I took a look at what the other Bloodlines had in comparison.
9th level - once per day rolling an extra d20 for an attack/skill check as a full round action seems... a tad weak. Maybe something along the lines of:
15th level - stat increase and luck bonus to AC is pretty good. But I think something like below might be more appropriate. 15th: Everwatching Eyes - your ancestors are always looking out for you. Whispering to you, giving you advice on their experiences. You gain the Uncanny Dodge ability similar to a barbarian as you are less likely to be surprised. You also gain a +2 bonus to all skill checks. Or maybe combining them, +2 stat increase, +1 luck to AC, +1 bonus to skill checks & Uncanny Dodge.
Male Human (Cheliax) [0-Level]
'Hmm, just how we want to rescue folks... in a wagon built for poo.' ~ Kylar's voice drips with sarcasm. 'Unfortunately, I guess beggars can't be choosers. I'll go and start drawing some water to try and wash out some of the filth. Maybe we should get some straw to at least cover the bottom of the wagon as well.'
Male Human (Cheliax) [0-Level]
'A good question Petrus. I think we should serious look at something faster than walking. Especially if we plan to be there in time to help Tanaila. A carriage might be a bit pricey, a wagon might be a good compromise.' 'And congratulations are in order to Baern. I don't know what you told your father, but it worked.' 'Hopefully our adventure will be more successful than last time.'
Male Human (Cheliax) [0-Level]
'Hmm... I dunno Petrus, we might not be able to make a case that Tanaila's a resident at the mission. I mean she only comes around to help Quilindra. Unless we can confirm that she was expelled and has no where else to turn to, then she might be considered a resident.'
Male Human (Cheliax) [0-Level]
OOC - I dunno... the way we are doing it does add some drama/flair to the rolls, which I like. It also gives us a sense of the characters growing in ways we didn't anticipate (ie not min/maxing). While I might like to change the order of some of my rolls, it just means I have to think about how and what I really want to improve. :)
Male Human (Cheliax) [0-Level]
Here is what I have for Session 2. Again abbreviated from my own notes. Spoiler: Session #2 – 2nd Training Session
2 years have passed. Geadren & Rolf are on a trip to Cheliax.
We learn that the wilderness is very unfriendly. And forced marches are really troublesome. We discover some orcs at the family estate. They almost kill us. We decide to rest and recover there. Before everyone is full recovered more orcs show up. We hide in the basement but they come in after us. We fight valiantly but in the end are defeated. We wake up to dwarves. Apparently they started search for Baern when he went missing (along with his father's crossbow). They take us back to town. Still no sign of Tanaila. Rumours and Other Stuff
Important Life Lessons
Male Human (Cheliax) [0-Level]
'Hey Petrus and Orson, have you heard the rumor? They are saying that Blackjack himself is going to stop the guards from whipping those dockworkers! Lets head over and get a good place to watch. What do you say?' OOC - Larry, I don't see our characters interacting with Blackjack in this, just some opportunity for some hero worship from some young impressionable kids (ala Zorro type stuff). Possibly getting ourselves into other shenanigans though.
Male Human (Cheliax) [0-Level]
First Session (according to Kylar)
Spoiler: All characters have some connection to the mission. 3 are residents (Petrus, Kylar, Orson), 2 are visitors (Baern, Tanaila). After the sermon the gang heads off to get a cart to collect manure in...(why do we let Josh talk us into these things... ;)
Baern discovers that Geadren is controlling the Lamms and is operating out of the mission. Petrus & Orson decide to hold some cash in reserve to cover for any of the others. Kylar indicates that he will help cover for Trinia or Savram if required. The group meets Grau and gets some weapon training slated in on a regular basis.
Male Human (Cheliax) [0-Level]
From the 1st Training Session here are the notable NPCs that seem to have stood out, and if they seem to have some specialty. If I have missed an NPC or a skill set that one of them has demonstrated make a note of it! Geadren Lamm (controls the Little Lamms) (animal handling, intimidate)
The Little Lamms
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