Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Laying a hand on the paladin's shoulder, Kheti whispers "Peace Brother, keep you anger for the right fights. Remember our Lady does not judge the living and welcomes the souls of those who died before sending them to their destination. Only those who defy death are worth our ire" Moving back to the building ruin, She grabs her spade back, extend her pole back and starts to sound the ground up. "The architect of this trap and of the whole complex must have a sick sense of humor.", she swears as she moves to another location. Position updated on the map. perception check: 1d20 + 18 ⇒ (1) + 18 = 19
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Marcum Xavier Aldridge wrote:
"Oh yes I have. And I'm wondering who could be able to observe us unnoticed. And speak through our minds", replies Kheti, looking for their vampiric companion and checking his reaction to the positive energy.
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
reflex save: 1d20 + 13 ⇒ (18) + 13 = 31 And she hears the noise, Kheti throws herself back, avoiding most of the stones and sand. Rolling back to her feet, she swears profusely before joining her voice to Bolest calling for anyone still alive under the sand and stone. "Damn, damn , damn, why didn't I check to roof better. I knew there was something wrong with those webs.", she berates herself. "Is every one okay?", she asks, trying to see through the flying sand. Hey, don't lay all the blame on me, i rolled a 1 on my perception check :( And I proposed to use a rope to open the door.
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
"Well Marcus, If you're worried with opening that door because something could just jump out and attack, just tie some rope to the iron hoops and come back out. Then we can pull it together and still have some maneuvering space.", proposes Kheti.
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Kheti stands at the entrance of the tunnel (position adjusted on the map) and she looks at the tunnel and it ceiling.
Taking out her ioun torch, she looks at the cobwebs, trying to find if she can see past them and find anything hiding behind. perception: 1d20 + 22 ⇒ (1) + 22 = 23 Edit total is 13.
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
"Well done" says Kheti, folding down her pole and taking out another tube from her pack. "Spade", she commands in Osiriani as the tube molds itself into a spade. "Let's clear this out and see what is down there." She joins the group and starts digging with them.
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
"For Pharasma's sake, you never stop don't you." comments Kheti, trying hard not to laugh as she still checks if there's anything under that rubble. "We're making as much noise as a herd of camels. Not that I think out future host has not set up means to be warned of anyone poking at his door, but I'd like to hear the noise my pole makes to check if the sand structure changes behind."
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
"Thanks Macrum, let's see what's under that rubble.", says Kheti taking out a short metal cylinder from her pack. With a flick of her wrist, she releases the catch and let it extend into a long pole. Then, moving to the west of the building, she probes through the sand with the pole. I couldn't resist the 10 foot pole trick. It very first edition and should go well with the module :) perception check: 1d20 + 18 ⇒ (20) + 18 = 38, Edit: result is now 48 with the +10 rule
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Just to be clear, as I've just been on the site and read you instructions, we can each search an area corresponding to our movement by marking it on the map and post a single perception roll here? Edit, tried it on the site with the yellow color. I can't put my S on the black line (they get framed under the black overlay), so I've put them just on top of them).
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
"Be carefull, this could hide quicksand"
Perception for quicksand: 1d20 + 18 ⇒ (16) + 18 = 34
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Bolest Nositel wrote: Bolest stares at the obelisks for a bit, scratching his cheek. "I want to poke one of these with a stick. Hm. Maybe we should retreat a short way away and throw something at one to see what happens?" A grin starts to spread across his face again. "If that seems fine, then someone could grab a small animal - a squirrel or something - and toss it at the obelisks, see if they pose any threat to living creatures." "And what would you gain by 'poking them'? We're supposed to find an entry to where he is hiding, not find out if those obelisks bleed when we cut them. If you think they are the key to the entrance, then I would reconsider."
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
"Here an answer", says Kheti, showing the juxtaposition of the two types of soils. "These obelisks and what's under-it have been conjured, teleported, or summoned here. That's why there is nothing growing and the flesh there does not come from here. Maybe they and the whole thing come from a portal from Hell or the Abyss or another plane like that." Still walking up and down the limit, she adds. "If I'm right, I think stepping over should not be an issue."
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Digging into the bag of supplies she just brought, Kheti takes out a spade and proceeds to remove the top 2 inches of the earth in a small patch just before the limit of the vegetation, making sure not to pass it. Then, looking at the grass and plants she's unearthed, she checks if their roots have been cut by the dead zone or if they have just died.
Perception: 1d20 + 18 ⇒ (14) + 18 = 32
She also tales the time to look round the perimeter for tracks of people who would have stepped in or out. survival for tracks: 1d20 + 19 ⇒ (11) + 19 = 30
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Kheti prowls at the border between the jungle and the obelisks, eyes and ears open to any signal while she considers the situation. "I see two options. Either something kills everything within the limits or a piece of ground from somewhere else appeared or was called here and took the place of what was there before. Let's check how it reacts to something alive." She selects a small bush just at the border and bends it so that it crosses the line. If nothing happens, she'll keep it like that and look if she sees any change in the leaves.
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Sir Wolfric "Rick" Paxton wrote: Wolfric shrugs. "I doubt we'll get more than we have. We might as well try to beat some of the competition." Coming back carrying two big bags, Kheti drop them by the guys. "Right, I've got a little more of climbing gear and utilities. but there is not a lot except very mundane stuff. But I've got every thing I thought of." Purchase list: 4 ropes, 2 spades, 2 pics, 10 pitons and two hammers and food for a week for 5: cost about 35 gold which Kheti will pay. And ready to go.
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
"You're welcome", replies Kheti with a smile of her own. As the boat finishes docking, she stares into the night behind the newly built town and docks. Once most of the passengers have exited the boat, she steps on the planks and walks down to the docks. "What shall we do now? Our creepy guide said he would find us as we landed. So I propose we get out of town now before the sun rises. In the mean time, do any of you needs to get supplies? I mean, do we have enough food, ropes, digging tools, climbing gear and the like ?
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
"Good question. With the number of people already on that Island and the quality on the passengers, we may have to fight our way through some tomb robbers before even starting. The captain took on board every one who could pay, whether they were working with the Pathfinders or not and he's got another trip planned for a group of Osirioni Tomb explorers, who ever they may be. We're going to have to watch our back as well." With a single hand, she flips open one of her quivers and extracts a beautifully crafted bow that she proceeds to string. From the same quiver, she extracts two wands. She loads the first one in a wrist sheath and presents the second one to the others. "Before coming, I raided the Keep stores and was able to bring that. It's a wand of lesser restoration that we usually bring with us on the most dangerous missions. I never could make one work but I know at least Sir Paxton and you master Nositel can. I'd like to leave it with one of you in case we need it in a hurry. I've also brought a lot of material like holy water, alchemist fire or antitoxin. So if you think there's something we need, just ask, I may just have it."
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Doombringer the DM wrote:
"Thanks, Captain and good luck with your next trip", replies Kheti taking her leave to join her newly appointed companions. Spotting two of them mock-fighting on the deck, she makes her way towards them and leans on the rail, enjoying the last moment of calm before the landing. Men, I leave them for five minutes and they are already trying to outfight each other. And next, it's going to be the pissing contest.
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Doombringer the DM wrote:
"Yep, I know. I bothers the hell out of me when I have to stop for questions while I'm on duty. But like you I try to earn my pay." "Is it the first time you're stopping here at this island or have you been here already?
sense motive to see if the Captain is telling the truth: 1d20 + 5 ⇒ (19) + 5 = 24
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Opening her cape so that her uniform and rank are easily seen, Kheti marches towards the Captain and introduces herself formally: "Lady Kethi of House Ahnkamen, Fifth sword of the First Guard. I've been detached for this mission and I have a few questions for you. It shouldn't take too long."
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Just realize it is night. Damn those bloodsuckers and their light vulnerability, says Kheti as she realises the light is fading and she will not see anything of the island. Sliding down from her post at the top of the main-mast, Kheti looks for the ship Captain again. What kind of ship is it? I mean is it a ship from the Navy, or a civil one? Profession soldier: 1d20 + 10 ⇒ (11) + 10 = 21
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Now that she knows what she is facing, Kheti spends some time on the ship's deck to meditate and change her spell selection. Then she asks the ship's Captain for the authorization to climb up the main mast and join the look-out in the crow's nest to have a better vision of the island as they come in.
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Following the movement, Kheti takes an under-tunic that seems to shring to her size while she holds it. What am I doing? Five minutes and I just accept anything? Paxton is already gone but I'm not. Get a hold, Kheti. Shaking in to smooth it out, she folds it neatly an puts it back with a resolute attitude. "Thanks for the offer, but I will do without"
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
perception check: 1d20 + 18 ⇒ (7) + 18 = 25 "I understand what you're trying to do. And you're not going to convince me you're doing the right thing. You may not have lost your soul yet thanks to your goddess, but one day you will.", she starts to reply. "No, don't answer to that, that's neither the moment nor the point. I gave my conditions and you have accepted them. So I'll keep my sworn word.", she shakes her head and adjusts her pack. "If you're the one teleporting us to our destination, I'm ready whenever every body is."
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Above the trapdoor, Kheti listens with suspiction to the strange behavior of the vampire and paladin. I'm not going to get charmed by him. It's my duty to keep wary, she thinks over a shiver of fear. Summoning her courage, she takes a small stone out of her pocket an lauches it in the air where she starts orbiting her head, lighting the surroundings. Then, reaching the edge of the trapdoor, she jumps down.
"So that's you. You've heard and seen everything though the little spyhole I saw up there.", she says as she cross her arms defensively, her body tight as a spring. Uses a ioun torch to light the way and her ring of feather falling to land.
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Doombringer the DM wrote:
And that's playing right into Kheti worst fear as well :) About the rules 1 and 3, another option could when you roll a 20, add another 10 to the roll and when you roll a 1, substract 10. That means if your skill level is 10 above the DC you're safe from a miss and you can get extraordinary results but not toom muck above your skill.
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Perception: 1d20 + 18 ⇒ (20) + 18 = 38 Nat 20 :) "Understood, Sir. I will not let it affect my mission.", replies Kheti, following the Decumvirate eyes to the small glitch in the air. What is that? A way to scry us. And he knew about it. So that must be the vampire supposed to go with us. She looks directly into the scrying point and let out a quick smile, but there is no warmth in it.
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Pinching her lips while listening to all the arguments, Kheti eventually can't stop herself. "Don't you all see it. I mean, haven't we just learned about someone who wanted to get good people to live forever. And then to do that he ended up making pacts to turn himself into a lich. That's just the same on a smaller scale. if he was turned as a vampire, why did they not kill him and raise him back to what he was? It's just so very convenient to have someone who can be there forever, and a good spy . And for him, it means he's got all the time to fulfill his goals whatever they were." She looks at the Decemvirate with an air of disgust. "I swore to my Captain that I was going to help, so I 'll do it, however distasteful that sounds. But I want to set things straight. The mission is to find what this lich is up to and if we don't think we can reason with him, we get rid of him. And we take your spy with us and do not try to kill him. That's fine, I can do that. But your diviner has better be able to take care of his own, cause I'm not going to lift a little finger for him or even try to shoot around him if he's between me and a target. And he doesn't try to enter my mind or touch me else the gloves are off. These are my terms."
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
"I have to agree with that, with all due respect, Sir.", nods Kheti, relieved not to be the same with similar issues. "I don't want to take someone with us who could easily be turned against us."
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Kheti follows the Venture Captain eagerly with a half-smile.
As they cross into the room; she clicks her heels and salutes. Listening to the Decemvirate talk, she frowns. "Fifth Swords Kheti, Sir. I have ..." And she stops suddely as she realizes her questions have just been answered. What. Can he read into my mind?
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
"Whoa, this is the best briefing I've ever had." Kheti says as she tries to process all the information. "There's just one thing missing. Up to now, we don't really know what the Pathfinders want us to do. We just know it's related to that wizard/lich." She raises and starts pacing the room "Now, if we think our mission is to kill it, what do we know? He's going to be holed up somehow. No teleportation or summoning, less we get the visit of demons or devils. And we need to find about his phylactery before we take him down. So we're likely to encounter extraplanars as well that he could have called to protect him. We need to be equipped for that as well." She stops in her tracks hearing Macrum last words. "The spell. You know, you talked about the breath of life spell. Maybe his quest to prolong life is what he is linked to. Or maybe her could be vulnerable to that spell."
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Doombringer the DM wrote:
If Kheti takes 20 on a perception check underground, the skill check result will be 42 :) Does it makes her see the origin of the universe?
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Marcum Xavier Aldridge wrote:
"Yes Sir, I will dig into it.", replies Kheti, taking the book from Macrum hands and setting it on a nearby table. Then, following the indications, she looks for any clues of what could be found into the lair of that wizard. knowledge dungeoneering: 1d20 + 10 ⇒ (2) + 10 = 12 Well, that's a big help.
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
"He sounds la the Captain or to be fair myself when I'm having a bad day", whispers Kheti while taking one of the tomes. Perception: 1d20 + 18 ⇒ (10) + 18 = 28
Then, looking at the books she has just opened, she adds: "Eek, what is that book written in? can't they pathfinders translate that in usable language?" Turning a few more pages, she eventually reaches something she can read and raising her head, she asks Macrum. "You're going to be our lead on that I guess. What do you want me to look for. I have a fair knowledge of religion and undergrounds, but for the rest, I'm afraid I'm no use." I suggest we try to divide the knowledge checks. Most interesting would be arcana, history, planes, religion and maybe geography or dungeoneering
Alistair Cooper wrote:
I didn't say for how long :)
Doombringer the DM wrote:
Wow, looks interesting we have: A paladinAn investigator An oracle of life A ranger and a Fighter/Inquisitor Lots of divine casting here and Marcum, you're the token arcane caster :)
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Doombringer the DM wrote:
Can't wait to do that :)
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Doombringer the DM wrote: Who said anything about undead? XD The description I stated mentioned lots of evil outsiders. Don't get me wrong, there will be undead present and prominent, but that doesn't mean they are going to be the bulk of what you would have to fight, and indeed if you play your cards right, and have a bit of luck, truth is, you won't fight... Much. Then again, in my experience, 99% of people either don't play their cards right or have terrible luck! No one said anything about undead, it's just pure speculations :) It's just some of us have created pharasmins or tomb explorers and that makes undead the center of our preoccupations.
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Sir Wolfric "Rick" Paxton wrote:
"But if you doubt Sir Paxton, just walk out of the city through the northern gate and go and explore what we call the Cairnlands."
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Alistair Cooper wrote:
"And I can't think it's just a coincidence we were all called here with those skills. This island mission is more than likely to involve lots of them." Then she smiles at the fetchling last jest and replies to him. "I see you're trying very hard, master Nositel. And I've seen my share of wet-behind-the-ears recruits trying to fit in with lots of silly jokes. Not that I'm saying you're not competent in your own field. But believe me, if you go on poking at people, you're going to step on someone's toes a little too hard and and that will end up badly for someone. So if you're smart enough, keep on with your pupy jokes but stay away from the betrayal ones." The last of the speach is delivered with her eyes right into the fetchling ones with the practiced tone of someone used to dealing with those issues.
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
As most of the summoned people start to loosen up, Kheti keeps her eyes open without stopping her meal. When she's done, she knots the cloth around the chicken bones and drops it back in one of the pockets of her bag. "Well, it looks like half the Inner Sea dwellers have been called.", she says to herself before joining the talking. "You're right on that point, Sir Paxton, enough of us will not see the sun rise in the next few days. So we can lighten a little today."
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
Reaching the two seated men, she tucks the wine bottle under one arm and gives a quick salute. "Fifth sword Kheti.", she replies as she puts down her mug and bottle. Turning back, she grabs the cloth with her food and take a mouthful of bread. "You, I know,”, she waves her hand at the investigator. "You're the one that knows too much for his own good and likes to poke his nose where it doesn't belong. But as you come back with good answers, you're okay in my books. But you, Sir Paxton, are a puzzle to me. I can count on a single hand the number of Knights of our Lady that I've heard of. But one comes out on my own turf and I don't know about you?"
Female Human Ranger 9 HP 74/74 | AC23, T17, F17 | CMD28, CMB+11 | F+9, R+13, W+9 | Init:+6(10) | Per +18(22), Stealth +18(22), Surv. +15(19)
sense motive: 1d20 + 5 ⇒ (19) + 5 = 24 "Oh, I've touched a sore spot. There's a bleeding heart somewhere under the seducer." "Let's drink to friends departed too soon, then", replies Kheti, sensing Alaistair unease. After a bit of silence, she hesitantly adds "Let's have a look around and see who-else we could work with?"
|