Kyra

Kyra - Iconic Cleric's page

37 posts. Alias of Gummy Bear.


Race

HP: 33/33| AC: 17 T: 10 FF: 17 CMD: 15 | F+6 R+3 W+9| Init +0 | Perception +4

Classes/Levels

Tracked Resources:
Channel Positive 5/5 | Spells 1 - 4+0, 2 - 3+1 | Rebuke Death 7/7
Status Effects:
Endure Elements

Gender

NG Female Human Cleric 4

About Kyra - Iconic Cleric

Stats:

Female human cleric of Sarenrae 4
NG Medium humanoid (human)
Init +0; Senses Perception +4
DEFENSE
AC 17, touch 10, flat-footed 17 (+7 armor)
hp 33 (4d8+12)
Fort +6, Ref +3, Will +9
OFFENSE
Speed 20 ft.
Melee +1 scimitar +6 (1d6+3/18–20)
Ranged sling +3 (1d4+2)
STATISTICS
Str 14, Dex 10, Con 12, Int 11, Wis 18, Cha 14
Base Atk +3; CMB +5; CMD 15
Feats Improved Channel*, Selective Channeling, Toughness*
Skills Diplomacy +9, Heal +11, Knowledge (religion) +7; Armor Check –3
Traits Deft Dodger*, Flame of the Dawnflower (Advanced Player’s Guide 333)
Languages Common, Kelish
SQ aura (moderate good), spontaneous casting

Items:

Combat Gear potion of eagle’s splendor, potion of protection from evil, scroll of comprehend languages, scroll of lesser restoration, wand of cure light wounds (50 charges); Other Gear +1 breastplate, +1 scimitar, sling with 10 bullets, cloak of resistance +1, backpack, silver holy symbol, waterskin, 32 gp

Special Abilities:

Channel Positive Energy
Kyra can release a wave of positive energy by channeling divine power through her holy symbol. This energy can be used to cause damage to undead creatures or to heal living creatures. Channeling energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on Kyra. Kyra can channel energy 5 times per day as a standard action that does not provoke an attack of opportunity. Kyra can choose whether or not to include herself in this effect. She must be able to present her holy symbol to use this ability.

Flame of the Dawnflower
When Kyra scores a critical hit with a scimitar, she deals an additional 2 points of fire damage.

Rebuke Death
Seven times a day, Kyra can touch a living creature as a standard action, healing it 1d4+2 points of damage. She may only use this ability on a creature that is below 0 hit points.

Selective Channeling
When Kyra channels positive energy, she can select up to two creatures within the area of the burst; these targets are not affected by her channeled energy.

Spontaneous Casting
Kyra can exchange any prepared spell that is not an orison or a domain spell for a cure spell of the same spell level or lower as she casts the spell.

Sun’s Blessing
When Kyra channels positive energy to harm undead creatures, she adds 4 points to the damage dealt. Undead do not add their channel resistance to their saves when she channels positive energy.

Spells:

Cleric Spells Prepared (CL 4th; concentration +8)
2nd—communal protection from evil, heat metal, remove paralysis, spiritual weapon
1st—bless, bless, remove fear, endure elements, shield of faith
0 (at will)—detect magic, guidance, light, stabilize