Seagull

LAtA Narrator's page

3 posts. Alias of RandomNinja.


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Posting for Princess, copied from FB chat:
Princess talks to the group to discuss what happened "I'm disappointed in you kleah, the way you attacked that woman,especially after I asked you to stop. I was a request, not an order, it was clearly the will of the group and I respect that. But, she was no longer a cultist, and we have no right to punish people for past wrongs. She was also cooperating, and helping us. Just as she was going to help us by attacking the air cultists. She didn't have to die, and I'm deeply troubled that she could of been carrying my child. My axe, Ruhm, seemed to believe she was. I'm saddened by the loss. However once she threatened the group, she sealed her own fate; I will never not defend my tribe, my family. But, attacking her in the first place feels wrong."


While at Summit Hall the party is given a map of the Dessarin Valley.

See the "Dessarin Valley Map" link at the top of the campaign to view the map.


The villagers knew no way to cross. After fumbling around with rope and swimming the party discovers that one of the rescued slaves, Brill, is actually a druid with the ability to walk on water. With her assistance everyone makes it across safely and to Summit Hall, where they are welcomed.

At Summit Hall the party receives a reward and the use of 1 knight and 2 squires. Brill will also accompany us to the fortified port where we believe more slaves are being held.

Harley made a seemingly bad trade with a quartermaster, and worked with the smith to get his new weapon fixed. The smith, Twitch, was hard to deal with and in poor health but seems to be capable of incredible work. After he is found passed out in his shop Marek insists on getting him some sleep.

-Posted with Wayfinder