Power and Infamy
You swore as a Dark Knight, wielding fearsome powers that even you can barely withstand. The only thing that rivals your power is your reputation, as your might and dark visage have earned you fear and unjust acts attributed to your name, regardless of whether you’ve done them. Decide the form of your power:
Shadow: The last thing your foes see is a silhouette...if anything at all. While you remain in deep darkness, you cannot be seen, nor heard.
Decide how others describe you:
Devil Tongue: You have a way with words. You take +1 to convince or persuade others and have a talent for making the most unlikely of friends, but when someone does or reveals something unexpected that is seen in a poor light by the community, you receive the blame.
Black Bane (CON)
When you wrack your body to unleash terrible power, roll+CON. On a hit, deal 1d10 damage to a target in near range. On a 7-9, also choose 1.
- The toll taken by your power overwhelms your body. Take 1d6 damage ignoring armour or an unmarked debility.
- Your show of power is poorly controlled, and has unwanted side effects.
It’s Just A Flesh Wound!
So long as you’re alive, conscious, and able to move or act, you can keep fighting. You’re able to Hack and Slash with your body if you have to, with a range of hand.
Clad in Dark Armour
You ignore the clumsy tag on armour you wear.
Living Nightmare
When you wield a weapon, your attacks gain the forceful and terrifying tags.