intelligence, –2 Constitution
Medium size
Normal Speed
Low-Light Vision
Elven Immunities: Elves are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.
Elven Magic: Elves receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, elves receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items.
Fleet-Footed +2 init and run feat