Clegg Zincher

Kord Fist-Law's page

118 posts. Organized Play character for Chris Marsh.


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Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"Okay, this isn't so bad. Hazel get up here and take a bath! Two birds, one stone!"

Kord's last work is more of a kiai as he drops a killer axe kick on the remaining blob of angry rain.
ATK: 1d20 + 6 ⇒ (16) + 6 = 22 DMG: 1d6 + 5 ⇒ (2) + 5 = 7

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Happy with the results of his slap, Kord opts for something bigger. He winds up and delivers a wicked reverse crescent kick to the same elemental.

ATK!: 1d20 + 6 ⇒ (15) + 6 = 21 for DMG: 1d6 + 5 ⇒ (5) + 5 = 10

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"EVEN THE RAIN IS MAD?!" Kord is seriously annoyed with how much the weather is fighting him. "One of you smarty pants needs to get on this."

Thinking back to his training in toughening up his hands, he strides forth and simply slaps the water with a dinner-plate-sized hand.

SLAP!: 1d20 + 6 ⇒ (15) + 6 = 21 for DMG: 1d6 + 5 ⇒ (3) + 5 = 8

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Cat!

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord eyes Jareth and the man. "Please, let us handle it. There's no use risking more." Diplomacy Aid: 1d20 - 1 ⇒ (17) - 1 = 16

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Just a reminder that EVERYONE except JAreth will be at The Gathering II from this afternoon until after Game of Thrones on Sunday. I'm bringing my laptop, so I might be able to post.

While at the Gathering, we can all gang up on the GM....

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Hey everyone. I'll be on international travel April 20-27. I'm guessing that my activity will be one post every 48 hours for that week. It's not outside the realm of possibility that I'm totally offline.

By all means feel free to bot my character until I return.

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"A cat? Seriously? Okay. YOU convince him that we're going to get his cat. You may need to also convince him that Hazel won't eat it. I'll actually go and get the thing."

Kord knows himself well enough to know that he's a poor choice for convincing people of anything.

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"Works for me. Let's not waste time!"

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"Who's next?!"

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"I'm bad with those words too. You'd think flexing my immense muscles would do that, but scaring a man with such antics is a feat."

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Sense Motive: 1d20 + 6 ⇒ (12) + 6 = 18 Kord tries to grab the others sub rosa, "Hey, this guy's paranoid of the big wide world. He's going to need some gentle prodding to come. I don't know if you know this, but I'm not exactly gentle. Actually, I'm not great with words at all."

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"Yeah, they just need training. I don't think there's any reason to get complicated. Amal Rashid first. Care to give us directions Sheriff?"

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

2d8 + 3 ⇒ (5, 4) + 3 = 12 and 2d8 + 3 ⇒ (7, 1) + 3 = 11 Kord, giving plenty of time for others to stop him, opts to chug the potions. He's feeling MUCH better now, and is ready for action. "I am ready for action."

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"I need a healer. Hazel, can you tell us how much those gems are worth? I might need to trade them for some healing."

Unless we have healing to distribute, Kord will likely chug the healing potions.

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord, barely on his feet, nods towards the potions. "That sucked. Felt like it took forever, and there's more of my blood on the courtyard than in my massive muscles!"

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"Hurry up. What's in the bag?!"

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord pumps his fist in the air and then winces at the pain. "I hope someone can patch me up. What's in the bag? Was it worth the pain?"

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Heads up everyone. I'll be AFK from Friday 1300ish until Tuesday 0700. I will do my best to check in once per day, but I'm expecting it to be a bit difficult (I'll be in Washington DC as pit crew for my fiancee as she runs a marathon.)

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord delays his action until everyone piles up, then he tosses the alchemist's fire on the troll:

Off Delay:

Move to 20' away, throw
1d20 + 4 - 4 ⇒ (20) + 4 - 4 = 20 THREAT
1d20 + 4 - 4 ⇒ (10) + 4 - 4 = 10 Not sure.... Regular DMG: 1d6 ⇒ 2 and Extra if confirmed: 1d6 ⇒ 2

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Adventure necromancy!

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord Round 3 "Come on! you wanna live forever?! Take that monster down!" A critically wounded Kord talks out of the left side of his mouth, spitting blood as he does. Drawing a javelin from over his shoulder as he moves, he hurls it over the shoulders of his comrades, right at the troll. "COME ON!"

ATK: 1d20 + 4 - 4 ⇒ (19) + 4 - 4 = 19 for DMG: 1d6 + 4 ⇒ (2) + 4 = 6

"I've got alchemist's fire ready!"

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord steps back and goes on total defense.

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord hopes beyond hope that he hits the troll, and that the others haven't abandoned him...

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"You guys better be right behind me!" Kord strides forth, and opens with a crossing side thrust kick to the troll's midsection!

ATK: 1d20 + 6 ⇒ (18) + 6 = 24 for DMG: 1d6 + 5 ⇒ (3) + 5 = 8

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord hustles towards it.

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"I'mma gunna fight it until someone tells me not to."

Kord hustle after it.

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"What the blazes was that Hazel?"

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord finishes peeing.

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord will then shimmy up to the roofs and eaves so people can hand him stuff while he works. T10 for 15 or, if I can't, Climb: 1d20 + 5 ⇒ (9) + 5 = 14

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord loves manual labor. He hauls like an ant. CON: 1d20 + 2 ⇒ (11) + 2 = 13

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord simply watches. Mentally he's working through his next workout while the smarter folk talk.

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord looks at the halfling with a bit of pity. Not being able to protect yourself must be extremely traumatic.

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord smiles as he weighs the coins in his pouch. "Plus we still have a fair amount of booty to divvy up. We need to do that before we go. I've already put my name on a few things." Kord smiles, "I promise I wasn't greedy."

------------

"Sheriff, indeed the news isn't good. Really Jareth should be doing the talking here but his wife needs him. Let me try to sum up. The fort's been sacked. Looks like they pissed off some gripplis, and the land itself had begun encroaching on the fort."

Kord passes over notes the party's taken and the scraps of writing they found. "You've seen the shipments and the dead, so you can guess the nature of the fort."

Kord backs up to let someone more eloquent take over.

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"I'll make sure not to pee on the plants we need."

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord doesn't much know what he's looking for, but he can be instructed.
He helps out the more knowledgeable survivalists. Survival Aid: 1d20 + 1 ⇒ (10) + 1 = 11

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"Indeed I think we should friend. Peace of mind is a powerful thing."

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Repost from Slack:

The Mission(s):

PRIMARY: Check on the people of Fort Breakthrough and report back - Partially complete (only need to report back)
SECONDARY: Look out for herbs on the way to Fort Breakthrough - Not started (need to perform search around the fort)
SECONDARY: Bring payment or weapons shipment back to Vethorn - Partially complete (weapons found)
SECONDARY: Check in on Quinn Vanicus, and bring her back if you can - Partially complete (found corpse)
SECONDARY: Deliver parcel to Witterwil Farm - Complete (parcel delivered en route to fort)

"There's a wrong that needs righting, but to do it we're going to need supplies - lots of supplies. Let's see if we can find those herbs, then return with our shipments and knowledge. Something tells me there's something big on the horizon after that..."

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"What's he saying?"

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord nods. He knows it's a good idea, but would never have thought of it on his own. He throws Dwynnweer's waterskin down too.

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord watches. He has no best face. His best feature are his biceps.

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord steps outside to relieve himself off the wall.

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"Way to go Hazel. I think you scared them off."

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Kord's eyes nearly roll out of his head.

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"And nevermind!" Kord starts looking around. "Oh yeah."

To the voice, "You're not a spider, grippli, or headless king with an unreasonably powerful swing are you?"

Kord will check it out.

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"Well, this certainly points us towards an answer back in town. We should make a final sweep, back everything up, and head back."

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"Leave him alone you overgrown pest! For battle come to me!"

Kord drops an axe kick on the spider: ATK: 1d20 + 5 ⇒ (9) + 5 = 14 for to death

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"Come here you icky freak!"

Roundhouse kick to some legs: 1d20 + 5 ⇒ (9) + 5 = 14 DMG if hit: 1d6 + 5 ⇒ (1) + 5 = 6

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

"Cayden's codpiece! Spiders now!"

Liberty's Edge

Martial Flexibility: 4/4 HP: 23/23 | Perception: +6 | AC: 17, Touch: 12, FF: 15 | FORT: +5, REF: +5, WILL +1 | CMB +6, CMD: 18 Brawler 2

Lacking anything else of note, Kord steps outside and eyes the gap to the other side. With a running start he jumps across. T10 makes the 10' gap. He moves to the door map updated and gives it a check before opening it 1d20 + 5 ⇒ (8) + 5 = 13.

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