Merkatz wrote:
While I certainly agree that sameness is a horrible thing, and perfect balance is quite idealistic, there is still plenty of room for improvement for Pathfinder.
A few examples:
-I would like a reworking of the skills system, but with an end result where mundane classes always get more skills than magic users. The more magic you have, the less skills you should have. After all, mundane people have to rely on skills in everyday life, whereas magic users can rely on their magic to aid them.
-More combat options (hopefully UC will remedy this a bit). Things like making combat maneuvers easier to try is the bare minimum. A great house rule that I love is that combat maneuvers only provoke AoO on a failed attempt. I've found that this makes martial characters much more likely to try different things without having invested into full feat chains. But that's a minimum. I'd like to see more options that any martial character can do in battle.
-Along the same vain, many feats shouldn't be feats but combat options that are always available. Strike Back is one the more serious offenders. Seriously, I can't ready an action to hit the dragon's head when it tries to bite me without taking a feat? Garbage.
-There should be more viable mechanical options for mundane characters outside of combat. Mundane crafting is one main problem, with trap crafting in particular being obnoxious. 1000g x CR for mundane traps? Seriously? Even a discounted, mundane, one time use, CR 1 pit trap takes weeks to craft by yourself. What the hell? And no, the new trapper archetype in UM doesn't make things better. A straight ranger makes better traps with spells and purchased bear traps than the trapper does until the highest of levels. That doesn't help anything.
-Some supernatural or spell like abilities available for mundane classes that emulate certain spells. I know, I know you have to be extremely careful with this one. But a concept like a Barbarian that can Speak with Animals isn't really that...
Interesting thoughts personally I think one might get clues from versatile classes as well, it doesn't have to be the same; ie why not borrow a note from the Druids beast companion and let Gilgamesh have an Enkidu or Lancelot have his Parsifal ie let Knights having fighting squires or service squires (for access to skills) as a standard option couldn't hurt. I think that is actually something planned in the Next version of D&D.