Kri's page

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Awakened animals are an option. Also planning on using the young and nightmare templates so I'll be a size smaller it opens up some fun play things. Another thing to note is somatic components. I need hands as a sorcerer so it limits what I can use. I think my DM might forego it though, so if you have ideas for things without hands, feel free to mention them


So, I'm in a campaign where we have monsters for our PC and I am trying to decide what I want to go with for my sorcerer(Chosen for a reason). The catch is some stats don't matter. Attributes(str, con, etc) are done by a human point buy system with a floating +2. There's a level adjustment equal to it's CR or 0 if it's less than 1. And finally, it has skills as if it's level adjustment(CR) were levels in the class chosen(no multi-classing). Since taking anything with a CR1 or higher would delay my casting, I'm looking for a monster with a cr less than 1. Any suggestions? We do keep abilities, feats, DR, etc so that's a thing. Thanks in advance ^_^


So I'm looking for something like a bag of tricks but for inanimate objects for use as improvised weapons. Can't seem to find anything though. Suggestions?


I've done searches and looked at websites, but I can't seem to figure out which creatures have magical flight. I assume Genie's do, but I can't find anywhere it specifically says they have -magical- flight. To be clear, I'm looking for a creature I can turn into a skeletal flying mount. Any recommendations?