Procyal

LatooRadoo's page

12 posts. Alias of BC4Realz.


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money: 1d10 ⇒ 2


Lemurfolk Luck Bringer 1 | H 11/11 | AC 17 (F14 T14) | F 3 R 5 W -1 | MoC 4/4 | Init +3

Dac, I think there is a typo in your stat block on your profile. While your character has a bit of divinity, I doubt his CMD is already up at 55.


Lemurfolk Luck Bringer 1 | H 11/11 | AC 17 (F14 T14) | F 3 R 5 W -1 | MoC 4/4 | Init +3

Latoo smiles a gentle but slightly canine smile in response to Dac's questions.

I am from a bit of everywhere. You might say the road raised me. Lemurfolk aren't really welcome in most towns for too long see. Outright racism, but what do you do?

I spent my kitlings in an orphanage attached to a temple of Sarenrae in the Felderlands up north. Once I was 3 though and could fend for myself I left. I think really they were relieved to be rid of me since no human family is going to adopt a lemurfolk, and no lemurfolk has ever come in to adopt anything.

From there I have made my way traveling from town to town, looking for opportunities, trading when I can, and living off the land when I must. It's nice not being tied down.

Been living like that going on 12 years now, so it works for me. There's a big world out there. Seems silly to spend my life all in one place.

As they enter the Witch's end Latoo again falls silent, waiting for others to lead the way on interacting with strangers. From experience he knows that most townsfolk will not open up very readily to one of his kind.


Lemurfolk Luck Bringer 1 | H 11/11 | AC 17 (F14 T14) | F 3 R 5 W -1 | MoC 4/4 | Init +3

First Nat 20 of the game! Pew Pew Pew! Way to go Dac!


Lemurfolk Luck Bringer 1 | H 11/11 | AC 17 (F14 T14) | F 3 R 5 W -1 | MoC 4/4 | Init +3

Latoo slips out of the room last, hurrying to keep up with the others.

For my vote I...think we should stick together. I haven't been this far south...and close to the...waterfront in years. I know a bit about the surrounding...countryside, but nothing...about Saringallow itself.

His words came out in short puffs and gasps as he rushed to keep pace with his long-legged companions. Their casual walk was nearly a brisk jog for him.

I will not scurry on all fours like an animal. I refuse. I will not!

Name's Latoo Radoo by the way. You can call me Latoo, or LR. Call me Lattie only if you are tired of using your tongue. Lemurfolk by birth, wanderer by trade. I am good at a bit of everything, and bad at nothing but keeping up with talls apparently.


Lemurfolk Luck Bringer 1 | H 11/11 | AC 17 (F14 T14) | F 3 R 5 W -1 | MoC 4/4 | Init +3

Latoo leaned against the corner of the room, keeping an eye on all of the humans as he finished off the apple that he had managed to filch for breakfast on the way into town; listening to the mayor go on about some missing apprentices.

50 per kid rescued and 100 if we eliminate the bugs. All the kids are dead and the bugs are too big of a problem to be dealt with easily then we get zilch. Seems about right for the people in power to hedge their bets like that. Guess I will have to watch for opportunities to get paid along the way.

Keeping an ear open for valuable information being passed in conversation, Latoo decides to stay out of the center of attention himself for now and begins eyeing the room for anything that the mayor might want to trade. He has a few crossbow bolts that she seems like she would probably be interested in.

Perception to Look for Interesting Trades: 1d20 + 3 ⇒ (2) + 3 = 5


Lemurfolk Luck Bringer 1 | H 11/11 | AC 17 (F14 T14) | F 3 R 5 W -1 | MoC 4/4 | Init +3
DystopianGM wrote:

@LatooRadoo: I would say you would need to jump into the air first (vertical jump like acrobatics) to glide, so the jump would take one move action then the gliding would be another.

Makes sense...thank you for the ruling.


Lemurfolk Luck Bringer 1 | H 11/11 | AC 17 (F14 T14) | F 3 R 5 W -1 | MoC 4/4 | Init +3

Feel like this is going to be the closest I get since I am using a 3pp race. This is acceptable...ish.


Lemurfolk Luck Bringer 1 | H 11/11 | AC 17 (F14 T14) | F 3 R 5 W -1 | MoC 4/4 | Init +3

Hmm...doesn't quite do what I am looking for. I prefer my avatars to actually look like the character they represent...so looking for furry, black and white, with overly large eyes.


Lemurfolk Luck Bringer 1 | H 11/11 | AC 17 (F14 T14) | F 3 R 5 W -1 | MoC 4/4 | Init +3

Also, if anyone knows of an avatar in the paizo library that looks more lemur ish I am open to suggestions. This was the best I could find.


Lemurfolk Luck Bringer 1 | H 11/11 | AC 17 (F14 T14) | F 3 R 5 W -1 | MoC 4/4 | Init +3

I painted Latoo as somewhat of a vagrant on the outskirts of town and wandering the cart tracks. In light of that Know (geo) and handle animal seem the most appropriate backgrounds for him.

Question about the RAW on Lemurfolk.

pfsrd wrote:
Silent Glide: A lemurfolk can launch itself into the air and glide along for 1 min., making almost no sound, and gaining a fly speed of 40 ft. and average maneuverability.

So I assume this means to glide if I jump/fall from a high place. The bit about launching myself into the air wants for a little clarification. Can I spring up off of flat ground, is that part of a move action or does the “launch” take up the standard action. I am a little confused on the mechanics of the ability.


Lemurfolk Luck Bringer 1 | H 11/11 | AC 17 (F14 T14) | F 3 R 5 W -1 | MoC 4/4 | Init +3

LatooRaddo reporting for dotting!