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Carnivorous_Bean wrote:
I like this!!! But it should change with the DR: DR 5 : + 1/3 Hp
Mabye it is a like bit much HP. But I realy HATTE this fast fights in 3,5!!!!!!!!!! ![]()
Kirth Gersen wrote:
This looks ok vor non epic weapons but this could be to much damage for epic weapons: +6 +21
Then the fights will end in nearly a round I think. I think
Thoughts? ![]()
Why not do it like this: Let the DR like it was in 3.5, BUT change some of the DR to /+2 /+3... so the Magic weapons with +X gets more important again but you also need cold iron, silver... So it is a good choice for the players to have a +4 adamantid weapon because he will pass much more DR than the guy with the +1 adamantid flaming-acid-sonic weapon.
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I can´t see where the problem is not always having the right weapon. I think there always should be some monsters where the players should think about how to win. And not my +5 weapon can beat everything thats borring. Where is the the problem to have fights which are more interesting becoause a monster have DR or SR? Its just makes fighting more intersting.
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Scotto wrote:
I think that too its just a damge reduktion not a immunity!!! In 3.0 were the DR was much higher it was a problem not having the right weapon but not in 3.5. (For example balor: 3.0 DR 30 , 3.5 DR 15)For a level 20 fighter a DR 15 shold not be so a much problem its just 15 points fewer damge. Per hit this can be 60 points per round, if you always hit. But a level 20 fighter can normaly do around 200 damage per round. So the fight is just getting longer. And the fights in D&D 3.5 were a away to short. The one who winss the Ini had a verry very big advantage for the rerst of the fight becouse he could kill a lot of enemys before This is one of the few things which looks realy better to me in 4e. Longer combats! ![]()
I realy like nearly everthing I have seen yet.
THX ![]()
Hi I am new here just looking how the new 3.P will look like. What I have seen looks great.
Thx |