Wormcaller

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Does anyone remember if there was a prestige class or substitution levels for making dark moon monks? (worship shar- martial arts, shadow magic and sorcery)

book/article and page number would be good :P
I'm sure I've seen something


So...
1. The grimlocks have been through town at least once... to kill Smenk's henchman. More than once unless they got extensive info from the Theldrik's cultists. Maybe they'll be back. There's food, their leader isn't lawful.
PC's spot grimlocks on the outskirts of town or even grimlocks eat miners and PC's investigate/lay trap for them. As far as treasure I'm going to have one with a crude idol of solid silver hanging round his neck. I'm reasonably easy on my PCs.. I'd make it 2 grimlocks. OR 3/4 in an assault team if the PCs raid the dungeon and retreat (not having killed any clerics of course)


I noticed that in the description of Telakin and the mind clones there was no reference to the mind clone gems.

Now these little objects are worth at least 2000 gold pieces and I would presume are required to make the "switch" to the clones so would have to be in the vicinity (touch range you would think).. that's at least another 4000gold to the party.

Of course it is also a weakness in this very powerful character if the party works it out before fighting him (lucky scrying etc perhaps- not sure if that's possible but given the of choices A.B.C. the party always chooses D...) and a bit of a dilema if there is any way of restoring folks from their mind imprint- although I guess they are evil clones...NE and CE respectively