Sheriff Belor Hemolock

Kramac the Strong's page

45 posts. Organized Play character for yogadragon.


Full Name

Kramac

Race

HP 21/21 | AC 16 | F +8 R +5 W +6 | Perc +7 | Stealth +0 |

Classes/Levels

Speed 20| Active Conditions: ---

Gender

NG Human Fighter 1

Size

Medium

Age

35

Deity

Kurgess, the Strong Man

Strength 18
Dexterity 10
Constitution 16
Intelligence 12
Wisdom 14
Charisma 10

About Kramac the Strong

PFS Information:

PFS Number:239325-2001
Experience:0
Fame:0
Gold:15

Training: Scrolls (0), Spells (0), Swords (0)

Major Factions
Envoy’s Alliance:
Grand Archive:
Horizon Hunters:
Vigilant Seal:
Minor Factions
Radiant Oath:
Verdant Wheel:
All Faction Reputation
Total (Sum of the Above) Reputation:

Purchased Boons (use this for boons bought w/ Fame, which don’t come w/ a Chronicle)
(Faction) Champion (Faction) (0 Fame) (the Champion boon for your first faction is free)
Boon #2 (type) (cost)

Kramac:

Character Name Kramac the Strong)
Ethnicity:Mwangi
Nationality:Mwangi
Birthplace:Mwangi
Age:35
Gender & Pronouns:Male
Height:5'6"
Weight:225
Physical Appearance:

ancestry Human
backgroundField Medic
classFighter; Level: 1
sizeMedium traitsHumanoid Human
alignementNG; deity Kurgess
Languages:Common
____________________
SENSES
Perception: +7 [E]
Special Senses:
____________________
DEFENSES

ARMOR CLASS
AC: 18 (10 + (dex) + (prof) + (item)) [E]
Shield: +2 Hardness 5 Max HP 20 / BT 10 Current HP 20

Unarmored: [E], Light: [T], Medium: [T], Heavy: [T]

SAVING THROWS
Fortitude: 8 ((con) + (prof) + (item)) [E]
Reflex: 5 ((dex) + (prof) + (item)) [E]
Will: 6 ((wis) + (prof) + (item)) [T]
Notes: (conditional modifiers, reactions, resistances, immunities, etc.)
____________________
OFFENSE

Class DC: 17 (10 + (key stat) + (prof) + (item)) [T]

Speed: 25 (20) Movement Types:

Melee Strikes
Gnomish Flickmace +9
damage (1d8+4) [Bl] (Reach)

Shield Spike +9
damage (1d6+4) [P]

Ranged Strikes
Longbow +5 ((dex) + (prof) + (item)
damage (1d10) [P]

Weapon Proficiencies
Simple: [E], Martial: [E], Other (weapon): [T]
____________________

Magic - Not Used:
MAGIC

Magic Traditions
Arcane: #
Divine: #
Occult: #
Primal: #

Spell Attack Roll (tradition): ## = ((key) + (prof)) [T/E/M/L]
Spell DC (tradition): ## = (10 + (key) + (prof)) [T/E/M/L]

Focus Points: #/# (maxiumum)

Spell Slots per Day
1st: # 2nd: # … 10th: #

Spells Known
Cantrips (cantrip level):
1st:
2nd:...


____________________
SKILLS

Acrobatics: 3 = (dex) + (prof) + (item) - (armor) [T]
Arcana: 1 = (int) + (prof) + (item) [T/E/M/L]
Athletics: 7 = (str) + (prof) + (item) - (armor) [T]
Crafting: 1 = (int) + (prof) + (item) []
Deception: 0 = (cha) + (prof) + (item) []
Diplomacy: 0 = (cha) + (prof) + (item) []
Intimidation: 0 = (cha) + (prof) + (item) ]
Lore (type): 1 = (int) + (prof) + (item) []
Medicine: 5= (wis) + (prof) + (item) [T]
Nature: 1 = (wis) + (prof) + (item) []
Occultism: 4 = (int) + (prof) + (item) [T]
Performance: 0 = (cha) + (prof) + (item) []
Religion: 5 = (wis) + (prof) + (item) [T]
Society: 1 = (int) + (prof) + (item) []
Stealth: 0 = (dex) + (prof) + (item) - (armor) []
Survival: 2 = (wis) + (prof) + (item) []
Thievery: 0 = (dex) + (prof) + (item) - (armor) []
____________________
ABILITY SCORES (in case you’re wondering why this is so far down, it’s because your stats are baked into everything above)

STR18 +4, DEX10 +0, CON16 +3, INT12 +1, WIS4 +2, CHA +0
____________________
FEATS:

Ancestry Feats and Abilities
Special 1st: (e.g. low-light vision)
Heritage 1st: Versatile Heritage (Fleet)
1st: Unconventional Weaponry (Flickmace)

Skill Feats
Background: Battle Medic
2nd: (feat)

General Feats
3rd: (feat)

Class Feats and Abilities
Feature 1st: Attack of Opportunity
Feature 1st: Shield Block
1st: Double Slice

Bonus Feats

____________________
EQUIPMENT

Combat Gear:Flickmace, Shield, Shield Spike, Longbow, Breastplate
Magic Items:
Other Gear:

Bulk: # (Encumbered at: ## = 5 + (str); Maximum at: ## = 10 + (str))

Coins: # copper # silver # gold # platinum (or total in gold)
____________________

CHRONICLES

1. PFS(2) #-##: title:

Boon: description
Reputation(s): +# (faction) (e.g. +4 Vigilant Seal, or sometimes +4 Vigilant Seal, +2 Envoy’s Alliance)
Fame Earned:
Fame Spent:
Gold Earned:
Downtime: (may be additional coin from Earn an Income, might be crafting, might be retraining, might be recovering a dead animal companion, etc)