Dragonchess Player wrote:
If you haven't already, point them to the Strength of Thousands Players Guide.
You can also just tell the player that fiends are not a common enemy in this adventure path. The Orc Warmask feats might be a better fit with the Magaambya thematically than Tusks and Demonblood Frenzy.
Thank you for your reply, however I've scoured the Players Guide and it says nothing about "Orcs", "Warmask", or "Fiends". It does not indicate at all that it wouldn't be a good idea. This is reminiscent of how the PG for Age of Ashes, didn't suggest that a PC using mainly elemental damage would run into some issues towards the end of the AP.
But I take from your comment, that indeed I was correct and there are very few fiends in the adventure?