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moonlightsohentai wrote:

Thanks to everyone come in.I'am a new player of Pathfinder Test.

There is a question about Bard Power Harmonize.
First is the Harmonize.

Trigger You finish casting a composition.
The triggering spell becomes a harmonized composition.
A harmonized composition doesn’t end if you cast another composition, and you can cast another composition on the same turn as a harmonized composition. Casting another harmonized composition ends any harmonized composition you have in effect.

Second is one of Composition term word:You can cast no more than one composition spell each turn, and you can have only one active at a time

My question is
1 If I cast a composition and use Harmonize, this turn may I cast another composition?
2 If 1 is true,this two composition all have effect?
3 How to understand "and you can cast another composition on the same turn as a harmonized composition. "? This turn I have cast a composition,it's mean this composition can also become a harmonized composition? This word is the best complex word in this Power
4 May I have a compositon effect and a harmonized composition at same time?
5 Hope a example use of the harmonize

Thank to everyone

If you cast a composition like inspire competence(one verbal action)you can use you harmonize (one verbal action) you can then add inspire courage (one verbal action). You have now used all your actions and have two compositions and their effects active.

Normally when you cast a second composition your first one stops. You can also not continue to harmonize in order to stack more compositions on top of the others.


Ok I understand if everything except if you are using shield block. If the shield reduces the damage by its hardness first where does the rest of the damage go? Shield block says it "prevents you from taking an amount of damage up to the shields hardness-the shield takes this damage instead, possibly becoming dented or broken." If this is true and you use position 2 then your shield did not take enough damage to be dented or broken.


So if a shield has hardness 3 and it only takes damage when you use the reaction shield block then why does padded armor have the fragile quality? When do items take damage? Do you have to target the item to damage it or use the item to take the damage and in shield block? If all items take damage (which gives a need for the fragile quality) then now we have a whole lot more to keep up with and item quality plays a much bigger roll.
The amount of damage then becomes an issue when dealing with only shields because we need to know how much damage we take. I mean if I was hiding behind the door Asuet was talking about would I take any damage until the door was destroyed? With that same theory would a shield only "deflect" its hardness away from my damage or does it absorb the damage received. If it was dealt 6 damage does it take 3 and dent with me taking three, or would it deflect 3 from me and break with two dents being delivered from the strong blow?
Now my first read through the rules I understood them this way and explained it to my group as such. "If a barbarian (18 strength) hits a goblin (6hp) wearing leather armor (hardness 4) and carrying a wooden shield (hardness 3) with a wooden maul (hardness 5) [all basic items] doing max damage on a critical hit it would deal 32 damage. When the goblin holds up its shield to block the blow, the shield would be destroyed, the goblin would be hit so hard the leather armor would be shredded of its lifeless body as the maul shattered on impact!" This is how I read the rules! They are very brutal and my group does not feel that is the way they are intended. There are to many variables in to any places to truly understand until someone "officially" offers a clarification.


i have just gotten to use this recently and after speaking with some of the other players we think vanishing trick sould only work like stealth. for example you have to move slowly unless you have fast stealth, you have to not be observed, etc.