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It has 4 new races, 3 new archetypes, 1 new class, several feats/magical items, 4 new creatures and slightly more. Though I'd like to know what the type/subtype of the Esufey are, and can they fly? They say they may have wings. The new class is known as Omdar/Omdura. It's a 6th level Spontaneous Diving Cha Caster using the Cleric/Inquisitor list.
It has 4 new races, 3 new archetypes, 1 new class, several feats/magical items, 4 new creatures and slightly more. Though I'd like to know what the type/subtype of the Esufey are, and can they fly? They say they may have wings. The new class is known as Omdar/Omdura. It's a 6th level Spontaneous Diving Cha Caster using the Cleric/Inquisitor list.
One way to make the Signature Skill and Rogue's Edge more enticing as a feature is to have choices.
It could even come in the way of a new usage of a skill, similar to Occult Skill Unlocks or how Spymaster's Handbook added new uses of Skills. E.g.
Diplomacy:
Steath:
Well I've seen some ideas thrown about for poison/disease card decks, that those are cool too, but within the Golarion setting I was wondering if Paizo could release:
Maybe this gets answered in Planar Adventures, maybe it doesn't, might as well make a thread and speculate. 1st question: So there's about 20 planes that aren't called demiplanes. (4 elemental, 2 energy, material/shadow/first, ethereal/astral, 9 alignment)
If its the latter, are these planes only significant due to the Golarion worshiping the gods living there?
2nd question: Some forum posters have noted that there's a large number of evil deities. But most of them are demigods and are killable by PCs by normal means.(Archaekek wasn't meant to have a statblock)
3rd question:
Where exactly do these other deities live. I listed evil deities because I can imagine they don't play nicely with other people by nature of their alignment. Norgorber's realm surprised me. 4th question:
As of the Worldscape One-Shot: Lord of the Jungle, two Roman demigods Romulus and Remus have been introduced. But with their introduction, do you think more of Earth's other deities will follow? (I know of Osirion and Egyptian deities, I'm still waiting for them to be further fleshed out in Golarion lore.)
In the latest blog post, they posted the domains and favored weapons of Acavna and Amaznen. Aroden himself has had an entry too.
Bonus question, Shelyn and Lissala has a change in favored weapon and alignment over time. What other gods had these changes? I'm calling these Deity Variants until a better name comes along.
Imagine if classes were specialized to specific combat maneuvers just like they are now with Class Skills. It can come in the form of not triggering AOO, or giving the improved feat or a flat +3 like class skills. So e.g., Rogues get a +3 to Steal and Dirty Trick checks. Barbarians get +3 to Bull Rush, Sunder, Drag and Overrun. Monks could get all Combat Maneuvers as class maneuvers. Swashbucklers get +3 to Disarm and Trip. Etc. Whereas the casting classes wouldn't have much if any class maneuvers. This would buff martials a bit and give more incentive to use combat maneuvers outside of specifically building into it.
Dhalavei has Asura servants, the same alignment as Asuras, and has similar motives in that both want to destroy the universe systematically. So is Dhalavei an Asura goddess in the same way that Zon-Kuthon is a Kyton God? Also, Camazot's realm is said to be Xibalba, the same place where Sahkils live. It's said that one of his main areas of concern is fear, which is also a sahkil thing, so is he related to the sahkils? Or is it just a shared residence similar to how Urgathoa and Zyphus are roommates with the daemons and horsemen.
There's a Pathfinder Roleplaying Guide Supplement book from the Vampire Hunter D Kickstarter. and a Niobe Pathfinder Paizo Roleplaying game module from the Niobe Kickstarter. But other than that, is there other books? And is there any way to get the Vampire Hunter D book. The Kickstarter has ended, so I can't pledge for it anymore.
Currently there are no mechanics involving worshipping a group of Gods, though certain characters, such as Oracles are encouraged to do so, but there is little benefit to do so despite these Deities easily being grouped up by alignment, or by race or by plane. In real life, there are religions that pray to a group of Gods. They pray to specific Gods in different situations but they venerate the pantheon as a whole. Why should polytheism be lesser than monotheism? In Pathfinder, unless you worship a core god, it's very difficult to have much interaction between your deity and NPCs beyond surface level stuff. If someone worships Pazuzu or Dagon, and your character knows who those deities are, would you treat worshippers of either differently or just clump them together. Same goes for worshipping Kurgress or Immonhiel, do you get treated differently despite one just being an Empyreal Lord and the other being a Demigod? Point being with such a large amount of deities, unless you worship a core god, there's not much flavourful difference, unless you group up similar deities into pantheons. Certain Pantheons would have a general alignment to them. Like Archdevils or the Hell Plane are all Lawful Evil. The Eldest are generally True Neutral. Goblin Hero-Gods are generally Neutral Evil. And the Elven Deities are generally Chaotic Good. So followers of a pantheon would still abide generally by the majority alignment of the deities. Deities can belong to more than one pantheon. Just because there are evil gods in a pantheon does not mean you worship evil. You recognise the traits that the evil deity has and his relation to the other deities. You are loyal to the pantheon's alignment and worship it as a whole. Crunch-wise, a pantheon could offer another way to have domains and subdomains without the need to create extra deities. This would add on to the existing deity system and flesh out the existing ones. New obediences and boons could be created for worshipping a pantheon. Instead of Deific Obedience, it would be Polytheic Obedience. They would otherwise be identical in function to Deities. They can have their own unique spell/summon rules, traits, archetypes. Fluff-wise, groups of gods are already normally put together in Golarion. Would it be out of place for a farmer to pray to Erastil for a good harvest, and to Pharasma for his pregnant wife. Or a Paladin to dedicate himself to the forces of Heaven, representing the Lawful Good Empyreal Lords. Or an Elven Ranger to pledge himself to the Elven Gods. You could assign traits/flavour to what kind of person worships the Gods of different Pantheons, like Nirvana or the Eldest. Single Deity worshippers could see Pantheon worshippers as undecided and uncommited, but regarded an ally compared to worshippers of other gods from other pantheons. Most NPCs would be unaware of obscure deities, but they could know about the pantheons they belong to. They may not know who Dagon is, but they will know what Demon or Fiend Worship is. It opens up more conversation, rather than "I have not heard of such a deity." |