N Half-Elf M Alchemist 3 | HP: 25/25 | AC 19; TC 14; FF 15 | CMB +0; CMD 14 | Fort +6; Ref +7; Will +7 | Init +10 | Perc: +6; 30 ft
Gender
M
Size
Medium
Age
26
Special Abilities
Bramble Bombs!
Alignment
N
Deity
Nethys
Location
Shadow Lodge
Languages
Common, Common (Varisian), Elven, Dragonic, Infernal, Abyssal, Necril
Occupation
Alchemist
Strength
7
Dexterity
18
Constitution
12
Intelligence
18
Wisdom
10
Charisma
7
About Kyras Isbentall
Kyras Isbentall - The Shadow of the Woods
Male Half-Elf 3 - Bramblebrewer Alchemist
N Medium Humanoid
Init +10; Senses Low-light Vision, Perception +8
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Defence
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AC 19, Touch 14, Flat-footed 15 (+4 armor, +1 shield, +4 dex) with buffs: [+3 Shield, +4 Natural]
HP 25 (2HD; 3d8+6)
Fort +6 Ref +7 Will +7 (+2 poisons, +1 divination)
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Offence
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Speed 30 ft.
Melee
MWK Cestus +1 (1d4-2, 19-20/x2 critical, P)
MWK Longspear +1 (1d8-2; x3 critical, P, 10ft reach)
Ranged
Alchemical Bombs (7/day) +7 vs Touch (2d6+5 Ref. DC15 for 5)
Alchemical Extracts Alchemist (Bramblebrewer) Extracts Known (CL 2nd; Concentration +6)
..1st (4/day) [DC15] (1) Bombers Eye, (1) Comprehend Languages, Crafters Fortune, Disguise Self, Endure Elements, (1) Hightened Awareness, (2) Shield, Touch of the Sea
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Statistics
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STR 7, DEX 18, CON 12, INT 18, WIS 10, CHA 7
Base Atk +2 CMB +0 CMD 14
Feats Throw Anything, Precise Shot, Point Blanc Shot
Traits Reactionary, Carefully Hidden
Skills Acrobatics +3, Apraise +8, Bluff -2, Climb -3, Craft Alchemy +12, Diplomacy -2, Disable Device +11, Disguise -2, Escape Artist +3, Fly +3, Heal +6, Intimidate -2, Knowledge (Arcana) +12, Knowledge (Nature) +11, Knowledge (Planes) +7, Knowledge (Local) +7, Perform Oratory -2, Profession Scribe -2, Ride +3, Sense Motive +0, Spellcraft +13, Stealth +3, Survival +6, Swim -3
Languages Common, Common (Varisian), Elven, Dragonic, Infernal, Abyssal, Necril
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Special
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Poison Resistance (Ex), Poison Use (Ex), Dendrite Mutagen (Su)
Alchemical Discoveries
(2) Tanglefoot Bomb (Su) - Entangles target creature DC15 reflex, creates area of difficult terrain 5ft per 1d6 bomb damage
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Racial
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Racial Traits (Half Elf) - Elf Blood, Multitalented, Low-Light Vision, Mismatched, Dual Minded
Bot Me!:
Kyras would do things differently depending on the situation. The most common ones I will list and makes macros for:
Kyras expresses his displeasure at the situation by picking the finest bomb off his waste sash and throwing it at the enemy.
[dice=Alchemist Bomb]1d20+7[/dice] -- Hitting touch, precise shot!
[dice=Fire Damage]2d6+5[/dice] -- Splash 5ft, Ref. DC15 for 5
If he has drank his mutagen it will be:
[dice=Alchemist Bomb+Extract]1d20+7+1[/dice] -- Hitting touch, precise shot!
[dice=Fire Damage]2d6+5[/dice] -- Splash 5ft, Ref. DC15 for 5
If he has taken his Bombers Eye extract it's another +1 on top of those...
Kyras will always take an attack of opportunity with his cestus, or his long spear. He tries to flank the best he can with his allies!
[dice=Cestus;Damage]1d20+1;1d4-1[/dice]
[dice=Longspear;Damage]1d20+1;1d8-2[/dice] -- 10 ft reach, piercing!