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4 posts. Organized Play character for William H Watson.


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Shadowlord wrote:
It is not talking about what DV actually IS or how it functions. It’s talking about how DV eliminates the concealment aspect of darkness within 60’ and therefore you typically can’t use Stealth, which relies on concealment… “unless you are invisible or have cover.” Those are general rules. HiPS is the specific that trumps the general. Also the section of the Glossary that specifically talks about Darkvision in the Darkvision section is the specific that trumps the general in Additional Rules Vision and Light.

You are making the assumption that HiPS is -meant- to get around darkvision, to argue that it should get around darkvision.

We don't know that. We have a rule for HiPS that doesn't mention how it works at all. Is it just hiding, with magic to move the shadow? Is it some planar-warping? We don't know.

But we -do- know that it is called "Hide" in plain sight. and DV sees through hide, unless cover or invis is used.

Does DV see though HiPS? That's of course, up to the GMs in their home games. But by RAW, it does. RAI? It probably shouldn't.

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Shadowlord wrote:

3. People also get hung up on the description of DV and LLV in the Additional Rules Vision and Light section of the CRB. They fail to realize or take into account there are other relevant rules. The glossary in the CRB also has a detailed description of how DV functions. It has this to say:

CRB/Glossary wrote:

Darkvision is the extraordinary ability to see with no light source at all, out to a range specified for the creature. Darkvision is black-and-white only (colors cannot be discerned). It does not allow characters to see anything that they could not see otherwise—invisible objects are still invisible, and illusions are still visible as what they seem to be. Likewise, darkvision subjects a creature to gaze attacks normally. The presence of light does not spoil darkvision.

IMO, there isn’t going to be any official ruling on whether DV defeats HiPS because the DV description already, very plainly, states it doesn’t function against magical or illusory effects. It doesn’t allow a creature to see anything it couldn’t otherwise see (and provided are two examples of such things: invisible things or illusory things).

No, that is NOT what it states. Plainly or otherwise. You are painting a specific rule (DV vs Invis) into general (DV vs Magic.)

And let's not forget the -specific- rule of "A Creature can't hide within 60 feet of a character with darkvision unless it is invisible or has cover" (CRB, pg 173)

HiPS is -hiding- by name. And thus doesn't work against DV. (Though, of course, could be houseruled otherwise.)

Sure, you can also argue otherwise. But even so, that line is still a very specific one in the core rulebook. (Which then turns into 'well, does a creature with 120' darkvision extend that out...')

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Without weighing in either way on this particular ability, I'll also point out there are plenty of things that overcome immunities.

The first that comes to mind is there are multiple ways to bypass the undead immunity to mind-effecting spells.

Immunity -never- means Immunity. It just means immune until something ignores the immunity.

When these books are written, the authors and editors don't always think of all the combinations (even the ones that seem obvious to others.) Also, they choose wording that seems obvious to them, but doesn't always seem obvious to others.

Which is why we have all the 'Read-as-Written' vs 'Read-as-Intended' arguments.

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As mentioned above,the 'quarter' in quarterstaff refers to the type of -wood- it is made from. By definition, a quarterstaff must be made of wood. If it is made of something else, it may still be a staff, it just cannot be a quarterstaff.

You can have a -staff- made from metal, but then it's not a quarterstaff.

A sansetsukon is a staff, -not quarterstaff- in three parts.

RAW, it works.

If need be, you can also point your DM to the various magical staves that are listed as made of other materials but specify they 'function as' or 'can be used as' a magical quarterstaff, such as:

Staff of Mithril Might. (Silver and Mithril, functions as quarterstaff)
Staff of Dark Flames. (Bones, can be used as quarterstaff)
and various others.

GoodLuck!