Zayifid

Kromoro's page

51 posts. Alias of Ravenath.


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Male Dwarf Cleric 1

Kromoro fights for breathing. A bit confusing for the big smash, he gets near Ianthe.

-Pharasma! Listen to one of your sons! -he cries while he touch Ianthe and heals his wounds.


Cure light wounds: 1d8 + 1 ⇒ (5) + 1 = 6
Spontaneous casting instead of "protection from evil".


Male Dwarf Cleric 1

Please, don't take it as some kind of pressure. It was just a comment ^_^


Male Dwarf Cleric 1

This is a "slow-motion" combat, like the ones in Matrix :D


Male Dwarf Cleric 1

Initiative: 1d20 ⇒ 2

Kromoro, the dwarf cleric, was caught off guard, praying to Pharasma.

-For the neutrality of Pharasma... what is this?

He grabs his heavy mace, but seems visibly confused.


Male Dwarf Cleric 1

-Pharasma...

Kromoro ponders the amulet a moment and then put it in the neck.

-Well, what do we need to depart as soon as possible? We have to stop that fool who is trying to destroy the world.


Male Dwarf Cleric 1
Caithan Kalson wrote:


I admit I've kind of written myself into a corner here. Can't think of many good ways to get involved with the group proper.

You don't know how to get involved with the group proper, right? Well, seing the high libido of your character, how about this:
"No matter where is the trip, as long as the guide will be this awesome elven woman".
What do you say? Do it sounds like one of your character's motives to go anywhere? ^_^


Male Dwarf Cleric 1

-Indeed. -the cleric dwarf was downstairs slowly from the upper floor- We aren't sure of what we should find, but we are sure that we have to go there.

Kromoro nods to the elf.

-My name is Kromoro, server of Pharasma. I'm glad to have an experienced guide to the pit with us today.


Male Dwarf Cleric 1

I would like to fast forward to that evening, if you please.


Male Dwarf Cleric 1

Ops... sorry for that

-Well, Jansen... This book has an incredibly evil power. We don't know what could happen if we hide it in another dimension. It could deform that dimension and get lost. Or attract something that hasn't to be attracted.


Male Dwarf Cleric 1

-Other pleasures... like the pleasure of help some people in need, right? -Kromoro smile at Caithan, giving him a second chance to not be nasty.


Male Dwarf Cleric 1

-One thing is for sure: we have to get the book out of this town. This book attract undeads. We can't bring this danger to the people of this town. -the dwarf cleric seems to be pondering something- So... the only way to destroy the book is to put the three parts together again. And that action could bring doom to our world, too... The situation seems desperate.


Male Dwarf Cleric 1

-He killed his family... This book is pure evil, indeed. As my comrade Jansen asked, can you help us destroy this evil book?


Male Dwarf Cleric 1

-Now, son, -the cleric dwarf is holding his Pharasma necklace- I'm pretty sure we can't let this book here in town.

Then, close his eyes and begins to pray, whispering:

-Pharasma, keep the dead dead. Maintain the equilibrium.


Male Dwarf Cleric 1

-We have to make a move sooner or later. Shoot one of them. We will see what happens.


Male Dwarf Cleric 1

-Come on, son. -Kromoro holds tight his mace- We support you.


Male Dwarf Cleric 1

-You are right, son. We could be in danger. If we fail and we have the book with us, it will be in the wrong hands again. I'm with you, Jansen. -then, Kromoro notices that Jansen is still hurt, like he is- By the way, let me see that wound closely...

He evaluates the wound, then put a hand over it and prays.

-Pharasma... bring equilibrium to this body again. -his hand and the wound begins to shine with white light. The wound begins to heal. When he finishes, ask Jansen- What? Are you alright now? -then stares the rest of the party- Do anyone needs the bless of Pharasma tonight?


Cure light wounds instead of shield of fate: 1d8 + 2 ⇒ (3) + 2 = 5


Male Dwarf Cleric 1

-I understand your concern, brother. If you want, I could take that book to the temple of Pharasma. Our lordless should now what to do with this unholy thing.


Male Dwarf Cleric 1

-We must stop that thing. The preservation of the equilibrium is the most important thing in the life of a servant of Pharasma. And you know what? I am a servant of Pharasma. So, who is with us? -kromoro tell the last question while grabs the shoulder of Jansen, who has make clear that he wants to go to the Pit.


Kromoro is ready to go.


Male Dwarf Cleric 1

-Even if do so, we have to take a look at the one who keep it.

Then, he gets closer to the crying man.

-Tell me, son. What do you remember? I know that you are having a bad time for all of this, but it's important for our investigation. Please, calm down and tell us all you know.


Male Dwarf Cleric 1

-He is in trance... If he leaves the hut, we should follow him. Maybe he guide us to "the master".


Male Dwarf Cleric 1

-Holy Pharasma. A sin that spreads like a disease.

Kromoro stares at the dreaming man and focuses his attention in the words.


Kromoro talks abyssal. I don't know if that could help him this time.


Male Dwarf Cleric 1

-I wonder if we should wake up this poor man.

Then, he stares at Ghorum.

-It seems that we make a good team, don't you agree, brother? -and smile at the other dwarf.


Yea! Level up! So, what's up with the HP? Do we earn a static amount or do we have to roll a dice?


Male Dwarf Cleric 1

-You have no right to leave, creature!

Kromoro takes advantage of the creature is focusing his attention on Ghorum and attack it again with his heavy mace.


Attack: 1d20 + 1 ⇒ (15) + 1 = 16
Damage: 1d8 + 1 ⇒ (8) + 1 = 9


Male Dwarf Cleric 1

With the healing to Morzane done, Kromoro grabs his heavy mace and attack with it at the mudman engaged with Ghorum.


Attack 1d20 + 1 ⇒ (15) + 1 = 16
Damage 1d8 + 1 ⇒ (1) + 1 = 2

Edited the AC in the sheet. It's 18 instead of 16. I didn't counted the heavy shield, only the armor.


Male Dwarf Cleric 1

-Careful, son! -Kromoro sees the big hit of the mudman against Morzane and runs besides him. He touch the chest of the half orc and whispers a short orison- Pharasma, bring us balance.

Then a bright light flows from the hand of the dwarf cleric and enter the body of Morzane, healing his wounds.


Move action to move besides Morzane and cast Cure Light Wounds (spontaneous casting for "inflict light wounds").
Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4


Male Dwarf Cleric 1

-Brothers, -he is talking to his comrades- that poor man won't flee. We have to help him now.


I don't know if we are still engaged in combat or if the initiative remains the same.


Male Dwarf Cleric 1

Perception: 1d20 + 4 ⇒ (10) + 4 = 14


Male Dwarf Cleric 1

Spoiler:

I'm waiting for Kromoro's turn to make a double move.


Male Dwarf Cleric 1

Kromoro keeps punching the thing with his heavy mace.
-You are persistent to be undead, aren't you? -then realizes that Jansen is in top condition again- Be careful, son. this thing has no manners at all.


Attack: 1d20 + 1 ⇒ (16) + 1 = 17
Damage: 1d8 + 1 ⇒ (4) + 1 = 5


Male Dwarf Cleric 1

Seeing that Morzane has taken care of Jansen, Kromoro charges against the creature with his mace.
-Let me bring you eternal rest! -but the wet mud in the ground make his fail- Mm... so undeads has good luck too, eh?


Mace attack: 1d20 + 1 ⇒ (1) + 1 = 2
Mace damage: 1d8 + 1 ⇒ (4) + 1 = 5


Male Dwarf Cleric 1

Kromoro follows his brother in race down the stairs.

-Fast, son. Our friend Jansen could need our help urgently.


Double move trying to stay besides Jansen.


Male Dwarf Cleric 1

-Don't loose your faith, son, and grab that axe of yours. -responds to Ghorum.


Male Dwarf Cleric 1

-For the peace of Pharasma! -Kromoro seems totally shocked.


Initiative: 1d20 ⇒ 4


Male Dwarf Cleric 1

-So, we will have to go there and dive between those books, Morzane.

The cleric dwarf recite an orison almost imperceptible by the ear.


Perception: 1d20 + 4 ⇒ (13) + 4 = 17


Male Dwarf Cleric 1

-A disturbing view, indeed... Maybe our friend here could tell us more about the meaning of this sign. -the dwarf stares Morzane.


Male Dwarf Cleric 1

Kromoro leaves the room to the bedroom. While going up the stairs, he tells Ghorum:
-When your turn ends, call me. I'm in the door down the hall.


Male Dwarf Cleric 1

Kromoro keeps cleaning the place before going to sleep.


Male Dwarf Cleric 1

-I agree with you, Mr. We need to drive this evil away from this city.

The priest get up from the floor and see the mess around the place.

-I believe we should help to clean this mess. Then go to sleep. The ones who wants to investigate this should meet in the breakfast to discuss it. We will be her for sure.


Male Dwarf Cleric 1

-There is a lot of rage in that spirit- kromoro look at his companions- And it's not over.

Kromoro then gets near the girl to cast heal wounds. She doesn't seem to have any external wound, but the spirit could have damaged any internal organ.

-All right. The spirit shouted a name. Do anyone knows about that name?


Male Dwarf Cleric 1

The grab transform into a kind hug, putting the girl in the floor, apart from the danger.


Will save: 1d20 + 7 ⇒ (15) + 7 = 22

Spoiler:

If getting the girl out of danger, in a corner, isn't enough to eat all my turn, I recall the power of my good again:
-Foolish creature, don't fight anymore for the offenses of the past!

And use another channel energy: 1d6 ⇒ 5


Male Dwarf Cleric 1

-When did you died? I'm pretty sure the ones that hurt you and your love are all died already. Why trying to destroy a whole city of innocents?- I keep my grab in the girl, but I don't want to hurt her.


Male Dwarf Cleric 1


Should we wait for the GM to say "Round 2"?
Well, just in case we don't need to wait...
Round 2:

-If that's true, this is a good opportunity to second your words with actions, creature. -then throw his great mace and gets close to the girl- So, better shut up and surrender!


Grapple: 1d20 + 1 ⇒ (18) + 1 = 19


Male Dwarf Cleric 1


Ops... I forgot my reflex save.
Reflex save: 1d20 ⇒ 15


Male Dwarf Cleric 1

You were right. Edited -_^


Male Dwarf Cleric 1

-Pharasma, what should happen will happen now. -Kromoro murmurs like a prayer. A prayer as neutral as his deity. A prayer not designed to ask the favour of his goddess. A prayer designed to give him resignation for the near future.

-You, darkest being, leave that body without delay. Pharasma commands you! -scream while pointing the possessed body of the girl with a finger of his right hand, holding the great mace with his left and strong hand.

Spoiler:


I use channel positive energy to harm the enemy.
Damage 1d6 ⇒ 3. DC Will 12 to halve damage.


Male Dwarf Cleric 1

Spoiler:
Will save: 1d20 + 7 ⇒ (15) + 7 = 22


Male Dwarf Cleric 1

The old but robust dwarft gets up and draws his heavy mace in a defense stance, saying nothing, trying to understand what's that thing.

Spoiler:


I try to realize what is that thing: Religion 1d20 + 5 ⇒ (10) + 5 = 15
Initiative 1d20 + 0 ⇒ (18) + 0 = 18


Male Dwarf Cleric 1

kromoro, the dwarf, was concentrated in the game. The human phrase took him out of his strategy.

-Well, a youngster like you being interested in theology is a good new from my old point of view -and the old dwarft smiled the guy.


Male Dwarf Cleric 1

ooc:

Sorry, I have been busy with this holidays.
Can I join the fight now, please?


Male Dwarf Cleric 1

Ei, I had to find this thread manually ^_^ Post this thread's link in the other thread for the players to find this faster.

Should we use our characte's avatars in this OOC channel?

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