Her 1 power is to move her and/or someone at end of her turn. Can she move normally at beginning and also have option to move at the end as well? For example we were playin with 1 location, I forget which, where if you start your turn there you need to make a wisdom/survival check or bury a card so was curious if can move there, explore and resolve that then move back out after.
Friends & I just tried out this game and loved it but had a couple questions. (1)Has anyone out there made up character sheets so we don't have to mark up the cards? (2)If 2+ characters are at same location and 1 is fighting a monster can any of the others help in any way? Lastly if the Sandpoint is like an intro set and when do Runelords you start new characters, why would you receive a check for one of your skills as a reward for end of 3rd quest if not going to play that character again?
In original form stats are unchanged only when they shift do they alter
logic_poet wrote:
Thanx will use that.
Do the players start out with any after Brinewall? It says as soon as they gain X# of points run this event, but how do they get the initial points to get them to the 1st event. I was just gonna give them like 3-5 points for opening the seal. But I wasn't sure if it comes from somewhere else I may have missed when I was reading the adventure.
Brandon Hodge wrote:
THANX |
