cdkc wrote: one of the biggest problems in my game of wrath was not the feats. people sometimes forgot they even got mythic feats. for me it was the shear number of resources they have. by the last book the group has 23 mythic points that refreshes once per hour and again on a full rest... Just want to make sure your aware its one point per hour not all of the mythic points every hour... I completely agree with you mythic is tough and the higher Tier they get the stronger they get but with all of that said its still a game. Find a way to wrangle your cats and have fun! I agree with Sebastian Hirsch At this point, there are 3 ways to fix this:
I've been upgrading the enemies and adding more encounters. As far as mythic abilities players can access, I just make sure everyone in my group is aware that a balance needs to be made. As an example my current concern is Mythic Forge Ring trying to get my friendly neighborhood wizard to not build 20 of these when he gets the opportunity.
W E Ray wrote:
This is what we do in our games as well as a HOUSE Rule, you can even split it up to even stats.
Big Gulp wrote:
Still looking to sell?
Pax Shane Gifford wrote:
That's my question though. If the character earns XP over time and you simply have to go out and earn the achievements or merit badges to actually unlock the skills your working on then how would that work if we have two or three different characters. I would love to have a Cleric, A wizard and when they release it I will build a Druid. I understand that you can have a character train in many things but I don't necessarily want my Cleric to be a Wizard as well as a Druid mix that blends together. I would want different characters that focus on different things. This is PFO not Skyrim...
Nihimon wrote:
Yes Please, I would love to know the answer to this as well. I would like to be able to try out all the different character types to get a feel for the game. |