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About the full dmg there are other instances where they say full damage. But also add words such as including immunities or resistance. Or may not reduce damage in any way. This feat does not say that.


http://www.d20pfsrd.com/gamemastering/combat#TOC-Take-5-Foot-Step


yes that would provoke an AoO. your leaving a threatened square.

however the casting of the spell wouldn't provoke an AoO after the move

you can instead use your move action to take a 5 foot step back as a full move, and avoid the AoO.
then casting the spell also without provoking an AoO

if you wanted to instead move the 30 ft anyways, you could make a fleeing action.
which is a 5 foot step as a move action ( no AoO ) and then run the 30 ft as a standard action. and cast the spell on your next turn


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i would agree dr applies and other thing like that but you cant step in front to take a blow and then use dodge and something to negate it. the attack has already been resolved, your just taking the dmg. the attacker does not reroll the attack against you, they also wouldnt need to reconfirm the critical against you.
fortification is a magical ability of your armor to occasionally prevent the full force of an attack and would apply. it doesnt make them reroll. you still take full crit dmg or sneak attack dmg if you fail the percentile save against it. they still hit and do dmg, but your armor is giving you a chance that they missed the vital spot, just as if the attack had been originally intended for you.

taking full damage from that attack and any associated effects (bleed, poison, etc.)
dmg mitigation yes, dmg avoidance no


i noticed that the paladins divine boon has some wording missing in the anti paladin fiendish boon

divine bond: This mount functions as a druid's animal companion, using the paladin's level as her effective druid level. Bonded mounts have an Intelligence of at least 6.

anti paladin boon:is missing this wording but is otherwise identical in summoning and ability to choose different companions.

does this mean that the paladins bond creature lvls up from a druids companion stats tree based on the paladins lvl?
but the anti paladins companion does not progress in lvls but instead only gets stronger when the anti paladin gains a new lvl of summon monster?
this doesn't seem to make sense since the anti paladins companion does not despawn and is with you during every encounter. provided it can fit inside the dungeon.
or are the options for the anti paladin just already stronger then a paladins bond char.