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Hi there! My defunct gaming group has been bothering me to wrap up a campaign that fell apart a year ago. The group was a little overpowered (we tried to blow through levels, I used fast advancement and probably gave the party about 25% more loot than they should have had, as a result, I could barely every touch them). Didn't help that the group was LARGE, sometimes 7 people, running in a tweaked Eberron campaign. Sooooooo... I really like this group, and I want this last adventure to be lots of fun, challenging (and perhaps deadly). Right now the party average is about level 11, and a little overgeared. There should be 4-5 players. And there's a bastard of a Monk who has made my life hell, grappling anything I throw at him. I'd like to run something canned, so ultimately my question is: Which of these modules are the most fun? I tried Carnival of Souls on this group (hated the open-endedness of the carnival), So I am wary of the Harrowing. But here's the Paizo modules in the right level range: Level 10
Level 10 Clash of the Kingslayers (OGL)
Level 11 and beyond The Ruby Phoenix Tournament (PFRPG) (11)
My thoughts on Blood of Dragonscar is that the party gear and and extra player MIGHT make up for the high CR of this adventure, and killing a dragon SHOULD be hard...but I doubt they would be able to even land a BLOW on a lvl 18 dragon. I suppose I could swap in something easier. But Tomb of th Iron Medusa gets GREAT reviews and seems like it might be an awesome dungeon crawl. Any opinions? Fun, challenging module for an overgeared 5-person lvl 11 party.
Hey all. To make it short, I want to challenge my group with some interesting terrain. I was wondering if anyone had any past favorites, or some ideas I can steal, or if you even know about any Pathfinder modules I can pick up that might have some memorable terrain-heavy encounters in them? For the record, this current group is lvl 6, and the campaign is set in Eberron. I have used more than a few airship-based encounters to spice things up, these guys love movement. I'd love to hear from some players and DMs on what was their favorite module/encounter in some sort of awkward (balance, swim, fly rolls, etc) terrains!
Hey GMs. I am running a campaign for a large group, many of whom have never played an RPG before. The single player who HAS played before is running a Monk, who is pretty much min-maxed to the hilt, and built to grapple and FoB trip trip trip trip (or stunning blow) everything I throw at the group. Here's my problem. Because the group is new, some are complaining to me that the fights have become boring. This is mainly due to the fact that once the lower level mobs are gone, the monk (who has a ridiculously high CMB/CMD for level 7, but the math works out) just tends to trip/stun anything I send at them. Meaning they basically whittle away at a stunned creature EVERY single fight. Yawn. If this was a group of like gamers, I would up the EL, but these guys would all die. As it stands, I already can't make them face any sort of single enemy, since anything just gets hogtied and coup-de-graced. I think some of this math is broken, it seems rather ridiculous that a girallon can't CMB out of a grapple from a little monk his own level without rolling a natural 20. Plus a Bodak, who can kill someone with a gaze attack, just ends up as another boring hog-tied humanoid, wtf? I think part of the problem is that myself as a new pathfinder GM, I don't quite understand how to counter something like this. Monks pretty much ignore terrain, and with Ki points they can jump to the fu&%$&%g moon, so ledges are out of the question. One boss had Freedom of Movement, that went OK. So I suppose I am at my wits end, I have lost interest in the campaign, but I like the gaming group, so I am going to try and rebuild my encounters to be monk-proof. Does anyone have any advice? Any creatures you know who might actually make these fights interesting again? I am at my wits end, I actually bought Mouseguard and Savage Worlds yesterday, lol. Any help or advice would be great.
Hey guys--I am new to GMing pathfinder, Nothing was going on at my local store so I bought the PF books, learned up, and now I run a weekly game there. Played RPGs since the early 80s and was GMing 4e until I played pathfinder once (anyone wanna buy a lot of 4e books?). Aaaanyways, I am used to DMing for groups of friends, and I have yet to deal with maniacal random folks you get in a public game. Of course everyone who plays an RPG wants their character to be a star and win the favor of everyone in the party for being so awesome, but I didn't realize how bad it was until I got the email yesterday—he's playing a playtest Summoner, and now wants his summoned pet to be a deity, and in order to have favor with this deity (e.g. be on the same side, have the pet defend them, etc), the group needs to do what the high priest says (e.g. the player), well, you get where this is going. Anyways, I have two questions, first, what the f? I never knew people like this existed, much less went out in public and showed off how crazy they were--have you guys run into seriously broken people like this running games in public places like conventions, game stores, etc? Second, of course he's not summoning a deity, but I hate to just say NO, I may have to whip it out on this one. How would a more experienced convention GM handle this sort of weird request? Third bonus question, this guy dominates playing sessions, I usually have to repeat myself a few times during exposition because he's chatting around the table, I don't feel it's terribly fair to boot him at this point, but...have you guys ever booted someone from your game, how did you do it respectfully and with dignity? Still kinda floored I have to deal with this kind of stuff, that's what I get for running an open game in a public setting, lol. Thanks for any advice, I welcome any suggestions.
Hey guys--I am a recent Pathfinder convert, I played a few games at a local shop and I think it's amazing, yadda yadda. I am considering porting my 4E game over to Pathfinder, but our defender LOOOOVES his warden, I assume we can build it with some thought, have any of you tried a Warden conversion, or has anyone run into any problems (the shapechanges and corresponding spells don't seem like they would be too overpowered, but I am new to Pathfinder, not sure). Thanks for any info or tips! -d |
