The Impression (Enchantment from the Temple of Mysteries):
You are not who you seem to be. No one else knows this. You are actually a male human adventurer named Prester Young whose soul has been trapped within the Temple of Mysteries for some unknown amount of time. You have no idea how long it has been since your soul was trapped here, but you entered and took control of this new body just moments ago, as a bright light flashed.
The body you inhabit now is that of some other adventurer, somewhat unfamiliar to you, though you know the basics of that person’s knowledge, skills, and abilities. Your own skills seem to have atrophied over time, and you no longer remember what they were. Perhaps that will soon change. You have dim insight into the memories of the person whose body you inhabit, and you certainly bear that individual no ill will. The other adventurers here are almost certainly after the fabled treasures of this place, but mostly you would like to just get out. Perhaps you can find some magic that will rightfully restore your soul to your proper body and allow you to relinquish control over this one. If not, though, possession of this body might be your only chance to escape this place.
For the time being, it is probably best not to tell the other adventurers your secret. There’s no telling how they might react to the news that you are not actually the person they think you are. Later on, you might be obliged to tell them, if the situation warrants it. You’ll just have to make that judgment call on your own.
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The Personal Insight:
I am Prestor Young. That was the message given to me so many days ago in the Temple of Mysteries. I can’t remember much of my life before that temple, just this one all consuming thought; I am Prestor Young, and this is not my body. Or at least, this is not my original body. My soul is trapped, and I long to be free. To escape this worthless form and find the one that I truly belong in. But I cannot tell people that, I cannot share who I really am. I made that mistake once, and I regret it. I must be Prestor Young in secret and Ladder Stonewall in real life. The actions of this body do not come naturally to me, and so I must make up a story and a personality for myself as I go. My real personality is driven, and focused towards a single goal. That doesn’t work in the real world though, so I have to make up interests and styles and personality as I will. It’s fun, like a blank slate to do whatever I want. Or at least, it would be fun without the cruel torment of living in someone else’s body.
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The Whole Story
Kdet Grush is a dwarf with powerful magical resistance. As a learning dwarf though, Kdet has very little control over this ability. The resistance works more on it’s own than under Kdet’s control. Recently, Kdet and his crew entered the Temple of Mysteries. Halfway through the temple, the team was struck by the same enchantment (see above). Under the influence of the enchantment, the team decided to leave many of the riches aside and leave the temple. As the players leave, a counterspell falls onto them. The counterspell does not take affect immediately, but after a certain amount of time it wipes the enchantment away and all memory of the past day. Unfortunately for Kdet, it was then that his magically resistance chose to act. And so, Kdet is stuck with the memories of the and the soul of Prestor Young.
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The Hook
In constant search of a way to escape this body, Prestor Young jumps at the change to travel to the Prism world.