Kyra

Lantern - Kyra's page

9 posts. Alias of GM - Lantern.


Full Name

Kyra

Race

Human

Classes/Levels

Cleric 1

Gender

Female

Size

Medium

Alignment

Natural Good

Deity

Sarenrae

Languages

Common

Strength 14
Dexterity 10
Constitution 12
Intelligence 11
Wisdom 17
Charisma 14

About Lantern - Kyra

INIT: 0, AC: 14 (flat: 14, touch 10), HP: 13
Fort: +3, Ref +1, Will +5

Attacks
scimitar +2 (1d6+2/18–20)
sling +0 (1d4+2)

Special abilities:

Channel Positive Energy (5 times per day)
Channel Positive Energy/Rebuke death (5 times per day)
Selective channelling

Spells:

Bless: Grants Kyra and all allies within 50 feet a +1 morale bonus on attack rolls and on saving throws against fear effects.
Cure Light Wounds:Touch a living creature to heal 1d8+1 hit
points of damage, or touch undead to deal 1d8+1 points of damage.
Detect magic: Detects all spells and magic items within a 60-foot cone.
Light: Touched object shines like a torch for 10 minutes.
Shield of Faith: Touched creature gains a +2 defelction bonus to AC.
Stabilize: A living creature within 25 feet that has –1 or fewer hit points stabilizes.

Skills Diplomacy +6, Heal +7, Knowledge (religion) +4;

Armor Check: Penalty –2