| Kragdor |
Step 1: Write 5 background and concept elements that you feel are important to your image of the character. These can be a concept overview, a list of important life events, a physical description, a personality profile...whatever you need to get an image in your mind. 5 is just a minimum...more elements are encouraged!
* He is a former high priest of a dragon, turned apostate, a former Lizardfolk king after killing the last one. This ended poorly.
* Generally he is diplomatic and reasonable, preferring to calmly talk through problems.
* However, the threat of violence is always beneath the surface. And he can go from polite conversation to eating someone’s face in the blink of an eye.
* While he understands emotions and the needs of others, he sees other living creatures as good as much as they are people.
* He values his personal freedom above all else. He has slowly come to understand that this has come at a great cost to others, but he doesn’t truly feel guilt over that. This could change in sigil though, given the new environment and people.
Step 2: List at least two goals for the character. At least one of these goals should be one that the character has, while another should be one that you, as a player, want to see developed over the course of the game.
* He wants to figure out what he truly wants. At the moment he is still figuring sigil out and is getting used to the idea of not being tied down by his past.
* Friendship. He’s never had it before. His entire life was spent as part of a cult where he wasn’t seen as an individual, and as a brutal warlord. I’d like to see character growth in that regard.
Step 3: List at least two secrets about your character. One is a secret the character knows, one is a secret that involves him but that he is not actually aware of yet. This will help me in creating plots that center around your character. I will also be creating a third secret which you as a player will not be aware of, so expect some surprises!
* That before gaining his mythic power he was an average Lizardfolk Shaman. Given how much he relies on his strength, he finds this to be a shameful secret.
* His mythic power is predicated upon consuming the souls of dozens of sentient creatures with class levels (Lizardfolk shamans, prisoners of war) and the red dragon’s own eggs. This is similar to Cazador’s ritual in BG3.
* Tying the two together: he knows that it is ‘wrong’ to have done what he did, but his fear of losing his power is greater than his guilt. He’d rationalizes that it is no different than eating a person, even though deep down he knows that it is far worse.
Step 4: Describe at least three people that are tied to the character. Two of them are friendly to the character, one is hostile. If you like, you can include an enemy of yours here as well, so I have an instant NPC nemesis to throw at you
* Lars: Meat merchant and butcher of questionable repute. Loud, boisterous, and always happy to take Kragdor’s jink. Introduced him to alcohol.
* Ulcaster: Dustman. Point of contact for selling bodies (ie: food that won’t stay good). Has unsuccessfully tried to convert Kragdor. Is aware of the dragon cult and has theories about his nature and thus has taken an interest in converting him to solve the issue of his existence.
* Barking Wildman gang lord. After Kragdor ate his gang he became obsessed with the idea that if he can eat Kragdor he will gain his strength. This has, thus far, led to a steady source of food for the Lizardfolk. Though he has begun to learn the joys of cooking his food (a welcome change of pace!)
Step 5: Describe three memories, mannerisms, or quirks that your character has. They don't have to be elaborate, but they should provide some context and flavor.
* Watching the shaman who raised him (for he was taken at birth from his parents) be eaten by the dragon they worshipped upon his death. This was seen as a great honor, but at the time it felt more traumatic.
* He wears trophies taken from enemies who impress him as a way of honoring them.
* He continues to wear clothing from his tribe. Not because he cares about them, but because other people seem to like how ‘exotic’ he looks and it is good business.