Galenna Icethrone

Lady Natalia's page

253 posts. Alias of Tierce.


Full Name

Lady Natalia Aelena

Race

Human (Jadwiga)

Classes/Levels

Witch (Winter Witch)/4

Gender

Female

Size

5'7

Age

19

Alignment

Neutral Evil

Deity

Patron: Winter

Occupation

Matron

Strength 8
Dexterity 15
Constitution 12
Intelligence 21
Wisdom 8
Charisma 14

About Lady Natalia

Backstory:
Lady Natalia Aelena was born to the House of Aelena in Irrisen, descending from Queen Aelena. Natalia always strived to raise the glory of her family to a much higher position, as her family was forced to unimportant roles due to the politics of Irrisen. However, her mother and sisters were always terrified of Queen Elvanna and her family of Winter Witches of Irrisen, so they always preferred to remain in the background.

Natalia, never giving up her dream of power, entered into an agreement with the Queen that would give her the power that she needed, and excel her family to the position of wealth and power that she wanted. Furious, her mother stripped her of her family name and banished her. Enraged, she used her new found power to wreck havoc on the minds of her family, causing them to all to go insane and murder each other. But the Queen had other ideas. Lacking her families influence, her house and wealth were taken from her by the Winter Witches and other noble houses of Irrisen.

Natalia used the last of her wealth to journey to Absalom, finding that her talents allow her to excel in a lifestyle suited for the underworld. For a year she has been working to establish herself as a known and dominate name in the underworld. But she hasn't forgotten what Queen Elvanna and her brood did to her, and will stop at nothing to bathe in their blood

Lady Natalia's Crunch:

Lady Natalia Aelena
Female Human (Jadwiga) Witch (Winter Witch) 4
NE Medium Humanoid (human)
Init +2; Senses Perception +4
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Defense
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AC 14, touch 13, flat-footed 12 (+1 armor, +2 Dex, +1 deflection)
hp 22 (4d6+4)
Fort +2, Ref +3, Will +3
Resist cold 5
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Offense
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Speed 30 ft.
Melee Masterwork Nexavaran Steel Dagger +2 (1d4-1/19-20/x2)
Special Attacks hexes (cackle, evil eye [dc 19], frozen caress)
Spell-Like Abilities Endure Elements (cold only) (Constant)
Witch (Winter Witch) Spells Prepared (CL 4):
2 (3/day) Frost Fall (DC 18), Flurry of Snowballs (DC 18), Winter's Grasp
1 (5/day) Mage Armor, Command (DC 17), Charm Person (DC 17), Snowball (DC 17), Snowball (DC 17)
0 (at will) Ray of Frost, Read Magic, Daze (DC 16), Detect Magic, Prestidigitation
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Statistics
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Str 8, Dex 15, Con 12, Int 21, Wis 8, Cha 14
Base Atk +2; CMB +1; CMD 14
Feats Ability Focus: Evil Eye, Deceitful, Extra Hex, Spell Focus (Enchantment)
Traits Charming, Extremely Fashionable (Bluff), Jadwiga Scion
Skills Bluff +15 (+16 vs. characters who could be attracted to you), Diplomacy +10 (+11 vs. characters who could be attracted to you), Disguise +4, Intimidate +10, Knowledge (arcana) +12, Knowledge (history) +9, Knowledge (nature) +9, Knowledge (planes) +9, Perception +4, Sense Motive +3, Spellcraft +12, Use Magic Device +9
Languages Common, Daemonic, Hallit, Shadowtongue, Skald, Varisian
SQ +3 to bluff checks, deliver touch spells through familiar, empathic link with familiar, patron spells (winter), share spells with familiar
Combat Gear Pearl of power (1st level) (1/day), Wand of cure light wounds; Other Gear Masterwork Nexavaran Steel Dagger, Bracers of armor +1, Headband of aerial agility (Int +2) (Diplomacy), Ring of protection +1, Backpack, masterwork (1 @ 21 lbs), Noble's outfit, Various Golden Necklaces and Rings, Witch's kit
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Special Abilities
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+3 to Bluff checks You gain the Alertness feat while your familiar is within arm's reach.
Cackle (Su) As a move action, extend the duration of other hexes by 1 rd.
Charming +1 Bluff/Diplomacy/save DC for a language-dependent spell vs. targets who could be sexually attracted to you.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Evil Eye -2 (8 round(s)) (DC 19) (Su) Foe in 30 ft takes penalty to your choice of AC, attacks, saves, ability or skill checks (Will part).
Frozen Caress (Su) Whenever the winter witch casts a touch spell, she can infuse the magic with cold as a swift action. This grants the spell the cold descriptor, and adds 1d4 points of cold damage to the spell’s effect. If the touch spell allows a saving throw, a succ
Headband of aerial agility (Int +2) (Diplomacy) +1 CL for spells/extracts that grant flight.
Jadwiga Scion 1 trait bonus on Knowledge (nobility) checks related to the Irrisen aristocracy.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Spell Focus (Enchantment) Spells from one school of magic have +1 to their save DC.

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Deceit
Male Snake, Viper
N Tiny Magical Beast ((animal))
Init +3; Senses low-light vision, scent; Perception +11
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Defense
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AC 18, touch 15, flat-footed 15 (+3 Dex, +2 size, +3 natural)
hp 11 (1d8-1)
Fort +1, Ref +5, Will +5
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Offense
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Speed 20 ft., climbing (20 feet), swimming (20 feet)
Melee Bite (Snake, Viper) +7 (1d2-3/x2)
Space 2 ft.; Reach 0 ft.
Special Attacks poison: bite—injury (dc 9)
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Statistics
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Str 4, Dex 17, Con 8, Int 7, Wis 13, Cha 2
Base Atk +2; CMB +3; CMD 10 (can't be Tripped)
Feats Weapon Finesse
Skills Acrobatics +3 (-1 jump), Bluff +0, Climb +11, Diplomacy +0, Fly +7, Intimidate +0, Perception +11, Sense Motive +3, Spellcraft +2, Stealth +15, Swim +11, Use Magic Device +0
Languages
SQ improved evasion
Other Gear You have no money!
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Special Abilities
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Climbing (20 feet) You have a Climb speed.
Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Poison: Bite—Injury (DC 9) (Ex) Poison deals 1d2 CON damage, 1/round for 6 rds, cure 1 save.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Swimming (20 feet) You have a Swim speed.