Male 1/2 Orc(Outsider) Monk 20
next round.. Kutho unleashes a flurry of blows on the stunned fiend with his lawful Kama spending a ki point to make the normal damage lawful for purposes of DR
Male 1/2 Orc(Outsider) Monk 20
"Awww Giorge..would you have us change the habits of a lifetime" Kutho cricks his neck in a,familiar to his teammates, 'CRICK!' "What could you possibly have to say to us that we would want to listen to..." looking around Kutho searches for the corrupted Fey I.C is playing silly buggers again home roll
"Where's your pet b*tch anyway..."
Male 1/2 Orc(Outsider) Monk 20
Kutho Axefist wrote:
Kutho draws his nunchukas and from his position on the floor unleashes a torrent of blows against his attacker. Rolls as above sorry about the AC I had calculated it but forgot to put it on the profile
Male 1/2 Orc(Outsider) Monk 20
Kutho taking note that his fists are not very effective against the enemy pulls his nunchuckas from his belt and spins them in a blurring series of strikes aiming for nerve points and joints in the armour. nunchuckas attack(vital strike)1d20+28=35, 1d20+28=43, 1d20+28=40, 1d20+23=37
Male 1/2 Orc(Outsider) Monk 20
Kutho moves like an eeel across the floor slipping past the evil fae who is assaulting Raizen and springing over the railing to deliver a furious series of blows to one of its compatriots tumble to here and unleash previously rolled flurry at the indicated minion
Male 1/2 Orc(Outsider) Monk 20
initiative 1d20+8=9...1st natural one of the game lets hope it isnt an omen Kutho waits until all his companions have acted before moving swiftly(base speed 90 feet/rnd) towards the nearest enemy still upright and unleashing a flurry of blows upon him attacks(vital strike) 1d20+23=27, 1d20+23=30, 1d20+23=34, 1d20+18=26, 4d10+7=33, 4d10+7=30, 4d10+7=35, 4d10+7=30 a total of 128 damage if everything hits
Male 1/2 Orc(Outsider) Monk 20
Attack routines next and I'm still not hitting that Great Wyrm much..which of course is why I took Vital Strike Weapon Attacks Unarmed +23/+18/+13 Unarmed Flurry +23/+23/+23/+18/+13 2d10+7 19-20 x2 +5 Axiomatic, Keen, Ki Focus Flaming,Kama 200302 Gp +27/+23/+18 Kama Flurry +27/+27/+27/+22/+17 1D6+12+1d6 Fire(+2d6 Vs Chaos) 19-20 x2 +4 Holy, Axiomatic, Disrupting, Undead Bane Nunchuckas +26/+21/+15(+28/+23/+18 vs Undead) Nunchucka Flurry +26/+26/+26/+21/+18 (+28/+28/+28/+23/+18 vs undead) 1d6+11+1d6 Electrical(+2d6 vs Evil or Chaos +2d6 Vs Undead) x2(+1d8 Sonic) Skills 4+5 Int=9x20=180(ranks) Acrobatics +29 (18 rnks +3 +8 Dex) Climb +28 (18 rnks +3 +7 Str) Escape Artist +29 (18 rnks +3 +8 Dex) Intimidate +29 (18 rnks +3 +8 Cha) Know.(History)+26 (18 rnks +3 +5 Int) Perception +28 (18 rnks +3 +7 Wis) Ride +29 (18 rnks +3 +8 Dex) Sense Motive +28 (18 rnks +3 +7 Wis) Stealth +29 (18 rnks +3 +8 Dex) Swim +28 (18 rnks +3 +7 Str)
Male 1/2 Orc(Outsider) Monk 20
Well heres the feats list and Equipment for the unarmed killing machine..yeh ok he has two weapons which are both a bit Munchkiny Feats
Bonus Feats
Equipment +5 Axiomatic, Keen, Ki Focus Flaming,Kama 200302 Gp +3 Holy, Axiomatic, Disrupting, Undead Bane Nunchuckas 200302 Gp Belt of Physical Perfection +6 144000 Gp Headband of Mental Superiority +6 144000 GP Ring of Protection +5 50000Gp Ring of Regeneration 90000Gp Amulet of Natural Armour +5 50000Gp 2 potions of Enlarge Person(CL10) 1000gp 7 potions of protection from Evil(CL1)350 GP So lets calculate Kutho's AC...10+8(Dex)+7(Wis)+5(level)+5(Ring)+5(Amulet)= AC40(44 against AoO's) taking his stat boosting items into account...hmmm..so a great Wyrm red still only Misses me on a 1 and Pit Fiends and Balors will smack me about 50%-55% of the time
Male 1/2 Orc(Outsider) Monk 20
Oh yes Zagyg worship brought all sorts of fun into my 1&2E Oerth games...he tended to be a bit of a hands on god. Kutho Axefist Half orc(outsider) monk(pt1) 48 years old Stats rolls 2d6+6=16, 2d6+6=15, 2d6+6=14, 2d6+6=16, 2d6+6=13, 2d6+6=14 Str 18(includes +2 from Race) Dex 20(+4 from levels) Con 14 Int 15 (includes -2 for race and +2 for age) Wis 18 (including +2 from race and +2 from Age) Cha 15 (includes +2 for age) Special Abilities AC Bonus (Ex):+9(+4 from wisdom +5 from levels) Flurry of blows,Unarmed Strike,Improved Evasion,,Maneuver training,Still Mind, Ki Pool 14 points(Magic,Lawful,Adamantine),Slow Fall (any distance), High jump, Purity of Body, Wholeness of body,Diamond Body, Diamond Soul(SR 30), Abundant Step,Quivering Palm, Tounge of the Sun and Moon, Empty body, Perfect Self(DR 10/magic) Normal Attacks BAB +15/+10/+5 Flurry of Blows BAB +15/+15/+15/+10/+5 |