Female Human Rogue 2
Lafiel climbs back up to the 30' ledge. Eying the drakes, she aims for one with a dagger, throwing it with precision and hitting one of the drakes. On the unlikely occasion that a drake did not move until Lafiel's turn, she will aim for him (+2 to Hit roll, +2d8 to damage roll due to CA). If all of them moved, she'll aim for the biggest one
Female Human Rogue 2
Pat
Spoiler:
Yes, sunrod behind me. Are the skeletons "alive" or just lying on the floor? In any case, Lafiel backtracks to the rest of the group. Lafiel returns to the group, while informing them that both unexplored tunnels reconnect and lead to a room with two giant monkey-like skeletons in it. "Perhaps they are skeletons of those ape-men... We should investigate further."
Female Human Rogue 2
Lafiel walks back to the group, describing the tunnel and the fork in it. "There is a fork with two other caverns. One of them ultimately leads back north, probably back to the swamp, while the other one leads south. I'm not sure, but I think the north one probably ends back in that horrible swamp cave, while the south one is probably the way deeper in this forsaken place. We'll keep going south, right ?" Read my spoiler for specific information. If the group agrees, Lafiel will bring everyone to the fork, then sneak into the south tunnel while using Rin's light spell (but hiding it so the light is very dim).
Female Human Rogue 2
After waking up and getting ready for another tiresome day, Lafiel offers: "I could scout down the second tunnel now. Should be easier if we know what we're going in to. If Fargrim or Drivish want to lead though - feel free." If no one objects:
Female Human Rogue 2
Lafiel helps the party members get into the side tunnel she's in, but warns them not to wander too deep into the cave, as the snake wraiths are there. After everyone is up, she takes a short rest as well. Lafiel is 24/29 and 1 surge left. We could camp for a long rest after we finish fighting in the next room, as it's easily defendable (2 small exits).
Female Human Rogue 2
Lafiel advances to the edge of the tunnel, aims, then throws another dagger at the snakes. Move to K11, Sly Flourish at snakes
Female Human Rogue 2
Lafiel keeps throwing her daggers at the snakes.
Spoiler: Sly Flourish;Damage;Hunter's Quarry (1d20+9=17, 1d4+6=9, 1d6=4, 1d20+9=18, 1d4+6=10, 1d6=4, 1d20+9=29, 1d4+6=9, 1d6=1) That's 17 to hit, 13 damage; 18 to hit, 14 damage; critical hit, 16 damage. Hope it helps.
Female Human Rogue 2
Lafiel advances a bit closer to the fighting, concentrates for a moment and then throws a dagger at the snakes from a distance. Move, Hunter's Quarry on snakes, Standard to Sly Flourish
Female Human Rogue 2
Deciding that it's better that the whole group would join her, Lafiel retreats some more, quite close to the entrance of the side cave, far enough from the snakes. Calling her comerades quietly, she tells them about the fake dead big snake and the 3 snake-like wraiths which rose as she advanced to take the staff, but didn't react to noise made by a pebble she threw to distract them. She finishes while saying : "There isn't really a better choice of path, so we might as well check this route. At least we know it has treasures in it."
Female Human Rogue 2
Pat
Spoiler: Lafiel retreats slowly towards the cave she came through. Led by impulse, she quietly picks up a pebble from the floor, then throws it at the other cave leading from the room, waiting to see what happens. Lafiel will stand at the corner of E5 if possible, and throw the pebble at I12
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